Implement theme styling for TextInput
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12 changed files with 145 additions and 183 deletions
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@ -3,87 +3,31 @@ use iced_core::{Background, Color};
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/// The appearance of a text input.
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#[derive(Debug, Clone, Copy)]
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pub struct Style {
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pub struct Appearance {
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pub background: Background,
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pub border_radius: f32,
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pub border_width: f32,
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pub border_color: Color,
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}
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impl std::default::Default for Style {
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fn default() -> Self {
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Self {
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background: Background::Color(Color::WHITE),
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border_radius: 0.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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}
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}
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}
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/// A set of rules that dictate the style of a text input.
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pub trait StyleSheet {
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type Style: Default + Copy;
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/// Produces the style of an active text input.
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fn active(&self) -> Style;
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fn active(&self, style: Self::Style) -> Appearance;
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/// Produces the style of a focused text input.
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fn focused(&self) -> Style;
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fn focused(&self, style: Self::Style) -> Appearance;
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fn placeholder_color(&self) -> Color;
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fn placeholder_color(&self, style: Self::Style) -> Color;
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fn value_color(&self) -> Color;
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fn value_color(&self, style: Self::Style) -> Color;
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fn selection_color(&self) -> Color;
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fn selection_color(&self, style: Self::Style) -> Color;
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/// Produces the style of an hovered text input.
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fn hovered(&self) -> Style {
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self.focused()
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}
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}
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struct Default;
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impl StyleSheet for Default {
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fn active(&self) -> Style {
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Style {
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background: Background::Color(Color::WHITE),
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border_radius: 5.0,
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border_width: 1.0,
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border_color: Color::from_rgb(0.7, 0.7, 0.7),
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}
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}
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fn focused(&self) -> Style {
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Style {
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border_color: Color::from_rgb(0.5, 0.5, 0.5),
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..self.active()
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}
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}
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fn placeholder_color(&self) -> Color {
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Color::from_rgb(0.7, 0.7, 0.7)
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}
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fn value_color(&self) -> Color {
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Color::from_rgb(0.3, 0.3, 0.3)
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}
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fn selection_color(&self) -> Color {
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Color::from_rgb(0.8, 0.8, 1.0)
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}
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}
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impl<'a> std::default::Default for Box<dyn StyleSheet + 'a> {
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fn default() -> Self {
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Box::new(Default)
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}
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}
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impl<'a, T> From<T> for Box<dyn StyleSheet + 'a>
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where
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T: StyleSheet + 'a,
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{
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fn from(style_sheet: T) -> Self {
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Box::new(style_sheet)
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fn hovered(&self, style: Self::Style) -> Appearance {
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self.focused(style)
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}
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}
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@ -10,6 +10,7 @@ use crate::progress_bar;
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use crate::radio;
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use crate::rule;
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use crate::slider;
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use crate::text_input;
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use crate::toggler;
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use iced_core::{Background, Color};
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@ -152,22 +153,22 @@ impl checkbox::StyleSheet for Theme {
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match style {
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Checkbox::Primary => checkbox_appearance(
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palette.background.weak,
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palette.background.base,
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palette.primary.strong,
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is_checked,
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),
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Checkbox::Secondary => checkbox_appearance(
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palette.background.weak,
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palette.background.base,
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palette.background.base,
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is_checked,
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),
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Checkbox::Success => checkbox_appearance(
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palette.background.weak,
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palette.background.base,
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palette.success.base,
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is_checked,
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),
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Checkbox::Danger => checkbox_appearance(
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palette.background.weak,
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palette.background.base,
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palette.danger.base,
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is_checked,
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),
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@ -183,23 +184,23 @@ impl checkbox::StyleSheet for Theme {
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match style {
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Checkbox::Primary => checkbox_appearance(
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palette.background.strong,
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palette.primary.strong,
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palette.background.weak,
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palette.primary.base,
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is_checked,
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),
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Checkbox::Secondary => checkbox_appearance(
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palette.background.strong,
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palette.background.strong,
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palette.background.weak,
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palette.background.base,
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is_checked,
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),
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Checkbox::Success => checkbox_appearance(
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palette.background.strong,
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palette.success.strong,
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palette.background.weak,
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palette.success.base,
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is_checked,
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),
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Checkbox::Danger => checkbox_appearance(
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palette.background.strong,
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palette.danger.strong,
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palette.background.weak,
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palette.danger.base,
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is_checked,
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),
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}
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@ -410,7 +411,7 @@ impl progress_bar::StyleSheet for Theme {
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let palette = self.extended_palette();
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let from_palette = |bar: Color| progress_bar::Appearance {
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background: palette.background.weak.color.into(),
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background: palette.background.strong.color.into(),
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bar: bar.into(),
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border_radius: 2.0,
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};
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@ -456,3 +457,61 @@ impl rule::StyleSheet for Theme {
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}
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}
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}
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/*
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* Text Input
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*/
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impl text_input::StyleSheet for Theme {
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type Style = ();
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fn active(&self, _style: Self::Style) -> text_input::Appearance {
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let palette = self.extended_palette();
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text_input::Appearance {
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background: palette.background.base.color.into(),
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border_radius: 2.0,
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border_width: 1.0,
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border_color: palette.background.strong.color,
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}
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}
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fn hovered(&self, _style: Self::Style) -> text_input::Appearance {
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let palette = self.extended_palette();
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text_input::Appearance {
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background: palette.background.base.color.into(),
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border_radius: 2.0,
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border_width: 1.0,
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border_color: palette.background.base.text,
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}
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}
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fn focused(&self, _style: Self::Style) -> text_input::Appearance {
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let palette = self.extended_palette();
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text_input::Appearance {
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background: palette.background.base.color.into(),
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border_radius: 2.0,
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border_width: 1.0,
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border_color: palette.primary.strong.color,
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}
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}
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fn placeholder_color(&self, _style: Self::Style) -> Color {
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let palette = self.extended_palette();
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palette.background.strong.color
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}
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fn value_color(&self, _style: Self::Style) -> Color {
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let palette = self.extended_palette();
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palette.background.base.text
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}
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fn selection_color(&self, _style: Self::Style) -> Color {
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let palette = self.extended_palette();
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palette.primary.weak.color
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}
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}
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@ -120,7 +120,7 @@ pub struct Background {
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impl Background {
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pub fn new(base: Color, text: Color) -> Self {
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let weak = mix(base, text, 0.15);
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let strong = mix(base, text, 0.25);
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let strong = mix(base, text, 0.40);
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Self {
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base: Pair::new(base, text),
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