Implement Container widget
Remove `align_self` and `justify_content` methods
This commit is contained in:
parent
bfe19193b9
commit
ceb02f4a36
25 changed files with 310 additions and 205 deletions
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@ -15,7 +15,4 @@ pub enum Align {
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/// Align at the end of the cross axis.
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End,
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/// Stretch over the cross axis.
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Stretch,
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}
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@ -1,27 +0,0 @@
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/// Distribution on the main axis of a container.
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///
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/// * On a [`Column`], it describes __vertical__ distribution.
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/// * On a [`Row`], it describes __horizontal__ distribution.
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///
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/// [`Column`]: widget/struct.Column.html
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/// [`Row`]: widget/struct.Row.html
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum Justify {
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/// Place items at the start of the main axis.
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Start,
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/// Place items at the center of the main axis.
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Center,
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/// Place items at the end of the main axis.
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End,
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/// Place items with space between.
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SpaceBetween,
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/// Place items with space around.
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SpaceAround,
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/// Place items with evenly distributed space.
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SpaceEvenly,
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}
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@ -3,7 +3,6 @@ pub mod widget;
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mod align;
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mod background;
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mod color;
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mod justify;
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mod length;
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mod point;
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mod rectangle;
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@ -12,7 +11,6 @@ mod vector;
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pub use align::Align;
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pub use background::Background;
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pub use color::Color;
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pub use justify::Justify;
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pub use length::Length;
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pub use point::Point;
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pub use rectangle::Rectangle;
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@ -9,6 +9,7 @@
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//! ```
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mod checkbox;
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mod column;
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mod container;
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mod image;
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mod radio;
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mod row;
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@ -32,6 +33,7 @@ pub use text_input::TextInput;
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pub use checkbox::Checkbox;
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pub use column::Column;
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pub use container::Container;
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pub use image::Image;
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pub use radio::Radio;
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pub use row::Row;
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@ -5,7 +5,7 @@
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//! [`Button`]: struct.Button.html
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//! [`State`]: struct.State.html
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use crate::{Align, Background, Length};
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use crate::{Background, Length};
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/// A generic widget that produces a message when clicked.
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pub struct Button<'a, Message, Element> {
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@ -24,8 +24,6 @@ pub struct Button<'a, Message, Element> {
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pub background: Option<Background>,
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pub border_radius: u16,
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pub align_self: Option<Align>,
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}
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impl<'a, Message, Element> std::fmt::Debug for Button<'a, Message, Element>
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@ -57,7 +55,6 @@ impl<'a, Message, Element> Button<'a, Message, Element> {
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padding: 0,
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background: None,
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border_radius: 0,
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align_self: None,
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}
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}
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@ -84,17 +81,6 @@ impl<'a, Message, Element> Button<'a, Message, Element> {
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self
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}
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/// Sets the alignment of the [`Button`] itself.
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///
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/// This is useful if you want to override the default alignment given by
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/// the parent container.
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///
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/// [`Button`]: struct.Button.html
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pub fn align_self(mut self, align: Align) -> Self {
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self.align_self = Some(align);
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self
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}
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/// Sets the message that will be produced when the [`Button`] is pressed.
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///
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/// [`Button`]: struct.Button.html
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@ -1,4 +1,4 @@
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use crate::{Align, Justify, Length};
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use crate::{Align, Length};
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use std::u32;
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@ -14,9 +14,7 @@ pub struct Column<Element> {
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pub height: Length,
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pub max_width: u32,
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pub max_height: u32,
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pub align_self: Option<Align>,
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pub align_items: Align,
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pub justify_content: Justify,
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pub children: Vec<Element>,
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}
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@ -32,9 +30,7 @@ impl<Element> Column<Element> {
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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align_self: None,
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align_items: Align::Start,
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justify_content: Justify::Start,
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children: Vec::new(),
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}
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}
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@ -89,17 +85,6 @@ impl<Element> Column<Element> {
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self
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}
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/// Sets the alignment of the [`Column`] itself.
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///
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/// This is useful if you want to override the default alignment given by
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/// the parent container.
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///
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/// [`Column`]: struct.Column.html
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pub fn align_self(mut self, align: Align) -> Self {
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self.align_self = Some(align);
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self
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}
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/// Sets the horizontal alignment of the contents of the [`Column`] .
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///
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/// [`Column`]: struct.Column.html
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@ -108,15 +93,6 @@ impl<Element> Column<Element> {
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self
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}
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/// Sets the vertical distribution strategy for the contents of the
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/// [`Column`] .
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///
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/// [`Column`]: struct.Column.html
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pub fn justify_content(mut self, justify: Justify) -> Self {
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self.justify_content = justify;
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self
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}
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/// Adds an element to the [`Column`].
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///
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/// [`Column`]: struct.Column.html
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94
core/src/widget/container.rs
Normal file
94
core/src/widget/container.rs
Normal file
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@ -0,0 +1,94 @@
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use crate::{Align, Length};
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use std::u32;
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#[derive(Debug)]
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pub struct Container<Element> {
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pub width: Length,
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pub height: Length,
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pub max_width: u32,
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pub max_height: u32,
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pub padding: u16,
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pub horizontal_alignment: Align,
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pub vertical_alignment: Align,
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pub content: Element,
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}
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impl<Element> Container<Element> {
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/// Creates an empty [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn new<T>(content: T) -> Self
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where
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T: Into<Element>,
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{
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Container {
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width: Length::Shrink,
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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horizontal_alignment: Align::Start,
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vertical_alignment: Align::Start,
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padding: 0,
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content: content.into(),
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}
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}
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/// Sets the width of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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}
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/// Sets the maximum width of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn max_width(mut self, max_width: u32) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the maximum height of the [`Container`] in pixels.
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///
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/// [`Container`]: struct.Container.html
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pub fn max_height(mut self, max_height: u32) -> Self {
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self.max_height = max_height;
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self
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}
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/// Sets the padding of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn padding(mut self, units: u16) -> Self {
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self.padding = units;
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self
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}
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/// Centers the contents in the horizontal axis of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn center_x(mut self) -> Self {
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self.horizontal_alignment = Align::Center;
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self
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}
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/// Centers the contents in the vertical axis of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn center_y(mut self) -> Self {
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self.vertical_alignment = Align::Center;
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self
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}
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}
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@ -24,8 +24,6 @@ pub struct Image {
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/// The height of the image
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pub height: Length,
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pub align_self: Option<Align>,
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}
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impl Image {
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@ -38,7 +36,6 @@ impl Image {
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clip: None,
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width: Length::Shrink,
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height: Length::Shrink,
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align_self: None,
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}
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}
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@ -65,15 +62,4 @@ impl Image {
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self.height = height;
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self
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}
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/// Sets the alignment of the [`Image`] itself.
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///
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/// This is useful if you want to override the default alignment given by
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/// the parent container.
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///
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/// [`Image`]: struct.Image.html
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pub fn align_self(mut self, align: Align) -> Self {
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self.align_self = Some(align);
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self
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}
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}
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@ -1,4 +1,4 @@
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use crate::{Align, Justify, Length};
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use crate::{Align, Length};
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use std::u32;
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@ -14,9 +14,7 @@ pub struct Row<Element> {
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pub height: Length,
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pub max_width: u32,
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pub max_height: u32,
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pub align_self: Option<Align>,
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pub align_items: Align,
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pub justify_content: Justify,
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pub children: Vec<Element>,
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}
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@ -32,9 +30,7 @@ impl<Element> Row<Element> {
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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align_self: None,
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align_items: Align::Start,
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justify_content: Justify::Start,
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children: Vec::new(),
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}
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}
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@ -89,17 +85,6 @@ impl<Element> Row<Element> {
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self
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}
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/// Sets the alignment of the [`Row`] itself.
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///
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/// This is useful if you want to override the default alignment given by
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/// the parent container.
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///
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/// [`Row`]: struct.Row.html
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pub fn align_self(mut self, align: Align) -> Self {
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self.align_self = Some(align);
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self
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}
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/// Sets the vertical alignment of the contents of the [`Row`] .
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///
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/// [`Row`]: struct.Row.html
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@ -108,15 +93,6 @@ impl<Element> Row<Element> {
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self
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}
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/// Sets the horizontal distribution strategy for the contents of the
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/// [`Row`] .
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///
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/// [`Row`]: struct.Row.html
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pub fn justify_content(mut self, justify: Justify) -> Self {
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self.justify_content = justify;
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self
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}
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/// Adds an [`Element`] to the [`Row`].
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///
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/// [`Element`]: ../struct.Element.html
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@ -7,7 +7,6 @@ pub struct Scrollable<'a, Element> {
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pub state: &'a mut State,
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pub height: Length,
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pub max_height: u32,
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pub align_self: Option<Align>,
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pub content: Column<Element>,
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}
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@ -17,7 +16,6 @@ impl<'a, Element> Scrollable<'a, Element> {
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state,
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height: Length::Shrink,
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max_height: u32::MAX,
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align_self: None,
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content: Column::new(),
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}
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}
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@ -72,17 +70,6 @@ impl<'a, Element> Scrollable<'a, Element> {
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self
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}
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/// Sets the alignment of the [`Scrollable`] itself.
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///
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/// This is useful if you want to override the default alignment given by
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/// the parent container.
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///
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/// [`Scrollable`]: struct.Scrollable.html
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pub fn align_self(mut self, align: Align) -> Self {
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self.align_self = Some(align);
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self
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}
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/// Sets the horizontal alignment of the contents of the [`Scrollable`] .
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///
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/// [`Scrollable`]: struct.Scrollable.html
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@ -142,9 +129,9 @@ impl State {
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pub fn offset(&self, bounds: Rectangle, content_bounds: Rectangle) -> u32 {
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let hidden_content =
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(content_bounds.height - bounds.height).round() as u32;
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(content_bounds.height - bounds.height).max(0.0).round() as u32;
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self.offset.min(hidden_content).max(0)
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self.offset.min(hidden_content)
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}
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pub fn is_scrollbar_grabbed(&self) -> bool {
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@ -1,6 +1,6 @@
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use iced::{
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scrollable, text::HorizontalAlignment, text_input, Align, Application,
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Checkbox, Color, Column, Element, Scrollable, Text, TextInput,
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scrollable, text::HorizontalAlignment, text_input, Application, Checkbox,
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Color, Column, Container, Element, Length, Scrollable, Text, TextInput,
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};
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pub fn main() {
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@ -78,7 +78,6 @@ impl Application for Todos {
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let content = Column::new()
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.max_width(800)
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.align_self(Align::Center)
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.spacing(20)
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.push(title)
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.push(input)
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@ -86,7 +85,7 @@ impl Application for Todos {
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Scrollable::new(&mut self.scroll)
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.padding(40)
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.push(content)
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.push(Container::new(content).width(Length::Fill).center_x())
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.into()
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}
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}
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@ -1,7 +1,7 @@
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use iced::{
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button, scrollable, slider, text::HorizontalAlignment, text_input, Align,
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Application, Background, Button, Checkbox, Color, Column, Element, Image,
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Justify, Length, Radio, Row, Scrollable, Slider, Text, TextInput,
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Application, Background, Button, Checkbox, Color, Column, Container,
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Element, Image, Length, Radio, Row, Scrollable, Slider, Text, TextInput,
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};
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pub fn main() {
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@ -78,7 +78,7 @@ impl Application for Tour {
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);
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}
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let element: Element<_> = Column::new()
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let content: Element<_> = Column::new()
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.max_width(540)
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.spacing(20)
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.padding(20)
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@ -86,20 +86,18 @@ impl Application for Tour {
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.push(controls)
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.into();
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let element = if self.debug {
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element.explain(Color::BLACK)
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let content = if self.debug {
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content.explain(Color::BLACK)
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} else {
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element
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content
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};
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Column::new()
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let scrollable = Scrollable::new(scroll)
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.push(Container::new(content).width(Length::Fill).center_x());
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Container::new(scrollable)
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.height(Length::Fill)
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.justify_content(Justify::Center)
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.push(
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Scrollable::new(scroll)
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.align_items(Align::Center)
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.push(element),
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)
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.center_y()
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.into()
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}
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}
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@ -340,10 +338,7 @@ impl<'a> Step {
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}
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fn container(title: &str) -> Column<'a, StepMessage> {
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Column::new()
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.spacing(20)
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.align_items(Align::Stretch)
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.push(Text::new(title).size(50))
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Column::new().spacing(20).push(Text::new(title).size(50))
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}
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fn welcome() -> Column<'a, StepMessage> {
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@ -646,19 +641,22 @@ impl<'a> Step {
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}
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}
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fn ferris(width: u16) -> Image {
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// This should go away once we unify resource loading on native
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// platforms
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if cfg!(target_arch = "wasm32") {
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Image::new("resources/ferris.png")
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} else {
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Image::new(format!(
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"{}/examples/resources/ferris.png",
|
||||
env!("CARGO_MANIFEST_DIR")
|
||||
))
|
||||
}
|
||||
.width(Length::Units(width))
|
||||
.align_self(Align::Center)
|
||||
fn ferris<'a>(width: u16) -> Container<'a, StepMessage> {
|
||||
Container::new(
|
||||
// This should go away once we unify resource loading on native
|
||||
// platforms
|
||||
if cfg!(target_arch = "wasm32") {
|
||||
Image::new("resources/ferris.png")
|
||||
} else {
|
||||
Image::new(format!(
|
||||
"{}/examples/resources/ferris.png",
|
||||
env!("CARGO_MANIFEST_DIR")
|
||||
))
|
||||
}
|
||||
.width(Length::Units(width)),
|
||||
)
|
||||
.width(Length::Fill)
|
||||
.center_x()
|
||||
}
|
||||
|
||||
fn button<'a, Message>(
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@
|
|||
// limitations under the License.
|
||||
use crate::{
|
||||
layout::{Limits, Node},
|
||||
Element, Size,
|
||||
Align, Element, Size,
|
||||
};
|
||||
|
||||
#[derive(Debug)]
|
||||
|
|
@ -56,6 +56,7 @@ pub fn resolve<Message, Renderer>(
|
|||
limits: &Limits,
|
||||
padding: f32,
|
||||
spacing: f32,
|
||||
align_items: Align,
|
||||
children: &[Element<'_, Message, Renderer>],
|
||||
) -> Node
|
||||
where
|
||||
|
|
@ -66,6 +67,7 @@ where
|
|||
let mut total_non_fill =
|
||||
spacing as f32 * (children.len() as i32 - 1).max(0) as f32;
|
||||
let mut fill_sum = 0;
|
||||
let mut cross = axis.cross(limits.min());
|
||||
|
||||
let mut nodes: Vec<Node> = Vec::with_capacity(children.len());
|
||||
nodes.resize(children.len(), Node::default());
|
||||
|
|
@ -81,8 +83,10 @@ where
|
|||
let child_limits = Limits::new(Size::ZERO, limits.max());
|
||||
|
||||
let layout = child.layout(renderer, &child_limits);
|
||||
let size = layout.size();
|
||||
|
||||
total_non_fill += axis.main(layout.size());
|
||||
total_non_fill += axis.main(size);
|
||||
cross = cross.max(axis.cross(size));
|
||||
|
||||
nodes[i] = layout;
|
||||
} else {
|
||||
|
|
@ -120,13 +124,13 @@ where
|
|||
);
|
||||
|
||||
let layout = child.layout(renderer, &child_limits);
|
||||
cross = cross.max(axis.cross(layout.size()));
|
||||
|
||||
nodes[i] = layout;
|
||||
}
|
||||
}
|
||||
|
||||
let mut main = padding;
|
||||
let mut cross = axis.cross(limits.min());
|
||||
|
||||
for (i, node) in nodes.iter_mut().enumerate() {
|
||||
if i > 0 {
|
||||
|
|
@ -138,10 +142,18 @@ where
|
|||
node.bounds.x = x;
|
||||
node.bounds.y = y;
|
||||
|
||||
match axis {
|
||||
Axis::Horizontal => {
|
||||
node.align(Align::Start, align_items, Size::new(0.0, cross));
|
||||
}
|
||||
Axis::Vertical => {
|
||||
node.align(align_items, Align::Start, Size::new(cross, 0.0));
|
||||
}
|
||||
}
|
||||
|
||||
let size = node.size();
|
||||
|
||||
main += axis.main(size);
|
||||
cross = cross.max(axis.cross(size));
|
||||
}
|
||||
|
||||
let (width, height) = axis.pack(main, cross);
|
||||
|
|
|
|||
|
|
@ -22,6 +22,14 @@ impl Limits {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn min(&self) -> Size {
|
||||
self.min
|
||||
}
|
||||
|
||||
pub fn max(&self) -> Size {
|
||||
self.max
|
||||
}
|
||||
|
||||
pub fn width(mut self, width: Length) -> Limits {
|
||||
match width {
|
||||
Length::Shrink => {
|
||||
|
|
@ -85,27 +93,6 @@ impl Limits {
|
|||
self
|
||||
}
|
||||
|
||||
pub fn resolve(&self, intrinsic_size: Size) -> Size {
|
||||
Size::new(
|
||||
intrinsic_size
|
||||
.width
|
||||
.min(self.max.width)
|
||||
.max(self.fill.width),
|
||||
intrinsic_size
|
||||
.height
|
||||
.min(self.max.height)
|
||||
.max(self.fill.height),
|
||||
)
|
||||
}
|
||||
|
||||
pub fn min(&self) -> Size {
|
||||
self.min
|
||||
}
|
||||
|
||||
pub fn max(&self) -> Size {
|
||||
self.max
|
||||
}
|
||||
|
||||
pub fn pad(&self, padding: f32) -> Limits {
|
||||
self.shrink(Size::new(padding * 2.0, padding * 2.0))
|
||||
}
|
||||
|
|
@ -128,4 +115,25 @@ impl Limits {
|
|||
|
||||
Limits { min, max, fill }
|
||||
}
|
||||
|
||||
pub fn loose(&self) -> Limits {
|
||||
Limits {
|
||||
min: Size::ZERO,
|
||||
max: self.max,
|
||||
fill: self.fill,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn resolve(&self, intrinsic_size: Size) -> Size {
|
||||
Size::new(
|
||||
intrinsic_size
|
||||
.width
|
||||
.min(self.max.width)
|
||||
.max(self.fill.width),
|
||||
intrinsic_size
|
||||
.height
|
||||
.min(self.max.height)
|
||||
.max(self.fill.height),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
use crate::{Rectangle, Size};
|
||||
use crate::{Align, Rectangle, Size};
|
||||
|
||||
#[derive(Debug, Clone, Default)]
|
||||
pub struct Node {
|
||||
|
|
@ -34,4 +34,27 @@ impl Node {
|
|||
pub fn children(&self) -> &[Node] {
|
||||
&self.children
|
||||
}
|
||||
|
||||
pub fn align(
|
||||
&mut self,
|
||||
horizontal_alignment: Align,
|
||||
vertical_alignment: Align,
|
||||
space: Size,
|
||||
) {
|
||||
match horizontal_alignment {
|
||||
Align::Start => {}
|
||||
Align::Center => {
|
||||
self.bounds.x += (space.width - self.bounds.width) / 2.0;
|
||||
}
|
||||
Align::End => {}
|
||||
}
|
||||
|
||||
match vertical_alignment {
|
||||
Align::Start => {}
|
||||
Align::Center => {
|
||||
self.bounds.y += (space.height - self.bounds.height) / 2.0;
|
||||
}
|
||||
Align::End => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -211,7 +211,7 @@ mod size;
|
|||
mod user_interface;
|
||||
|
||||
pub use iced_core::{
|
||||
Align, Background, Color, Justify, Length, Point, Rectangle, Vector,
|
||||
Align, Background, Color, Length, Point, Rectangle, Vector,
|
||||
};
|
||||
|
||||
pub use element::Element;
|
||||
|
|
|
|||
|
|
@ -31,6 +31,8 @@ pub mod slider;
|
|||
pub mod text;
|
||||
pub mod text_input;
|
||||
|
||||
mod container;
|
||||
|
||||
#[doc(no_inline)]
|
||||
pub use button::Button;
|
||||
#[doc(no_inline)]
|
||||
|
|
@ -38,6 +40,8 @@ pub use checkbox::Checkbox;
|
|||
#[doc(no_inline)]
|
||||
pub use column::Column;
|
||||
#[doc(no_inline)]
|
||||
pub use container::Container;
|
||||
#[doc(no_inline)]
|
||||
pub use image::Image;
|
||||
#[doc(no_inline)]
|
||||
pub use radio::Radio;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
//! [`Class`]: enum.Class.html
|
||||
|
||||
use crate::input::{mouse, ButtonState};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};
|
||||
use std::hash::Hash;
|
||||
|
||||
pub use iced_core::button::State;
|
||||
|
|
@ -78,7 +78,6 @@ where
|
|||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
self.width.hash(state);
|
||||
self.align_self.hash(state);
|
||||
self.content.hash_layout(state);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,6 @@
|
|||
use std::hash::Hash;
|
||||
|
||||
use crate::{
|
||||
layout, Element, Event, Hasher, Layout, Length, Point, Size, Widget,
|
||||
};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
|
||||
/// A container that distributes its contents vertically.
|
||||
pub type Column<'a, Message, Renderer> =
|
||||
|
|
@ -34,6 +32,7 @@ where
|
|||
&limits,
|
||||
self.padding as f32,
|
||||
self.spacing as f32,
|
||||
self.align_items,
|
||||
&self.children,
|
||||
)
|
||||
}
|
||||
|
|
@ -74,9 +73,7 @@ where
|
|||
self.height.hash(state);
|
||||
self.max_width.hash(state);
|
||||
self.max_height.hash(state);
|
||||
self.align_self.hash(state);
|
||||
self.align_items.hash(state);
|
||||
self.justify_content.hash(state);
|
||||
self.spacing.hash(state);
|
||||
|
||||
for child in &self.children {
|
||||
|
|
|
|||
93
native/src/widget/container.rs
Normal file
93
native/src/widget/container.rs
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
use std::hash::Hash;
|
||||
|
||||
use crate::{
|
||||
layout, Element, Event, Hasher, Layout, Length, Point, Size, Widget,
|
||||
};
|
||||
|
||||
/// A container that distributes its contents vertically.
|
||||
pub type Container<'a, Message, Renderer> =
|
||||
iced_core::Container<Element<'a, Message, Renderer>>;
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Container<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
fn width(&self) -> Length {
|
||||
self.width
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits
|
||||
.loose()
|
||||
.max_width(self.max_width)
|
||||
.max_height(self.max_height)
|
||||
.width(self.width)
|
||||
.height(self.height);
|
||||
|
||||
let mut content = self.content.layout(renderer, &limits);
|
||||
let size = limits.resolve(content.size());
|
||||
|
||||
content.align(self.horizontal_alignment, self.vertical_alignment, size);
|
||||
|
||||
layout::Node::with_children(size, vec![content])
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
renderer: &Renderer,
|
||||
) {
|
||||
self.content.widget.on_event(
|
||||
event,
|
||||
layout.children().next().unwrap(),
|
||||
cursor_position,
|
||||
messages,
|
||||
renderer,
|
||||
)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
self.content.draw(
|
||||
renderer,
|
||||
layout.children().next().unwrap(),
|
||||
cursor_position,
|
||||
)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
0.hash(state);
|
||||
self.width.hash(state);
|
||||
self.height.hash(state);
|
||||
self.max_width.hash(state);
|
||||
self.max_height.hash(state);
|
||||
self.padding.hash(state);
|
||||
|
||||
self.content.hash_layout(state);
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<Container<'a, Message, Renderer>>
|
||||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: 'a + crate::Renderer,
|
||||
Message: 'static,
|
||||
{
|
||||
fn from(
|
||||
column: Container<'a, Message, Renderer>,
|
||||
) -> Element<'a, Message, Renderer> {
|
||||
Element::new(column)
|
||||
}
|
||||
}
|
||||
|
|
@ -30,7 +30,6 @@ where
|
|||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
self.width.hash(state);
|
||||
self.height.hash(state);
|
||||
self.align_self.hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@ where
|
|||
&limits,
|
||||
self.padding as f32,
|
||||
self.spacing as f32,
|
||||
self.align_items,
|
||||
&self.children,
|
||||
)
|
||||
}
|
||||
|
|
@ -72,9 +73,7 @@ where
|
|||
self.height.hash(state);
|
||||
self.max_width.hash(state);
|
||||
self.max_height.hash(state);
|
||||
self.align_self.hash(state);
|
||||
self.align_items.hash(state);
|
||||
self.justify_content.hash(state);
|
||||
self.spacing.hash(state);
|
||||
self.spacing.hash(state);
|
||||
|
||||
|
|
|
|||
|
|
@ -168,7 +168,6 @@ where
|
|||
|
||||
self.height.hash(state);
|
||||
self.max_height.hash(state);
|
||||
self.align_self.hash(state);
|
||||
|
||||
self.content.hash_layout(state)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,11 +2,11 @@ pub use iced_wgpu::{Primitive, Renderer};
|
|||
|
||||
pub use iced_winit::{
|
||||
button, scrollable, slider, text, text_input, winit, Align, Background,
|
||||
Checkbox, Color, Image, Justify, Length, Radio, Scrollable, Slider, Text,
|
||||
TextInput,
|
||||
Checkbox, Color, Image, Length, Radio, Scrollable, Slider, Text, TextInput,
|
||||
};
|
||||
|
||||
pub type Element<'a, Message> = iced_winit::Element<'a, Message, Renderer>;
|
||||
pub type Container<'a, Message> = iced_winit::Container<'a, Message, Renderer>;
|
||||
pub type Row<'a, Message> = iced_winit::Row<'a, Message, Renderer>;
|
||||
pub type Column<'a, Message> = iced_winit::Column<'a, Message, Renderer>;
|
||||
pub type Button<'a, Message> = iced_winit::Button<'a, Message, Renderer>;
|
||||
|
|
|
|||
|
|
@ -1,12 +1,13 @@
|
|||
use crate::{
|
||||
column, conversion,
|
||||
conversion,
|
||||
input::{keyboard, mouse},
|
||||
renderer::{Target, Windowed},
|
||||
Cache, Column, Debug, Element, Event, Length, MouseCursor, UserInterface,
|
||||
Cache, Container, Debug, Element, Event, Length, MouseCursor,
|
||||
UserInterface,
|
||||
};
|
||||
|
||||
pub trait Application {
|
||||
type Renderer: Windowed + column::Renderer;
|
||||
type Renderer: Windowed;
|
||||
|
||||
type Message: std::fmt::Debug;
|
||||
|
||||
|
|
@ -282,9 +283,8 @@ where
|
|||
let view = application.view();
|
||||
debug.view_finished();
|
||||
|
||||
Column::new()
|
||||
Container::new(view)
|
||||
.width(Length::Units(size.width.round() as u16))
|
||||
.height(Length::Units(size.height.round() as u16))
|
||||
.push(view)
|
||||
.into()
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue