Implement Container widget
Remove `align_self` and `justify_content` methods
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25 changed files with 310 additions and 205 deletions
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@ -17,7 +17,7 @@
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// limitations under the License.
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use crate::{
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layout::{Limits, Node},
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Element, Size,
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Align, Element, Size,
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};
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#[derive(Debug)]
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@ -56,6 +56,7 @@ pub fn resolve<Message, Renderer>(
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limits: &Limits,
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padding: f32,
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spacing: f32,
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align_items: Align,
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children: &[Element<'_, Message, Renderer>],
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) -> Node
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where
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@ -66,6 +67,7 @@ where
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let mut total_non_fill =
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spacing as f32 * (children.len() as i32 - 1).max(0) as f32;
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let mut fill_sum = 0;
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let mut cross = axis.cross(limits.min());
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let mut nodes: Vec<Node> = Vec::with_capacity(children.len());
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nodes.resize(children.len(), Node::default());
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@ -81,8 +83,10 @@ where
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let child_limits = Limits::new(Size::ZERO, limits.max());
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let layout = child.layout(renderer, &child_limits);
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let size = layout.size();
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total_non_fill += axis.main(layout.size());
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total_non_fill += axis.main(size);
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cross = cross.max(axis.cross(size));
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nodes[i] = layout;
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} else {
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@ -120,13 +124,13 @@ where
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);
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let layout = child.layout(renderer, &child_limits);
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cross = cross.max(axis.cross(layout.size()));
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nodes[i] = layout;
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}
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}
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let mut main = padding;
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let mut cross = axis.cross(limits.min());
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for (i, node) in nodes.iter_mut().enumerate() {
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if i > 0 {
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@ -138,10 +142,18 @@ where
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node.bounds.x = x;
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node.bounds.y = y;
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match axis {
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Axis::Horizontal => {
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node.align(Align::Start, align_items, Size::new(0.0, cross));
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}
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Axis::Vertical => {
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node.align(align_items, Align::Start, Size::new(cross, 0.0));
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}
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}
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let size = node.size();
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main += axis.main(size);
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cross = cross.max(axis.cross(size));
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}
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let (width, height) = axis.pack(main, cross);
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@ -22,6 +22,14 @@ impl Limits {
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}
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}
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pub fn min(&self) -> Size {
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self.min
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}
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pub fn max(&self) -> Size {
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self.max
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}
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pub fn width(mut self, width: Length) -> Limits {
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match width {
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Length::Shrink => {
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@ -85,27 +93,6 @@ impl Limits {
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self
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}
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pub fn resolve(&self, intrinsic_size: Size) -> Size {
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Size::new(
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intrinsic_size
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.width
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.min(self.max.width)
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.max(self.fill.width),
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intrinsic_size
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.height
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.min(self.max.height)
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.max(self.fill.height),
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)
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}
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pub fn min(&self) -> Size {
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self.min
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}
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pub fn max(&self) -> Size {
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self.max
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}
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pub fn pad(&self, padding: f32) -> Limits {
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self.shrink(Size::new(padding * 2.0, padding * 2.0))
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}
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@ -128,4 +115,25 @@ impl Limits {
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Limits { min, max, fill }
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}
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pub fn loose(&self) -> Limits {
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Limits {
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min: Size::ZERO,
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max: self.max,
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fill: self.fill,
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}
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}
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pub fn resolve(&self, intrinsic_size: Size) -> Size {
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Size::new(
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intrinsic_size
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.width
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.min(self.max.width)
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.max(self.fill.width),
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intrinsic_size
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.height
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.min(self.max.height)
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.max(self.fill.height),
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)
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}
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}
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@ -1,4 +1,4 @@
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use crate::{Rectangle, Size};
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use crate::{Align, Rectangle, Size};
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#[derive(Debug, Clone, Default)]
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pub struct Node {
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@ -34,4 +34,27 @@ impl Node {
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pub fn children(&self) -> &[Node] {
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&self.children
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}
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pub fn align(
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&mut self,
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horizontal_alignment: Align,
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vertical_alignment: Align,
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space: Size,
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) {
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match horizontal_alignment {
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Align::Start => {}
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Align::Center => {
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self.bounds.x += (space.width - self.bounds.width) / 2.0;
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}
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Align::End => {}
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}
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match vertical_alignment {
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Align::Start => {}
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Align::Center => {
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self.bounds.y += (space.height - self.bounds.height) / 2.0;
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}
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Align::End => {}
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}
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}
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}
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