Use latest wgpu releases instead of patched sources
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5 changed files with 31 additions and 37 deletions
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@ -97,11 +97,13 @@ impl Pipeline {
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entries: &[
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wgpu::BindGroupEntry {
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binding: 0,
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resource: wgpu::BindingResource::Buffer {
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buffer: &uniforms_buffer,
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offset: 0,
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size: None,
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},
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resource: wgpu::BindingResource::Buffer(
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wgpu::BufferBinding {
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buffer: &uniforms_buffer,
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offset: 0,
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size: None,
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},
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),
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},
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wgpu::BindGroupEntry {
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binding: 1,
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