Use latest wgpu releases instead of patched sources

This commit is contained in:
Héctor Ramón 2021-05-19 17:11:51 +07:00
parent 8b7452a55d
commit cf6af4c256
5 changed files with 31 additions and 37 deletions

View file

@ -97,11 +97,13 @@ impl Pipeline {
entries: &[
wgpu::BindGroupEntry {
binding: 0,
resource: wgpu::BindingResource::Buffer {
buffer: &uniforms_buffer,
offset: 0,
size: None,
},
resource: wgpu::BindingResource::Buffer(
wgpu::BufferBinding {
buffer: &uniforms_buffer,
offset: 0,
size: None,
},
),
},
wgpu::BindGroupEntry {
binding: 1,