Use latest wgpu releases instead of patched sources
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parent
8b7452a55d
commit
cf6af4c256
5 changed files with 31 additions and 37 deletions
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@ -110,13 +110,17 @@ impl Pipeline {
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layout: &constants_layout,
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entries: &[wgpu::BindGroupEntry {
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binding: 0,
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resource: wgpu::BindingResource::Buffer {
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buffer: &constants_buffer.raw,
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offset: 0,
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size: wgpu::BufferSize::new(
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std::mem::size_of::<Uniforms>() as u64,
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),
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},
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resource: wgpu::BindingResource::Buffer(
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wgpu::BufferBinding {
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buffer: &constants_buffer.raw,
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offset: 0,
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size: wgpu::BufferSize::new(std::mem::size_of::<
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Uniforms,
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>(
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)
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as u64),
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},
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),
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}],
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});
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@ -256,15 +260,15 @@ impl Pipeline {
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layout: &self.constants_layout,
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entries: &[wgpu::BindGroupEntry {
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binding: 0,
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resource: wgpu::BindingResource::Buffer {
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buffer: &self.uniforms_buffer.raw,
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offset: 0,
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size: wgpu::BufferSize::new(std::mem::size_of::<
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Uniforms,
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>(
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)
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as u64),
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},
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resource: wgpu::BindingResource::Buffer(
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wgpu::BufferBinding {
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buffer: &self.uniforms_buffer.raw,
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offset: 0,
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size: wgpu::BufferSize::new(
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std::mem::size_of::<Uniforms>() as u64,
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),
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},
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),
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}],
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});
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}
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