Rename IconPosition to Side in text_input
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3 changed files with 11 additions and 11 deletions
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@ -585,7 +585,7 @@ impl<'a> Step {
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code_point: '\u{E900}',
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size: Some(35.0),
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spacing: 10.0,
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position: text_input::IconPosition::Right,
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side: text_input::Side::Right,
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});
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}
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@ -347,16 +347,16 @@ pub struct Icon<Font> {
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pub size: Option<f32>,
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/// The spacing between the [`Icon`] and the text in a [`TextInput`].
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pub spacing: f32,
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/// The position of the icon.
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pub position: IconPosition,
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/// The side of a [`TextInput`] where to display the [`Icon`].
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pub side: Side,
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}
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/// The position of an [`Icon`].
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/// The side of a [`TextInput`].
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#[derive(Debug, Clone)]
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pub enum IconPosition {
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/// Position the [`Icon`] on the left side of a [`TextInput`].
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pub enum Side {
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/// The left side of a [`TextInput`].
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Left,
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/// Position the [`Icon`] on the right side of a [`TextInput`].
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/// The right side of a [`TextInput`].
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Right,
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}
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@ -448,8 +448,8 @@ where
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let mut icon_node =
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layout::Node::new(Size::new(icon_width, text_bounds.height));
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match icon.position {
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IconPosition::Left => {
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match icon.side {
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Side::Left => {
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text_node.move_to(Point::new(
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padding.left + icon_width + icon.spacing,
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padding.top,
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@ -457,7 +457,7 @@ where
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icon_node.move_to(Point::new(padding.left, padding.top));
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}
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IconPosition::Right => {
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Side::Right => {
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text_node.move_to(Point::new(padding.left, padding.top));
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icon_node.move_to(Point::new(
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@ -124,7 +124,7 @@ pub mod text_input {
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//! Display fields that can be filled with text.
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pub use iced_native::widget::text_input::{
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focus, move_cursor_to, move_cursor_to_end, move_cursor_to_front,
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select_all, Appearance, Icon, IconPosition, Id, StyleSheet,
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select_all, Appearance, Icon, Id, Side, StyleSheet,
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};
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/// A field that can be filled with text.
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