Fix responsive, component, and lazy always returning an overlay

This commit is contained in:
Héctor Ramón Jiménez 2024-10-04 17:05:32 +02:00
parent fca5d8038a
commit d057b16153
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
3 changed files with 78 additions and 59 deletions

View file

@ -270,29 +270,40 @@ where
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'_, Message, Theme, Renderer>> {
let overlay = Overlay(Some(
InnerBuilder {
cell: self.element.borrow().as_ref().unwrap().clone(),
element: self
.element
.borrow()
.as_ref()
.unwrap()
.borrow_mut()
.take()
.unwrap(),
tree: &mut tree.children[0],
overlay_builder: |element, tree| {
element
.as_widget_mut()
.overlay(tree, layout, renderer, translation)
.map(|overlay| RefCell::new(Nested::new(overlay)))
},
}
.build(),
));
let overlay = InnerBuilder {
cell: self.element.borrow().as_ref().unwrap().clone(),
element: self
.element
.borrow()
.as_ref()
.unwrap()
.borrow_mut()
.take()
.unwrap(),
tree: &mut tree.children[0],
overlay_builder: |element, tree| {
element
.as_widget_mut()
.overlay(tree, layout, renderer, translation)
.map(|overlay| RefCell::new(Nested::new(overlay)))
},
}
.build();
Some(overlay::Element::new(Box::new(overlay)))
#[allow(clippy::redundant_closure_for_method_calls)]
if overlay.with_overlay(|overlay| overlay.is_some()) {
Some(overlay::Element::new(Box::new(Overlay(Some(overlay)))))
} else {
let heads = overlay.into_heads();
// - You may not like it, but this is what peak performance looks like
// - TODO: Get rid of ouroboros, for good
// - What?!
*self.element.borrow().as_ref().unwrap().borrow_mut() =
Some(heads.element);
None
}
}
}

View file

@ -446,44 +446,48 @@ where
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.rebuild_element_if_necessary();
let tree = tree
.state
.downcast_mut::<Rc<RefCell<Option<Tree>>>>()
.borrow_mut()
.take()
.unwrap();
let state = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>();
let tree = state.borrow_mut().take().unwrap();
let overlay = Overlay(Some(
InnerBuilder {
instance: self,
tree,
types: PhantomData,
overlay_builder: |instance, tree| {
instance.state.get_mut().as_mut().unwrap().with_element_mut(
move |element| {
element
.as_mut()
.unwrap()
.as_widget_mut()
.overlay(
&mut tree.children[0],
layout,
renderer,
translation,
)
.map(|overlay| {
RefCell::new(Nested::new(overlay))
})
},
)
},
}
.build(),
));
let overlay = InnerBuilder {
instance: self,
tree,
types: PhantomData,
overlay_builder: |instance, tree| {
instance.state.get_mut().as_mut().unwrap().with_element_mut(
move |element| {
element
.as_mut()
.unwrap()
.as_widget_mut()
.overlay(
&mut tree.children[0],
layout,
renderer,
translation,
)
.map(|overlay| RefCell::new(Nested::new(overlay)))
},
)
},
}
.build();
Some(overlay::Element::new(Box::new(OverlayInstance {
overlay: Some(overlay),
})))
#[allow(clippy::redundant_closure_for_method_calls)]
if overlay.with_overlay(|overlay| overlay.is_some()) {
Some(overlay::Element::new(Box::new(OverlayInstance {
overlay: Some(Overlay(Some(overlay))), // Beautiful, I know
})))
} else {
let heads = overlay.into_heads();
// - You may not like it, but this is what peak performance looks like
// - TODO: Get rid of ouroboros, for good
// - What?!
*state.borrow_mut() = Some(heads.tree);
None
}
}
}

View file

@ -320,7 +320,11 @@ where
}
.build();
Some(overlay::Element::new(Box::new(overlay)))
if overlay.with_overlay(|(overlay, _layout)| overlay.is_some()) {
Some(overlay::Element::new(Box::new(overlay)))
} else {
None
}
}
}