Make tour work with iced_web again 🎉
- Implements `TextInput`, `Scrollable`, and `Container` - Adds basic style generation
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17 changed files with 882 additions and 69 deletions
197
web/src/widget/text_input.rs
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197
web/src/widget/text_input.rs
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//! Display fields that can be filled with text.
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//!
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//! A [`TextInput`] has some local [`State`].
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//!
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//! [`TextInput`]: struct.TextInput.html
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//! [`State`]: struct.State.html
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use crate::{bumpalo, style, Bus, Element, Length, Style, Widget};
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use std::rc::Rc;
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/// A field that can be filled with text.
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///
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/// # Example
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/// ```
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/// # use iced_web::{text_input, TextInput};
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/// #
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/// enum Message {
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/// TextInputChanged(String),
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/// }
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///
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/// let mut state = text_input::State::new();
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/// let value = "Some text";
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///
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/// let input = TextInput::new(
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/// &mut state,
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/// "This is the placeholder...",
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/// value,
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/// Message::TextInputChanged,
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/// );
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/// ```
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#[allow(missing_debug_implementations)]
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pub struct TextInput<'a, Message> {
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_state: &'a mut State,
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placeholder: String,
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value: String,
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width: Length,
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max_width: Length,
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padding: u16,
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size: Option<u16>,
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on_change: Rc<Box<dyn Fn(String) -> Message>>,
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on_submit: Option<Message>,
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}
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impl<'a, Message> TextInput<'a, Message> {
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/// Creates a new [`TextInput`].
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///
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/// It expects:
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/// - some [`State`]
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/// - a placeholder
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/// - the current value
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/// - a function that produces a message when the [`TextInput`] changes
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///
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/// [`TextInput`]: struct.TextInput.html
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/// [`State`]: struct.State.html
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pub fn new<F>(
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state: &'a mut State,
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placeholder: &str,
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value: &str,
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on_change: F,
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) -> Self
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where
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F: 'static + Fn(String) -> Message,
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{
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Self {
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_state: state,
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placeholder: String::from(placeholder),
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value: String::from(value),
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width: Length::Fill,
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max_width: Length::Shrink,
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padding: 0,
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size: None,
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on_change: Rc::new(Box::new(on_change)),
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on_submit: None,
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}
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}
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/// Sets the width of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the maximum width of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn max_width(mut self, max_width: Length) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the padding of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn padding(mut self, units: u16) -> Self {
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self.padding = units;
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self
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}
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/// Sets the text size of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn size(mut self, size: u16) -> Self {
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self.size = Some(size);
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self
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}
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/// Sets the message that should be produced when the [`TextInput`] is
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/// focused and the enter key is pressed.
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn on_submit(mut self, message: Message) -> Self {
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self.on_submit = Some(message);
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self
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}
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}
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impl<'a, Message> Widget<Message> for TextInput<'a, Message>
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where
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Message: 'static + Clone,
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{
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fn node<'b>(
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&self,
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bump: &'b bumpalo::Bump,
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bus: &Bus<Message>,
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style_sheet: &mut style::Sheet<'b>,
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) -> dodrio::Node<'b> {
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use dodrio::builder::*;
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use wasm_bindgen::JsCast;
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let padding_class =
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style_sheet.insert(bump, Style::Padding(self.padding));
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let on_change = self.on_change.clone();
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let event_bus = bus.clone();
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input(bump)
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.attr(
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"class",
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bumpalo::format!(in bump, "{}", padding_class).into_bump_str(),
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)
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.attr(
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"style",
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bumpalo::format!(
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in bump,
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"font-size: {}px",
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self.size.unwrap_or(20)
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)
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.into_bump_str(),
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)
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.attr(
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"placeholder",
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bumpalo::format!(in bump, "{}", self.placeholder)
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.into_bump_str(),
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)
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.attr(
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"value",
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bumpalo::format!(in bump, "{}", self.value).into_bump_str(),
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)
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.on("input", move |root, vdom, event| {
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let text_input = match event.target().and_then(|t| {
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t.dyn_into::<web_sys::HtmlInputElement>().ok()
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}) {
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None => return,
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Some(text_input) => text_input,
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};
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event_bus.publish(on_change(text_input.value()), root);
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vdom.schedule_render();
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})
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.finish()
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}
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}
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impl<'a, Message> From<TextInput<'a, Message>> for Element<'a, Message>
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where
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Message: 'static + Clone,
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{
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fn from(text_input: TextInput<'a, Message>) -> Element<'a, Message> {
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Element::new(text_input)
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}
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}
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/// The state of a [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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#[derive(Debug, Clone, Copy, Default)]
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pub struct State;
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impl State {
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/// Creates a new [`State`], representing an unfocused [`TextInput`].
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///
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/// [`State`]: struct.State.html
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pub fn new() -> Self {
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Self::default()
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}
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}
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