Changed Handle to Icon to be consistent
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bfc5db9009
commit
d24a4a4689
5 changed files with 59 additions and 58 deletions
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@ -13,13 +13,13 @@ pub fn main() -> iced::Result {
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#[derive(Default)]
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struct Example {
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value: String,
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is_showing_handle: bool,
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is_showing_icon: bool,
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}
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#[derive(Debug, Clone)]
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enum Message {
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Changed(String),
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ToggleHandle(bool),
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ToggleIcon(bool),
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}
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impl Sandbox for Example {
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@ -36,27 +36,27 @@ impl Sandbox for Example {
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fn update(&mut self, message: Message) {
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match message {
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Message::Changed(value) => self.value = value,
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Message::ToggleHandle(_) => {
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self.is_showing_handle = !self.is_showing_handle
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Message::ToggleIcon(_) => {
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self.is_showing_icon = !self.is_showing_icon
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}
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}
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}
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fn view(&self) -> Element<Message> {
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let checkbox =
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checkbox("Handle", self.is_showing_handle, Message::ToggleHandle)
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checkbox("Icon", self.is_showing_icon, Message::ToggleIcon)
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.spacing(5)
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.text_size(16);
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let mut text_input =
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text_input("Placeholder", self.value.as_str(), Message::Changed);
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if self.is_showing_handle {
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text_input = text_input.handle(text_input::Handle {
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if self.is_showing_icon {
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text_input = text_input.icon(text_input::Icon {
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font: ICON_FONT,
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text: String::from('\u{e900}'),
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code_point: '\u{e900}',
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size: Some(18),
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position: text_input::HandlePosition::Right,
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position: text_input::IconPosition::Right,
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});
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}
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@ -31,41 +31,38 @@ use crate::{
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pub use iced_style::text_input::{Appearance, StyleSheet};
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/// The position of the [`Handle`].
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/// The position of the [`Icon`].
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#[derive(Clone, Default, Debug)]
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pub enum HandlePosition {
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/// Position the handle to the left.
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pub enum IconPosition {
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/// Position the [`Icon`] to the left.
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Left,
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/// Position the handle to the left.
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/// Position the [`Icon`] to the left.
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///
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/// This is the default.
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#[default]
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Right,
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}
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/// The content of the [`Handle`].
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/// The content of the [`Icon`].
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#[derive(Clone)]
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pub struct Handle<Renderer>
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where
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Renderer: text::Renderer,
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{
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/// Font that will be used to display the `text`.
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pub font: Renderer::Font,
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/// Text that will be shown.
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pub text: String,
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pub struct Icon<Font> {
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/// Font that will be used to display the `code_point`.
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pub font: Font,
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/// The unicode code point that will be used as the icon.
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pub code_point: char,
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/// Font size of the content.
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pub size: Option<u16>,
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/// Position of the handle.
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pub position: HandlePosition,
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/// Position of the icon.
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pub position: IconPosition,
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}
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impl<Renderer> std::fmt::Debug for Handle<Renderer>
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impl<Renderer> std::fmt::Debug for Icon<Renderer>
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where
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Renderer: text::Renderer,
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{
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("Handle")
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.field("text", &self.text)
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f.debug_struct("Icon")
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.field("code_point", &self.code_point)
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.field("size", &self.size)
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.field("position", &self.position)
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.finish()
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@ -109,7 +106,7 @@ where
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on_change: Box<dyn Fn(String) -> Message + 'a>,
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on_paste: Option<Box<dyn Fn(String) -> Message + 'a>>,
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on_submit: Option<Message>,
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handle: Option<Handle<Renderer>>,
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icon: Option<Icon<Renderer::Font>>,
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style: <Renderer::Theme as StyleSheet>::Style,
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}
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@ -141,7 +138,7 @@ where
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on_change: Box::new(on_change),
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on_paste: None,
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on_submit: None,
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handle: None,
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icon: None,
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style: Default::default(),
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}
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}
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@ -176,9 +173,9 @@ where
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self
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}
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/// Sets the [`Handle`] of the [`TextInput`].
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pub fn handle(mut self, handle: Handle<Renderer>) -> Self {
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self.handle = Some(handle);
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/// Sets the [`Icon`] of the [`TextInput`].
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pub fn icon(mut self, icon: Icon<Renderer::Font>) -> Self {
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self.icon = Some(icon);
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self
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}
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@ -241,7 +238,7 @@ where
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self.padding,
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&self.font,
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self.is_secure,
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self.handle.as_ref(),
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self.icon.as_ref(),
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&self.style,
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)
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}
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@ -341,7 +338,7 @@ where
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self.padding,
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&self.font,
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self.is_secure,
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self.handle.as_ref(),
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self.icon.as_ref(),
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&self.style,
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)
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}
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@ -869,7 +866,7 @@ pub fn draw<Renderer>(
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padding: Padding,
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font: &Renderer::Font,
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is_secure: bool,
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handle: Option<&Handle<Renderer>>,
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icon: Option<&Icon<Renderer::Font>>,
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style: &<Renderer::Theme as StyleSheet>::Style,
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) where
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Renderer: text::Renderer,
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@ -881,26 +878,29 @@ pub fn draw<Renderer>(
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let bounds = layout.bounds();
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let text_bounds = {
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let bounds = layout.children().next().unwrap().bounds();
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if let Some(handle) = handle {
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let Handle {
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if let Some(icon) = icon {
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let Icon {
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font,
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size,
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text,
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code_point,
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position,
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} = handle;
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} = icon;
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let padding = f32::from(padding.horizontal());
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let size = size.unwrap_or_else(|| renderer.default_size());
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let width =
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renderer.measure_width(text.as_str(), size, font.clone());
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let width = renderer.measure_width(
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&code_point.to_string(),
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size,
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font.clone(),
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);
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match position {
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HandlePosition::Left => Rectangle {
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IconPosition::Left => Rectangle {
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x: bounds.x + (width + padding),
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width: bounds.width - (width + padding),
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..bounds
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},
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HandlePosition::Right => Rectangle {
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IconPosition::Right => Rectangle {
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x: bounds.x,
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width: bounds.width - (width + padding),
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..bounds
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@ -931,27 +931,28 @@ pub fn draw<Renderer>(
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appearance.background,
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);
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if let Some(handle) = handle {
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let Handle {
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if let Some(icon) = icon {
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let Icon {
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size,
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font,
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text,
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code_point,
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position,
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} = handle;
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} = icon;
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let padding = f32::from(padding.horizontal());
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let size = size.unwrap_or_else(|| renderer.default_size());
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let width = renderer.measure_width(text.as_str(), size, font.clone());
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let width =
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renderer.measure_width(&code_point.to_string(), size, font.clone());
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renderer.fill_text(Text {
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content: text,
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content: &code_point.to_string(),
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size: f32::from(size),
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font: font.clone(),
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color: appearance.handle_color,
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color: appearance.icon_color,
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bounds: Rectangle {
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x: match position {
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HandlePosition::Left => bounds.x + width + padding,
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HandlePosition::Right => bounds.x + bounds.width - padding,
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IconPosition::Left => bounds.x + width + padding,
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IconPosition::Right => bounds.x + bounds.width - padding,
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},
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y: bounds.center_y() - f32::from(size) / 2.0,
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height: f32::from(size),
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@ -124,7 +124,7 @@ pub mod text_input {
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//! Display fields that can be filled with text.
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pub use iced_native::widget::text_input::{
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focus, move_cursor_to, move_cursor_to_end, move_cursor_to_front,
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select_all, Appearance, Handle, HandlePosition, Id, StyleSheet,
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select_all, Appearance, Icon, IconPosition, Id, StyleSheet,
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};
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/// A field that can be filled with text.
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@ -12,8 +12,8 @@ pub struct Appearance {
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pub border_width: f32,
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/// The border [`Color`] of the text input.
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pub border_color: Color,
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/// The handle [`Color`] of the text input.
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pub handle_color: Color,
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/// The icon [`Color`] of the text input.
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pub icon_color: Color,
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}
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/// A set of rules that dictate the style of a text input.
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@ -1028,7 +1028,7 @@ impl text_input::StyleSheet for Theme {
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border_radius: 2.0,
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border_width: 1.0,
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border_color: palette.background.strong.color,
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handle_color: palette.background.weak.text,
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icon_color: palette.background.weak.text,
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}
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}
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@ -1044,7 +1044,7 @@ impl text_input::StyleSheet for Theme {
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border_radius: 2.0,
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border_width: 1.0,
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border_color: palette.background.base.text,
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handle_color: palette.background.weak.text,
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icon_color: palette.background.weak.text,
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}
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}
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@ -1060,7 +1060,7 @@ impl text_input::StyleSheet for Theme {
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border_radius: 2.0,
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border_width: 1.0,
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border_color: palette.primary.strong.color,
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handle_color: palette.background.weak.text,
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icon_color: palette.background.weak.text,
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}
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}
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