Introduce viewport to Widget::draw
This should eventually allow us to only generate primitives that are visible.
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31 changed files with 123 additions and 35 deletions
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@ -8,8 +8,8 @@
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//! [`Frame`]: struct.Frame.html
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use crate::{Backend, Defaults, Primitive, Renderer};
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use iced_native::{
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layout, mouse, Clipboard, Element, Hasher, Layout, Length, Point, Size,
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Vector, Widget,
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layout, mouse, Clipboard, Element, Hasher, Layout, Length, Point,
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Rectangle, Size, Vector, Widget,
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};
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use std::hash::Hash;
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use std::marker::PhantomData;
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@ -196,6 +196,7 @@ where
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_defaults: &Defaults,
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layout: Layout<'_>,
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cursor_position: Point,
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_viewport: &Rectangle,
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) -> (Primitive, mouse::Interaction) {
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let bounds = layout.bounds();
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let translation = Vector::new(bounds.x, bounds.y);
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