Avoid redundant max in absolute_offset_reversed
I believe `Offset::absolute` guarantees the offset never exceeds the maximum scrolling boundaries already.
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1 changed files with 2 additions and 4 deletions
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@ -1104,10 +1104,8 @@ impl Viewport {
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let AbsoluteOffset { x, y } = self.absolute_offset();
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AbsoluteOffset {
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x: ((self.content_bounds.width - self.bounds.width).max(0.0) - x)
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.max(0.0),
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y: ((self.content_bounds.height - self.bounds.height).max(0.0) - y)
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.max(0.0),
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x: (self.content_bounds.width - self.bounds.width).max(0.0) - x,
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y: (self.content_bounds.height - self.bounds.height).max(0.0) - y,
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}
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}
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