Merge pull request #354 from hecrj/feature/glow-renderer
OpenGL renderer and backend-agnostic graphics subcrate
This commit is contained in:
commit
d3db055583
134 changed files with 4341 additions and 1798 deletions
216
native/src/debug/basic.rs
Normal file
216
native/src/debug/basic.rs
Normal file
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@ -0,0 +1,216 @@
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#![allow(missing_docs)]
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use std::{collections::VecDeque, time};
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/// A bunch of time measurements for debugging purposes.
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#[derive(Debug)]
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pub struct Debug {
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is_enabled: bool,
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startup_start: time::Instant,
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startup_duration: time::Duration,
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update_start: time::Instant,
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update_durations: TimeBuffer,
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view_start: time::Instant,
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view_durations: TimeBuffer,
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layout_start: time::Instant,
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layout_durations: TimeBuffer,
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event_start: time::Instant,
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event_durations: TimeBuffer,
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draw_start: time::Instant,
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draw_durations: TimeBuffer,
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render_start: time::Instant,
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render_durations: TimeBuffer,
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message_count: usize,
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last_messages: VecDeque<String>,
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}
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impl Debug {
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/// Creates a new [`Debug`].
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///
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/// [`Debug`]: struct.Debug.html
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pub fn new() -> Self {
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let now = time::Instant::now();
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Self {
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is_enabled: false,
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startup_start: now,
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startup_duration: time::Duration::from_secs(0),
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update_start: now,
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update_durations: TimeBuffer::new(200),
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view_start: now,
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view_durations: TimeBuffer::new(200),
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layout_start: now,
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layout_durations: TimeBuffer::new(200),
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event_start: now,
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event_durations: TimeBuffer::new(200),
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draw_start: now,
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draw_durations: TimeBuffer::new(200),
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render_start: now,
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render_durations: TimeBuffer::new(50),
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message_count: 0,
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last_messages: VecDeque::new(),
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}
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}
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pub fn toggle(&mut self) {
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self.is_enabled = !self.is_enabled;
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}
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pub fn startup_started(&mut self) {
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self.startup_start = time::Instant::now();
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}
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pub fn startup_finished(&mut self) {
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self.startup_duration = time::Instant::now() - self.startup_start;
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}
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pub fn update_started(&mut self) {
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self.update_start = time::Instant::now();
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}
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pub fn update_finished(&mut self) {
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self.update_durations
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.push(time::Instant::now() - self.update_start);
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}
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pub fn view_started(&mut self) {
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self.view_start = time::Instant::now();
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}
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pub fn view_finished(&mut self) {
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self.view_durations
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.push(time::Instant::now() - self.view_start);
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}
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pub fn layout_started(&mut self) {
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self.layout_start = time::Instant::now();
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}
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pub fn layout_finished(&mut self) {
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self.layout_durations
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.push(time::Instant::now() - self.layout_start);
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}
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pub fn event_processing_started(&mut self) {
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self.event_start = time::Instant::now();
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}
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pub fn event_processing_finished(&mut self) {
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self.event_durations
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.push(time::Instant::now() - self.event_start);
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}
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pub fn draw_started(&mut self) {
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self.draw_start = time::Instant::now();
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}
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pub fn draw_finished(&mut self) {
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self.draw_durations
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.push(time::Instant::now() - self.draw_start);
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}
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pub fn render_started(&mut self) {
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self.render_start = time::Instant::now();
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}
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pub fn render_finished(&mut self) {
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self.render_durations
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.push(time::Instant::now() - self.render_start);
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}
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pub fn log_message<Message: std::fmt::Debug>(&mut self, message: &Message) {
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self.last_messages.push_back(format!("{:?}", message));
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if self.last_messages.len() > 10 {
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let _ = self.last_messages.pop_front();
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}
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self.message_count += 1;
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}
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pub fn overlay(&self) -> Vec<String> {
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if !self.is_enabled {
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return Vec::new();
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}
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let mut lines = Vec::new();
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fn key_value<T: std::fmt::Debug>(key: &str, value: T) -> String {
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format!("{} {:?}", key, value)
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}
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lines.push(format!(
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"{} {} - {}",
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env!("CARGO_PKG_NAME"),
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env!("CARGO_PKG_VERSION"),
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env!("CARGO_PKG_REPOSITORY"),
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));
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lines.push(key_value("Startup:", self.startup_duration));
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lines.push(key_value("Update:", self.update_durations.average()));
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lines.push(key_value("View:", self.view_durations.average()));
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lines.push(key_value("Layout:", self.layout_durations.average()));
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lines.push(key_value(
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"Event processing:",
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self.event_durations.average(),
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));
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lines.push(key_value(
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"Primitive generation:",
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self.draw_durations.average(),
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));
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lines.push(key_value("Render:", self.render_durations.average()));
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lines.push(key_value("Message count:", self.message_count));
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lines.push(String::from("Last messages:"));
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lines.extend(
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self.last_messages.iter().map(|msg| format!(" {}", msg)),
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);
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lines
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}
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}
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#[derive(Debug)]
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struct TimeBuffer {
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head: usize,
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size: usize,
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contents: Vec<time::Duration>,
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}
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impl TimeBuffer {
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fn new(capacity: usize) -> TimeBuffer {
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TimeBuffer {
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head: 0,
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size: 0,
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contents: vec![time::Duration::from_secs(0); capacity],
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}
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}
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fn push(&mut self, duration: time::Duration) {
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self.head = (self.head + 1) % self.contents.len();
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self.contents[self.head] = duration;
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self.size = (self.size + 1).min(self.contents.len());
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}
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fn average(&self) -> time::Duration {
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let sum: time::Duration = if self.size == self.contents.len() {
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self.contents[..].iter().sum()
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} else {
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self.contents[..self.size].iter().sum()
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};
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sum / self.size.max(1) as u32
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}
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}
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47
native/src/debug/null.rs
Normal file
47
native/src/debug/null.rs
Normal file
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@ -0,0 +1,47 @@
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#![allow(missing_docs)]
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#[derive(Debug)]
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pub struct Debug;
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impl Debug {
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pub fn new() -> Self {
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Self
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}
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pub fn startup_started(&mut self) {}
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pub fn startup_finished(&mut self) {}
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pub fn update_started(&mut self) {}
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pub fn update_finished(&mut self) {}
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pub fn view_started(&mut self) {}
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pub fn view_finished(&mut self) {}
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pub fn layout_started(&mut self) {}
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pub fn layout_finished(&mut self) {}
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pub fn event_processing_started(&mut self) {}
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pub fn event_processing_finished(&mut self) {}
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pub fn draw_started(&mut self) {}
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pub fn draw_finished(&mut self) {}
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pub fn render_started(&mut self) {}
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pub fn render_finished(&mut self) {}
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pub fn log_message<Message: std::fmt::Debug>(
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&mut self,
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_message: &Message,
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) {
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}
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pub fn overlay(&self) -> Vec<String> {
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Vec::new()
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}
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}
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@ -9,14 +9,11 @@
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//! - Event handling for all the built-in widgets
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//! - A renderer-agnostic API
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//!
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//! To achieve this, it introduces a bunch of reusable interfaces:
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//! To achieve this, it introduces a couple of reusable interfaces:
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//!
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//! - A [`Widget`] trait, which is used to implement new widgets: from layout
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//! requirements to event and drawing logic.
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//! - A bunch of `Renderer` traits, meant to keep the crate renderer-agnostic.
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//! - A [`window::Backend`] trait, leveraging [`raw-window-handle`], which can be
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//! implemented by graphical renderers that target _windows_. Window-based
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//! shells (like [`iced_winit`]) can use this trait to stay renderer-agnostic.
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//!
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//! # Usage
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//! The strategy to use this crate depends on your particular use case. If you
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@ -31,7 +28,6 @@
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//! [`druid`]: https://github.com/xi-editor/druid
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//! [`raw-window-handle`]: https://github.com/rust-windowing/raw-window-handle
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//! [`Widget`]: widget/trait.Widget.html
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//! [`window::Backend`]: window/trait.Backend.html
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//! [`UserInterface`]: struct.UserInterface.html
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//! [renderer]: renderer/index.html
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#![deny(missing_docs)]
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@ -42,6 +38,7 @@
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pub mod keyboard;
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pub mod layout;
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pub mod mouse;
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pub mod program;
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pub mod renderer;
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pub mod subscription;
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pub mod widget;
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@ -54,6 +51,15 @@ mod hasher;
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mod runtime;
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mod user_interface;
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// We disable debug capabilities on release builds unless the `debug` feature
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// is explicitly enabled.
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#[cfg(feature = "debug")]
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#[path = "debug/basic.rs"]
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mod debug;
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#[cfg(not(feature = "debug"))]
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#[path = "debug/null.rs"]
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mod debug;
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pub use iced_core::{
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Align, Background, Color, Font, HorizontalAlignment, Length, Point,
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Rectangle, Size, Vector, VerticalAlignment,
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@ -64,10 +70,12 @@ pub use iced_futures::{executor, futures, Command};
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pub use executor::Executor;
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pub use clipboard::Clipboard;
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pub use debug::Debug;
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pub use element::Element;
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pub use event::Event;
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pub use hasher::Hasher;
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pub use layout::Layout;
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pub use program::Program;
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pub use renderer::Renderer;
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pub use runtime::Runtime;
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pub use subscription::Subscription;
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|
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39
native/src/program.rs
Normal file
39
native/src/program.rs
Normal file
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@ -0,0 +1,39 @@
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//! Build interactive programs using The Elm Architecture.
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use crate::{Command, Element, Renderer};
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mod state;
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pub use state::State;
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/// The core of a user interface application following The Elm Architecture.
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pub trait Program: Sized {
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/// The graphics backend to use to draw the [`Program`].
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///
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/// [`Program`]: trait.Program.html
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type Renderer: Renderer;
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/// The type of __messages__ your [`Program`] will produce.
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///
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/// [`Program`]: trait.Program.html
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type Message: std::fmt::Debug + Send;
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/// Handles a __message__ and updates the state of the [`Program`].
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///
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/// This is where you define your __update logic__. All the __messages__,
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/// produced by either user interactions or commands, will be handled by
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/// this method.
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///
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/// Any [`Command`] returned will be executed immediately in the
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/// background by shells.
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///
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/// [`Program`]: trait.Application.html
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/// [`Command`]: struct.Command.html
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fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
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/// Returns the widgets to display in the [`Program`].
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///
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/// These widgets can produce __messages__ based on user interaction.
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///
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/// [`Program`]: trait.Program.html
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fn view(&mut self) -> Element<'_, Self::Message, Self::Renderer>;
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}
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185
native/src/program/state.rs
Normal file
185
native/src/program/state.rs
Normal file
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@ -0,0 +1,185 @@
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use crate::{
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Cache, Clipboard, Command, Debug, Event, Program, Renderer, Size,
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UserInterface,
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};
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/// The execution state of a [`Program`]. It leverages caching, event
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/// processing, and rendering primitive storage.
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///
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/// [`Program`]: trait.Program.html
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#[allow(missing_debug_implementations)]
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pub struct State<P>
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where
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P: Program + 'static,
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{
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program: P,
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cache: Option<Cache>,
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primitive: <P::Renderer as Renderer>::Output,
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queued_events: Vec<Event>,
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queued_messages: Vec<P::Message>,
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}
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impl<P> State<P>
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where
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P: Program + 'static,
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{
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/// Creates a new [`State`] with the provided [`Program`], initializing its
|
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/// primitive with the given logical bounds and renderer.
|
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///
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/// [`State`]: struct.State.html
|
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/// [`Program`]: trait.Program.html
|
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pub fn new(
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mut program: P,
|
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bounds: Size,
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renderer: &mut P::Renderer,
|
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debug: &mut Debug,
|
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) -> Self {
|
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let user_interface = build_user_interface(
|
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&mut program,
|
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Cache::default(),
|
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renderer,
|
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bounds,
|
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debug,
|
||||
);
|
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|
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debug.draw_started();
|
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let primitive = user_interface.draw(renderer);
|
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debug.draw_finished();
|
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|
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let cache = Some(user_interface.into_cache());
|
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|
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State {
|
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program,
|
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cache,
|
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primitive,
|
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queued_events: Vec::new(),
|
||||
queued_messages: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns a reference to the [`Program`] of the [`State`].
|
||||
///
|
||||
/// [`Program`]: trait.Program.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn program(&self) -> &P {
|
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&self.program
|
||||
}
|
||||
|
||||
/// Returns a reference to the current rendering primitive of the [`State`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn primitive(&self) -> &<P::Renderer as Renderer>::Output {
|
||||
&self.primitive
|
||||
}
|
||||
|
||||
/// Queues an event in the [`State`] for processing during an [`update`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
/// [`update`]: #method.update
|
||||
pub fn queue_event(&mut self, event: Event) {
|
||||
self.queued_events.push(event);
|
||||
}
|
||||
|
||||
/// Queues a message in the [`State`] for processing during an [`update`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
/// [`update`]: #method.update
|
||||
pub fn queue_message(&mut self, message: P::Message) {
|
||||
self.queued_messages.push(message);
|
||||
}
|
||||
|
||||
/// Processes all the queued events and messages, rebuilding and redrawing
|
||||
/// the widgets of the linked [`Program`] if necessary.
|
||||
///
|
||||
/// Returns the [`Command`] obtained from [`Program`] after updating it,
|
||||
/// only if an update was necessary.
|
||||
///
|
||||
/// [`Program`]: trait.Program.html
|
||||
pub fn update(
|
||||
&mut self,
|
||||
clipboard: Option<&dyn Clipboard>,
|
||||
bounds: Size,
|
||||
renderer: &mut P::Renderer,
|
||||
debug: &mut Debug,
|
||||
) -> Option<Command<P::Message>> {
|
||||
if self.queued_events.is_empty() && self.queued_messages.is_empty() {
|
||||
return None;
|
||||
}
|
||||
|
||||
let mut user_interface = build_user_interface(
|
||||
&mut self.program,
|
||||
self.cache.take().unwrap(),
|
||||
renderer,
|
||||
bounds,
|
||||
debug,
|
||||
);
|
||||
|
||||
debug.event_processing_started();
|
||||
let mut messages = user_interface.update(
|
||||
self.queued_events.drain(..),
|
||||
clipboard,
|
||||
renderer,
|
||||
);
|
||||
messages.extend(self.queued_messages.drain(..));
|
||||
debug.event_processing_finished();
|
||||
|
||||
if messages.is_empty() {
|
||||
debug.draw_started();
|
||||
self.primitive = user_interface.draw(renderer);
|
||||
debug.draw_finished();
|
||||
|
||||
self.cache = Some(user_interface.into_cache());
|
||||
|
||||
None
|
||||
} else {
|
||||
// When there are messages, we are forced to rebuild twice
|
||||
// for now :^)
|
||||
let temp_cache = user_interface.into_cache();
|
||||
|
||||
let commands =
|
||||
Command::batch(messages.into_iter().map(|message| {
|
||||
debug.log_message(&message);
|
||||
|
||||
debug.update_started();
|
||||
let command = self.program.update(message);
|
||||
debug.update_finished();
|
||||
|
||||
command
|
||||
}));
|
||||
|
||||
let user_interface = build_user_interface(
|
||||
&mut self.program,
|
||||
temp_cache,
|
||||
renderer,
|
||||
bounds,
|
||||
debug,
|
||||
);
|
||||
|
||||
debug.draw_started();
|
||||
self.primitive = user_interface.draw(renderer);
|
||||
debug.draw_finished();
|
||||
|
||||
self.cache = Some(user_interface.into_cache());
|
||||
|
||||
Some(commands)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn build_user_interface<'a, P: Program>(
|
||||
program: &'a mut P,
|
||||
cache: Cache,
|
||||
renderer: &mut P::Renderer,
|
||||
size: Size,
|
||||
debug: &mut Debug,
|
||||
) -> UserInterface<'a, P::Message, P::Renderer> {
|
||||
debug.view_started();
|
||||
let view = program.view();
|
||||
debug.view_finished();
|
||||
|
||||
debug.layout_started();
|
||||
let user_interface = UserInterface::build(view, size, cache, renderer);
|
||||
debug.layout_finished();
|
||||
|
||||
user_interface
|
||||
}
|
||||
|
|
@ -102,7 +102,9 @@ where
|
|||
hasher.finish()
|
||||
};
|
||||
|
||||
let layout = if hash == cache.hash && bounds == cache.bounds {
|
||||
let layout_is_cached = hash == cache.hash && bounds == cache.bounds;
|
||||
|
||||
let layout = if layout_is_cached {
|
||||
cache.layout
|
||||
} else {
|
||||
renderer.layout(&root, &layout::Limits::new(Size::ZERO, bounds))
|
||||
|
|
|
|||
|
|
@ -1,6 +1,4 @@
|
|||
//! Build window-based GUI applications.
|
||||
mod backend;
|
||||
mod event;
|
||||
|
||||
pub use backend::Backend;
|
||||
pub use event::Event;
|
||||
|
|
|
|||
|
|
@ -1,55 +0,0 @@
|
|||
use crate::mouse;
|
||||
|
||||
use raw_window_handle::HasRawWindowHandle;
|
||||
|
||||
/// A graphics backend that can render to windows.
|
||||
pub trait Backend: Sized {
|
||||
/// The settings of the backend.
|
||||
type Settings: Default;
|
||||
|
||||
/// The iced renderer of the backend.
|
||||
type Renderer: crate::Renderer;
|
||||
|
||||
/// The surface of the backend.
|
||||
type Surface;
|
||||
|
||||
/// The swap chain of the backend.
|
||||
type SwapChain;
|
||||
|
||||
/// Creates a new [`Backend`] and an associated iced renderer.
|
||||
///
|
||||
/// [`Backend`]: trait.Backend.html
|
||||
fn new(settings: Self::Settings) -> (Self, Self::Renderer);
|
||||
|
||||
/// Crates a new [`Surface`] for the given window.
|
||||
///
|
||||
/// [`Surface`]: #associatedtype.Surface
|
||||
fn create_surface<W: HasRawWindowHandle>(
|
||||
&mut self,
|
||||
window: &W,
|
||||
) -> Self::Surface;
|
||||
|
||||
/// Crates a new [`SwapChain`] for the given [`Surface`].
|
||||
///
|
||||
/// [`SwapChain`]: #associatedtype.SwapChain
|
||||
/// [`Surface`]: #associatedtype.Surface
|
||||
fn create_swap_chain(
|
||||
&mut self,
|
||||
surface: &Self::Surface,
|
||||
width: u32,
|
||||
height: u32,
|
||||
) -> Self::SwapChain;
|
||||
|
||||
/// Draws the output primitives to the next frame of the given [`SwapChain`].
|
||||
///
|
||||
/// [`SwapChain`]: #associatedtype.SwapChain
|
||||
/// [`Surface`]: #associatedtype.Surface
|
||||
fn draw<T: AsRef<str>>(
|
||||
&mut self,
|
||||
renderer: &mut Self::Renderer,
|
||||
swap_chain: &mut Self::SwapChain,
|
||||
output: &<Self::Renderer as crate::Renderer>::Output,
|
||||
scale_factor: f64,
|
||||
overlay: &[T],
|
||||
) -> mouse::Interaction;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue