Introduce Svg struct in core::svg
This commit is contained in:
parent
8708101c89
commit
d4b08462e5
18 changed files with 146 additions and 257 deletions
|
|
@ -3,8 +3,7 @@ use crate::core::image;
|
|||
use crate::core::renderer;
|
||||
use crate::core::svg;
|
||||
use crate::core::{
|
||||
self, Background, Color, Image, Point, Radians, Rectangle, Size,
|
||||
Transformation,
|
||||
self, Background, Color, Image, Point, Rectangle, Size, Svg, Transformation,
|
||||
};
|
||||
use crate::graphics;
|
||||
use crate::graphics::compositor;
|
||||
|
|
@ -164,19 +163,8 @@ where
|
|||
delegate!(self, renderer, renderer.measure_svg(handle))
|
||||
}
|
||||
|
||||
fn draw_svg(
|
||||
&mut self,
|
||||
handle: svg::Handle,
|
||||
color: Option<Color>,
|
||||
bounds: Rectangle,
|
||||
rotation: Radians,
|
||||
opacity: f32,
|
||||
) {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.draw_svg(handle, color, bounds, rotation, opacity)
|
||||
);
|
||||
fn draw_svg(&mut self, svg: Svg, bounds: Rectangle) {
|
||||
delegate!(self, renderer, renderer.draw_svg(svg, bounds));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -425,8 +413,7 @@ where
|
|||
#[cfg(feature = "geometry")]
|
||||
mod geometry {
|
||||
use super::Renderer;
|
||||
use crate::core::svg;
|
||||
use crate::core::{Color, Point, Radians, Rectangle, Size, Vector};
|
||||
use crate::core::{Point, Radians, Rectangle, Size, Svg, Vector};
|
||||
use crate::graphics::cache::{self, Cached};
|
||||
use crate::graphics::geometry::{self, Fill, Image, Path, Stroke, Text};
|
||||
|
||||
|
|
@ -561,19 +548,8 @@ mod geometry {
|
|||
delegate!(self, frame, frame.draw_image(bounds, image));
|
||||
}
|
||||
|
||||
fn draw_svg(
|
||||
&mut self,
|
||||
handle: &svg::Handle,
|
||||
bounds: Rectangle,
|
||||
color: Option<Color>,
|
||||
rotation: Radians,
|
||||
opacity: f32,
|
||||
) {
|
||||
delegate!(
|
||||
self,
|
||||
frame,
|
||||
frame.draw_svg(handle, bounds, color, rotation, opacity)
|
||||
);
|
||||
fn draw_svg(&mut self, bounds: Rectangle, svg: impl Into<Svg>) {
|
||||
delegate!(self, frame, frame.draw_svg(bounds, svg));
|
||||
}
|
||||
|
||||
fn push_transform(&mut self) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue