Rename keyboard::ModifiersState to Modifiers
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6 changed files with 22 additions and 31 deletions
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/// The current state of the keyboard modifiers.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct ModifiersState {
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/// Whether a shift key is pressed
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pub shift: bool,
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/// Whether a control key is pressed
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pub control: bool,
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/// Whether an alt key is pressed
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pub alt: bool,
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/// Whether a logo key is pressed (e.g. windows key, command key...)
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pub logo: bool,
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}
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impl ModifiersState {
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/// Returns true if the current [`ModifiersState`] has a "command key"
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/// pressed.
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///
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/// The "command key" is the main modifier key used to issue commands in the
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/// current platform. Specifically:
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///
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/// - It is the `logo` or command key (⌘) on macOS
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/// - It is the `control` key on other platforms
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///
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/// [`ModifiersState`]: struct.ModifiersState.html
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pub fn is_command_pressed(self) -> bool {
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#[cfg(target_os = "macos")]
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let is_pressed = self.logo;
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#[cfg(not(target_os = "macos"))]
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let is_pressed = self.control;
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is_pressed
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}
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/// Returns true if the current [`ModifiersState`] has at least the same
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/// modifiers enabled as the given value, and false otherwise.
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///
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/// [`ModifiersState`]: struct.ModifiersState.html
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pub fn matches(&self, modifiers: ModifiersState) -> bool {
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let shift = !modifiers.shift || self.shift;
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let control = !modifiers.control || self.control;
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let alt = !modifiers.alt || self.alt;
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let logo = !modifiers.logo || self.logo;
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shift && control && alt && logo
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}
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}
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