Rename keyboard::ModifiersState to Modifiers

This commit is contained in:
Héctor Ramón Jiménez 2020-11-25 05:31:45 +01:00
parent 08e0b9ffbd
commit d612bf5678
6 changed files with 22 additions and 31 deletions

View file

@ -1,50 +0,0 @@
/// The current state of the keyboard modifiers.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct ModifiersState {
/// Whether a shift key is pressed
pub shift: bool,
/// Whether a control key is pressed
pub control: bool,
/// Whether an alt key is pressed
pub alt: bool,
/// Whether a logo key is pressed (e.g. windows key, command key...)
pub logo: bool,
}
impl ModifiersState {
/// Returns true if the current [`ModifiersState`] has a "command key"
/// pressed.
///
/// The "command key" is the main modifier key used to issue commands in the
/// current platform. Specifically:
///
/// - It is the `logo` or command key (⌘) on macOS
/// - It is the `control` key on other platforms
///
/// [`ModifiersState`]: struct.ModifiersState.html
pub fn is_command_pressed(self) -> bool {
#[cfg(target_os = "macos")]
let is_pressed = self.logo;
#[cfg(not(target_os = "macos"))]
let is_pressed = self.control;
is_pressed
}
/// Returns true if the current [`ModifiersState`] has at least the same
/// modifiers enabled as the given value, and false otherwise.
///
/// [`ModifiersState`]: struct.ModifiersState.html
pub fn matches(&self, modifiers: ModifiersState) -> bool {
let shift = !modifiers.shift || self.shift;
let control = !modifiers.control || self.control;
let alt = !modifiers.alt || self.alt;
let logo = !modifiers.logo || self.logo;
shift && control && alt && logo
}
}