Reintroduce support for custom primitives in iced_wgpu
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6ea763c2a7
commit
d922b47815
11 changed files with 220 additions and 173 deletions
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@ -13,12 +13,13 @@ use crate::core::widget::tree::{self, Tree};
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use crate::core::widget::{self, Widget};
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use crate::core::window;
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use crate::core::{Clipboard, Element, Length, Rectangle, Shell, Size};
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use crate::renderer::wgpu::primitive::pipeline;
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use crate::renderer::wgpu::primitive;
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use std::marker::PhantomData;
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pub use crate::graphics::Viewport;
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pub use crate::renderer::wgpu::wgpu;
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pub use pipeline::{Primitive, Storage};
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pub use primitive::{Primitive, Storage};
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/// A widget which can render custom shaders with Iced's `wgpu` backend.
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///
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@ -60,7 +61,7 @@ impl<P, Message, Theme, Renderer> Widget<Message, Theme, Renderer>
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for Shader<Message, P>
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where
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P: Program<Message>,
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Renderer: pipeline::Renderer,
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Renderer: primitive::Renderer,
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{
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fn tag(&self) -> tree::Tag {
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struct Tag<T>(T);
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@ -160,7 +161,7 @@ where
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let bounds = layout.bounds();
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let state = tree.state.downcast_ref::<P::State>();
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renderer.draw_pipeline_primitive(
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renderer.draw_primitive(
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bounds,
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self.program.draw(state, cursor_position, bounds),
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);
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@ -171,7 +172,7 @@ impl<'a, Message, Theme, Renderer, P> From<Shader<Message, P>>
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for Element<'a, Message, Theme, Renderer>
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where
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Message: 'a,
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Renderer: pipeline::Renderer,
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Renderer: primitive::Renderer,
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P: Program<Message> + 'a,
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{
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fn from(
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