Reintroduce support for custom primitives in iced_wgpu
This commit is contained in:
parent
6ea763c2a7
commit
d922b47815
11 changed files with 220 additions and 173 deletions
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@ -147,13 +147,20 @@ impl Rectangle<f32> {
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}
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/// Snaps the [`Rectangle`] to __unsigned__ integer coordinates.
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pub fn snap(self) -> Rectangle<u32> {
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Rectangle {
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pub fn snap(self) -> Option<Rectangle<u32>> {
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let width = self.width as u32;
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let height = self.height as u32;
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if width < 1 || height < 1 {
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return None;
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}
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Some(Rectangle {
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x: self.x as u32,
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y: self.y as u32,
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width: self.width as u32,
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height: self.height as u32,
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}
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width,
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height,
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})
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}
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/// Expands the [`Rectangle`] a given amount.
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@ -9,8 +9,8 @@ use pipeline::cube::{self, Cube};
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use iced::mouse;
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use iced::time::Duration;
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use iced::widget::shader;
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use iced::{Color, Rectangle, Size};
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use iced::widget::shader::{self, Viewport};
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use iced::{Color, Rectangle};
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use glam::Vec3;
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use rand::Rng;
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@ -130,25 +130,29 @@ impl Primitive {
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impl shader::Primitive for Primitive {
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fn prepare(
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&self,
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format: wgpu::TextureFormat,
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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_bounds: Rectangle,
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target_size: Size<u32>,
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_scale_factor: f32,
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format: wgpu::TextureFormat,
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storage: &mut shader::Storage,
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_bounds: &Rectangle,
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viewport: &Viewport,
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) {
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if !storage.has::<Pipeline>() {
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storage.store(Pipeline::new(device, queue, format, target_size));
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storage.store(Pipeline::new(
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device,
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queue,
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format,
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viewport.physical_size(),
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));
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}
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let pipeline = storage.get_mut::<Pipeline>().unwrap();
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//upload data to GPU
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// Upload data to GPU
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pipeline.update(
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device,
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queue,
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target_size,
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viewport.physical_size(),
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&self.uniforms,
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self.cubes.len(),
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&self.cubes,
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@ -157,20 +161,19 @@ impl shader::Primitive for Primitive {
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fn render(
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&self,
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encoder: &mut wgpu::CommandEncoder,
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storage: &shader::Storage,
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target: &wgpu::TextureView,
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_target_size: Size<u32>,
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viewport: Rectangle<u32>,
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encoder: &mut wgpu::CommandEncoder,
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clip_bounds: &Rectangle<u32>,
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) {
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//at this point our pipeline should always be initialized
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// At this point our pipeline should always be initialized
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let pipeline = storage.get::<Pipeline>().unwrap();
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//render primitive
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// Render primitive
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pipeline.render(
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target,
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encoder,
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viewport,
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*clip_bounds,
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self.cubes.len() as u32,
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self.show_depth_buffer,
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);
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@ -399,19 +399,19 @@ where
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}
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#[cfg(feature = "wgpu")]
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impl<A, B> iced_wgpu::primitive::pipeline::Renderer for Renderer<A, B>
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impl<A, B> iced_wgpu::primitive::Renderer for Renderer<A, B>
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where
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A: iced_wgpu::primitive::pipeline::Renderer,
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A: iced_wgpu::primitive::Renderer,
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B: core::Renderer,
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{
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fn draw_pipeline_primitive(
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fn draw_primitive(
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&mut self,
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bounds: Rectangle,
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primitive: impl iced_wgpu::primitive::pipeline::Primitive,
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primitive: impl iced_wgpu::Primitive,
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) {
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match self {
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Self::Primary(renderer) => {
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renderer.draw_pipeline_primitive(bounds, primitive);
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renderer.draw_primitive(bounds, primitive);
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}
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Self::Secondary(_) => {
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log::warn!(
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@ -1,19 +1,21 @@
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use crate::buffer;
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use crate::graphics::Antialiasing;
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use crate::primitive::pipeline;
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use crate::primitive;
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use crate::quad;
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use crate::text;
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use crate::triangle;
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#[allow(missing_debug_implementations)]
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pub struct Engine {
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pub(crate) staging_belt: wgpu::util::StagingBelt,
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pub(crate) format: wgpu::TextureFormat,
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pub(crate) quad_pipeline: quad::Pipeline,
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pub(crate) text_pipeline: text::Pipeline,
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pub(crate) triangle_pipeline: triangle::Pipeline,
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pub(crate) _pipeline_storage: pipeline::Storage,
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#[cfg(any(feature = "image", feature = "svg"))]
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pub(crate) image_pipeline: crate::image::Pipeline,
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pub(crate) staging_belt: wgpu::util::StagingBelt,
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pub(crate) primitive_storage: primitive::Storage,
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}
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impl Engine {
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@ -43,13 +45,16 @@ impl Engine {
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staging_belt: wgpu::util::StagingBelt::new(
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buffer::MAX_WRITE_SIZE as u64,
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),
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format,
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quad_pipeline,
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text_pipeline,
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triangle_pipeline,
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_pipeline_storage: pipeline::Storage::default(),
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#[cfg(any(feature = "image", feature = "svg"))]
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image_pipeline,
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primitive_storage: primitive::Storage::default(),
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}
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}
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@ -4,6 +4,7 @@ use crate::graphics::color;
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use crate::graphics::text::{Editor, Paragraph};
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use crate::graphics::Mesh;
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use crate::image::{self, Image};
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use crate::primitive::{self, Primitive};
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use crate::quad::{self, Quad};
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use crate::text::{self, Text};
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use crate::triangle;
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@ -13,6 +14,7 @@ pub struct Layer {
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pub bounds: Rectangle,
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pub quads: quad::Batch,
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pub triangles: triangle::Batch,
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pub primitives: primitive::Batch,
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pub text: text::Batch,
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pub images: image::Batch,
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}
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@ -23,6 +25,7 @@ impl Default for Layer {
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bounds: Rectangle::INFINITE,
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quads: quad::Batch::default(),
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triangles: triangle::Batch::default(),
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primitives: primitive::Batch::default(),
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text: text::Batch::default(),
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images: image::Batch::default(),
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}
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@ -222,6 +225,18 @@ impl Stack {
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});
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}
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pub fn draw_primitive(
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&mut self,
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bounds: Rectangle,
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primitive: Box<dyn Primitive>,
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) {
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let bounds = bounds * self.transformation();
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self.layers[self.current]
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.primitives
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.push(primitive::Instance { bounds, primitive });
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}
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pub fn push_clip(&mut self, bounds: Rectangle) {
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self.previous.push(self.current);
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@ -282,6 +297,7 @@ impl Stack {
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live.quads.clear();
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live.triangles.clear();
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live.primitives.clear();
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live.text.clear();
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live.images.clear();
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pending_meshes.clear();
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@ -101,8 +101,6 @@ impl Renderer {
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}
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}
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pub fn draw_primitive(&mut self, _primitive: Primitive) {}
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pub fn present<T: AsRef<str>>(
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&mut self,
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engine: &mut Engine,
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@ -158,6 +156,19 @@ impl Renderer {
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);
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}
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if !layer.primitives.is_empty() {
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for instance in &layer.primitives {
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instance.primitive.prepare(
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device,
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queue,
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engine.format,
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&mut engine.primitive_storage,
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&instance.bounds,
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viewport,
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);
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}
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}
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if !layer.text.is_empty() {
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engine.text_pipeline.prepare(
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device,
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@ -247,7 +258,9 @@ impl Renderer {
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continue;
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};
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let scissor_rect = physical_bounds.snap();
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let Some(scissor_rect) = physical_bounds.snap() else {
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continue;
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};
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if !layer.quads.is_empty() {
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engine.quad_pipeline.render(
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@ -293,6 +306,43 @@ impl Renderer {
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));
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}
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if !layer.primitives.is_empty() {
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let _ = ManuallyDrop::into_inner(render_pass);
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for instance in &layer.primitives {
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if let Some(clip_bounds) = (instance.bounds * scale)
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.intersection(&physical_bounds)
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.and_then(Rectangle::snap)
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{
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instance.primitive.render(
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encoder,
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&engine.primitive_storage,
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frame,
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&clip_bounds,
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);
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}
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}
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render_pass = ManuallyDrop::new(encoder.begin_render_pass(
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&wgpu::RenderPassDescriptor {
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label: Some("iced_wgpu render pass"),
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color_attachments: &[Some(
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wgpu::RenderPassColorAttachment {
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view: frame,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Load,
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store: wgpu::StoreOp::Store,
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},
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},
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)],
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depth_stencil_attachment: None,
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timestamp_writes: None,
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occlusion_query_set: None,
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},
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));
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}
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if !layer.text.is_empty() {
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text_layer += engine.text_pipeline.render(
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&self.text_storage,
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@ -520,6 +570,12 @@ impl graphics::geometry::Renderer for Renderer {
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}
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}
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impl primitive::Renderer for Renderer {
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fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive) {
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self.layers.draw_primitive(bounds, Box::new(primitive));
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}
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}
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impl graphics::compositor::Default for crate::Renderer {
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type Compositor = window::Compositor;
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}
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@ -1,20 +1,95 @@
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//! Draw using different graphical primitives.
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pub mod pipeline;
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pub use pipeline::Pipeline;
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use crate::graphics::Mesh;
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//! Draw custom primitives.
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use crate::core::{self, Rectangle};
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use crate::graphics::Viewport;
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use rustc_hash::FxHashMap;
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use std::any::{Any, TypeId};
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use std::fmt::Debug;
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/// The graphical primitives supported by `iced_wgpu`.
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pub type Primitive = crate::graphics::Primitive<Custom>;
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/// A batch of primitives.
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pub type Batch = Vec<Instance>;
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/// The custom primitives supported by `iced_wgpu`.
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#[derive(Debug, Clone, PartialEq)]
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pub enum Custom {
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/// A mesh primitive.
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Mesh(Mesh),
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/// A custom pipeline primitive.
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Pipeline(Pipeline),
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/// A set of methods which allows a [`Primitive`] to be rendered.
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pub trait Primitive: Debug + Send + Sync + 'static {
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/// Processes the [`Primitive`], allowing for GPU buffer allocation.
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fn prepare(
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&self,
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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format: wgpu::TextureFormat,
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storage: &mut Storage,
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bounds: &Rectangle,
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viewport: &Viewport,
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);
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/// Renders the [`Primitive`].
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fn render(
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&self,
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encoder: &mut wgpu::CommandEncoder,
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storage: &Storage,
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target: &wgpu::TextureView,
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clip_bounds: &Rectangle<u32>,
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);
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}
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#[derive(Debug)]
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/// An instance of a specific [`Primitive`].
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pub struct Instance {
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/// The bounds of the [`Instance`].
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pub bounds: Rectangle,
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/// The [`Primitive`] to render.
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pub primitive: Box<dyn Primitive>,
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}
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impl Instance {
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/// Creates a new [`Pipeline`] with the given [`Primitive`].
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pub fn new(bounds: Rectangle, primitive: impl Primitive) -> Self {
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Instance {
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bounds,
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primitive: Box::new(primitive),
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}
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}
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}
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/// A renderer than can draw custom primitives.
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pub trait Renderer: core::Renderer {
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/// Draws a custom primitive.
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fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive);
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}
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/// Stores custom, user-provided types.
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#[derive(Default, Debug)]
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pub struct Storage {
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pipelines: FxHashMap<TypeId, Box<dyn Any + Send>>,
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}
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impl Storage {
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/// Returns `true` if `Storage` contains a type `T`.
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pub fn has<T: 'static>(&self) -> bool {
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self.pipelines.get(&TypeId::of::<T>()).is_some()
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}
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/// Inserts the data `T` in to [`Storage`].
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pub fn store<T: 'static + Send>(&mut self, data: T) {
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let _ = self.pipelines.insert(TypeId::of::<T>(), Box::new(data));
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}
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/// Returns a reference to the data with type `T` if it exists in [`Storage`].
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pub fn get<T: 'static>(&self) -> Option<&T> {
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self.pipelines.get(&TypeId::of::<T>()).map(|pipeline| {
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pipeline
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.downcast_ref::<T>()
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.expect("Pipeline with this type does not exist in Storage.")
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})
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}
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/// Returns a mutable reference to the data with type `T` if it exists in [`Storage`].
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pub fn get_mut<T: 'static>(&mut self) -> Option<&mut T> {
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self.pipelines.get_mut(&TypeId::of::<T>()).map(|pipeline| {
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pipeline
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.downcast_mut::<T>()
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.expect("Pipeline with this type does not exist in Storage.")
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})
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}
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}
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|
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@ -1,116 +1 @@
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//! Draw primitives using custom pipelines.
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use crate::core::{self, Rectangle, Size};
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use rustc_hash::FxHashMap;
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use std::any::{Any, TypeId};
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use std::fmt::Debug;
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use std::sync::Arc;
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#[derive(Clone, Debug)]
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/// A custom primitive which can be used to render primitives associated with a custom pipeline.
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pub struct Pipeline {
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/// The bounds of the [`Pipeline`].
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pub bounds: Rectangle,
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/// The [`Primitive`] to render.
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pub primitive: Arc<dyn Primitive>,
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}
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impl Pipeline {
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/// Creates a new [`Pipeline`] with the given [`Primitive`].
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pub fn new(bounds: Rectangle, primitive: impl Primitive) -> Self {
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Pipeline {
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bounds,
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primitive: Arc::new(primitive),
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}
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}
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}
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impl PartialEq for Pipeline {
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fn eq(&self, other: &Self) -> bool {
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self.primitive.type_id() == other.primitive.type_id()
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}
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}
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/// A set of methods which allows a [`Primitive`] to be rendered.
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pub trait Primitive: Debug + Send + Sync + 'static {
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/// Processes the [`Primitive`], allowing for GPU buffer allocation.
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fn prepare(
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&self,
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format: wgpu::TextureFormat,
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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bounds: Rectangle,
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target_size: Size<u32>,
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scale_factor: f32,
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storage: &mut Storage,
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);
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/// Renders the [`Primitive`].
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fn render(
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&self,
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storage: &Storage,
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target: &wgpu::TextureView,
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target_size: Size<u32>,
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viewport: Rectangle<u32>,
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encoder: &mut wgpu::CommandEncoder,
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);
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}
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/// A renderer than can draw custom pipeline primitives.
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pub trait Renderer: core::Renderer {
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/// Draws a custom pipeline primitive.
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fn draw_pipeline_primitive(
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&mut self,
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bounds: Rectangle,
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primitive: impl Primitive,
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);
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}
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impl Renderer for crate::Renderer {
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fn draw_pipeline_primitive(
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&mut self,
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bounds: Rectangle,
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primitive: impl Primitive,
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) {
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self.draw_primitive(super::Primitive::Custom(super::Custom::Pipeline(
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Pipeline::new(bounds, primitive),
|
||||
)));
|
||||
}
|
||||
}
|
||||
|
||||
/// Stores custom, user-provided pipelines.
|
||||
#[derive(Default, Debug)]
|
||||
pub struct Storage {
|
||||
pipelines: FxHashMap<TypeId, Box<dyn Any + Send>>,
|
||||
}
|
||||
|
||||
impl Storage {
|
||||
/// Returns `true` if `Storage` contains a pipeline with type `T`.
|
||||
pub fn has<T: 'static>(&self) -> bool {
|
||||
self.pipelines.get(&TypeId::of::<T>()).is_some()
|
||||
}
|
||||
|
||||
/// Inserts the pipeline `T` in to [`Storage`].
|
||||
pub fn store<T: 'static + Send>(&mut self, pipeline: T) {
|
||||
let _ = self.pipelines.insert(TypeId::of::<T>(), Box::new(pipeline));
|
||||
}
|
||||
|
||||
/// Returns a reference to pipeline with type `T` if it exists in [`Storage`].
|
||||
pub fn get<T: 'static>(&self) -> Option<&T> {
|
||||
self.pipelines.get(&TypeId::of::<T>()).map(|pipeline| {
|
||||
pipeline
|
||||
.downcast_ref::<T>()
|
||||
.expect("Pipeline with this type does not exist in Storage.")
|
||||
})
|
||||
}
|
||||
|
||||
/// Returns a mutable reference to pipeline `T` if it exists in [`Storage`].
|
||||
pub fn get_mut<T: 'static>(&mut self) -> Option<&mut T> {
|
||||
self.pipelines.get_mut(&TypeId::of::<T>()).map(|pipeline| {
|
||||
pipeline
|
||||
.downcast_mut::<T>()
|
||||
.expect("Pipeline with this type does not exist in Storage.")
|
||||
})
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -501,14 +501,13 @@ impl Layer {
|
|||
let mut last_is_solid = None;
|
||||
|
||||
for (index, mesh) in meshes.iter().enumerate() {
|
||||
let Some(clip_bounds) =
|
||||
bounds.intersection(&(mesh.clip_bounds() * transformation))
|
||||
let Some(clip_bounds) = bounds
|
||||
.intersection(&(mesh.clip_bounds() * transformation))
|
||||
.and_then(Rectangle::snap)
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
|
||||
let clip_bounds = clip_bounds.snap();
|
||||
|
||||
render_pass.set_scissor_rect(
|
||||
clip_bounds.x,
|
||||
clip_bounds.y,
|
||||
|
|
|
|||
|
|
@ -13,12 +13,13 @@ use crate::core::widget::tree::{self, Tree};
|
|||
use crate::core::widget::{self, Widget};
|
||||
use crate::core::window;
|
||||
use crate::core::{Clipboard, Element, Length, Rectangle, Shell, Size};
|
||||
use crate::renderer::wgpu::primitive::pipeline;
|
||||
use crate::renderer::wgpu::primitive;
|
||||
|
||||
use std::marker::PhantomData;
|
||||
|
||||
pub use crate::graphics::Viewport;
|
||||
pub use crate::renderer::wgpu::wgpu;
|
||||
pub use pipeline::{Primitive, Storage};
|
||||
pub use primitive::{Primitive, Storage};
|
||||
|
||||
/// A widget which can render custom shaders with Iced's `wgpu` backend.
|
||||
///
|
||||
|
|
@ -60,7 +61,7 @@ impl<P, Message, Theme, Renderer> Widget<Message, Theme, Renderer>
|
|||
for Shader<Message, P>
|
||||
where
|
||||
P: Program<Message>,
|
||||
Renderer: pipeline::Renderer,
|
||||
Renderer: primitive::Renderer,
|
||||
{
|
||||
fn tag(&self) -> tree::Tag {
|
||||
struct Tag<T>(T);
|
||||
|
|
@ -160,7 +161,7 @@ where
|
|||
let bounds = layout.bounds();
|
||||
let state = tree.state.downcast_ref::<P::State>();
|
||||
|
||||
renderer.draw_pipeline_primitive(
|
||||
renderer.draw_primitive(
|
||||
bounds,
|
||||
self.program.draw(state, cursor_position, bounds),
|
||||
);
|
||||
|
|
@ -171,7 +172,7 @@ impl<'a, Message, Theme, Renderer, P> From<Shader<Message, P>>
|
|||
for Element<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Message: 'a,
|
||||
Renderer: pipeline::Renderer,
|
||||
Renderer: primitive::Renderer,
|
||||
P: Program<Message> + 'a,
|
||||
{
|
||||
fn from(
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
use crate::core::event;
|
||||
use crate::core::mouse;
|
||||
use crate::core::{Rectangle, Shell};
|
||||
use crate::renderer::wgpu::primitive::pipeline;
|
||||
use crate::renderer::wgpu::Primitive;
|
||||
use crate::shader;
|
||||
|
||||
/// The state and logic of a [`Shader`] widget.
|
||||
|
|
@ -15,7 +15,7 @@ pub trait Program<Message> {
|
|||
type State: Default + 'static;
|
||||
|
||||
/// The type of primitive this [`Program`] can draw.
|
||||
type Primitive: pipeline::Primitive + 'static;
|
||||
type Primitive: Primitive + 'static;
|
||||
|
||||
/// Update the internal [`State`] of the [`Program`]. This can be used to reflect state changes
|
||||
/// based on mouse & other events. You can use the [`Shell`] to publish messages, request a
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue