commit
da2717c74d
21 changed files with 744 additions and 63 deletions
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@ -1,15 +1,26 @@
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/// A 2D vector.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Vector {
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pub x: f32,
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pub y: f32,
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pub struct Vector<T = f32> {
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pub x: T,
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pub y: T,
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}
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impl Vector {
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impl<T> Vector<T> {
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/// Creates a new [`Vector`] with the given components.
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///
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/// [`Vector`]: struct.Vector.html
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pub fn new(x: f32, y: f32) -> Self {
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pub fn new(x: T, y: T) -> Self {
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Self { x, y }
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}
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}
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impl<T> std::ops::Add for Vector<T>
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where
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T: std::ops::Add<Output = T>,
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{
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type Output = Self;
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fn add(self, b: Self) -> Self {
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Self::new(self.x + b.x, self.y + b.y)
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}
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}
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@ -17,18 +17,18 @@ pub mod button;
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pub mod scrollable;
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pub mod slider;
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pub mod text;
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pub mod text_input;
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#[doc(no_inline)]
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pub use button::Button;
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#[doc(no_inline)]
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pub use slider::Slider;
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#[doc(no_inline)]
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pub use text::Text;
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#[doc(no_inline)]
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pub use scrollable::Scrollable;
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#[doc(no_inline)]
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pub use slider::Slider;
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#[doc(no_inline)]
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pub use text::Text;
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#[doc(no_inline)]
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pub use text_input::TextInput;
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pub use checkbox::Checkbox;
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pub use column::Column;
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148
core/src/widget/text_input.rs
Normal file
148
core/src/widget/text_input.rs
Normal file
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@ -0,0 +1,148 @@
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use crate::Length;
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pub struct TextInput<'a, Message> {
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pub state: &'a mut State,
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pub placeholder: String,
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pub value: Value,
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pub width: Length,
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pub max_width: Length,
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pub padding: u16,
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pub size: Option<u16>,
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pub on_change: Box<dyn Fn(String) -> Message>,
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pub on_submit: Option<Message>,
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}
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impl<'a, Message> TextInput<'a, Message> {
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pub fn new<F>(
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state: &'a mut State,
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placeholder: &str,
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value: &str,
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on_change: F,
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) -> Self
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where
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F: 'static + Fn(String) -> Message,
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{
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Self {
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state,
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placeholder: String::from(placeholder),
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value: Value::new(value),
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width: Length::Fill,
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max_width: Length::Shrink,
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padding: 0,
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size: None,
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on_change: Box::new(on_change),
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on_submit: None,
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}
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}
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/// Sets the width of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the maximum width of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn max_width(mut self, max_width: Length) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the padding of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn padding(mut self, units: u16) -> Self {
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self.padding = units;
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self
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}
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pub fn size(mut self, size: u16) -> Self {
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self.size = Some(size);
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self
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}
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pub fn on_submit(mut self, message: Message) -> Self {
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self.on_submit = Some(message);
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self
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}
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}
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impl<'a, Message> std::fmt::Debug for TextInput<'a, Message>
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where
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Message: std::fmt::Debug,
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{
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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// TODO: Complete once stabilized
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f.debug_struct("TextInput").finish()
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}
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}
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#[derive(Debug, Default)]
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pub struct State {
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pub is_focused: bool,
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cursor_position: usize,
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}
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impl State {
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pub fn new() -> Self {
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Self::default()
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}
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pub fn move_cursor_right(&mut self, value: &Value) {
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let current = self.cursor_position(value);
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if current < value.len() {
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self.cursor_position = current + 1;
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}
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}
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pub fn move_cursor_left(&mut self, value: &Value) {
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let current = self.cursor_position(value);
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if current > 0 {
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self.cursor_position = current - 1;
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}
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}
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pub fn cursor_position(&self, value: &Value) -> usize {
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self.cursor_position.min(value.len())
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}
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}
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// TODO: Use `unicode-segmentation`
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pub struct Value(Vec<char>);
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impl Value {
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pub fn new(string: &str) -> Self {
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Self(string.chars().collect())
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}
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pub fn len(&self) -> usize {
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self.0.len()
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}
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pub fn until(&self, index: usize) -> Self {
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Self(self.0[..index.min(self.len())].iter().cloned().collect())
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}
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pub fn to_string(&self) -> String {
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let mut string = String::new();
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for c in self.0.iter() {
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string.push(*c);
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}
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string
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}
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pub fn insert(&mut self, index: usize, c: char) {
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self.0.insert(index, c);
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}
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pub fn remove(&mut self, index: usize) {
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self.0.remove(index);
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}
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}
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116
examples/todos.rs
Normal file
116
examples/todos.rs
Normal file
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@ -0,0 +1,116 @@
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use iced::{
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scrollable, text::HorizontalAlignment, text_input, Align, Application,
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Checkbox, Color, Column, Element, Length, Scrollable, Text, TextInput,
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};
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pub fn main() {
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Todos::default().run()
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}
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#[derive(Debug, Default)]
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struct Todos {
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scroll: scrollable::State,
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input: text_input::State,
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input_value: String,
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tasks: Vec<Task>,
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}
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#[derive(Debug, Clone)]
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pub enum Message {
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InputChanged(String),
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CreateTask,
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TaskChanged(usize, bool),
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}
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impl Application for Todos {
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type Message = Message;
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fn update(&mut self, message: Message) {
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match message {
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Message::InputChanged(value) => {
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self.input_value = value;
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}
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Message::CreateTask => {
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if !self.input_value.is_empty() {
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self.tasks.push(Task::new(self.input_value.clone()));
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self.input_value = String::new();
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}
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}
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Message::TaskChanged(i, completed) => {
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if let Some(task) = self.tasks.get_mut(i) {
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task.completed = completed;
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}
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}
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}
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dbg!(self);
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}
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fn view(&mut self) -> Element<Message> {
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let title = Text::new("todos")
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.size(100)
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.color(GRAY)
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.horizontal_alignment(HorizontalAlignment::Center);
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let input = TextInput::new(
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&mut self.input,
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"What needs to be done?",
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&self.input_value,
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Message::InputChanged,
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)
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.padding(15)
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.size(30)
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.on_submit(Message::CreateTask);
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let tasks = self.tasks.iter_mut().enumerate().fold(
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Column::new().spacing(20),
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|column, (i, task)| {
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column.push(
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task.view()
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.map(move |state| Message::TaskChanged(i, state)),
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)
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},
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);
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let content = Column::new()
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.max_width(Length::Units(800))
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.align_self(Align::Center)
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.spacing(20)
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.push(title)
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.push(input)
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.push(tasks);
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Scrollable::new(&mut self.scroll)
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.padding(40)
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.push(content)
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.into()
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}
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}
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#[derive(Debug)]
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struct Task {
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description: String,
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completed: bool,
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}
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impl Task {
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fn new(description: String) -> Self {
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Task {
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description,
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completed: false,
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}
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}
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fn view(&mut self) -> Element<bool> {
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Checkbox::new(self.completed, &self.description, |checked| checked)
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.into()
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}
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}
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// Colors
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const GRAY: Color = Color {
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r: 0.5,
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g: 0.5,
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b: 0.5,
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a: 1.0,
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};
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@ -1,7 +1,7 @@
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use iced::{
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button, scrollable, slider, text::HorizontalAlignment, Align, Application,
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Background, Button, Checkbox, Color, Column, Element, Image, Justify,
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Length, Radio, Row, Scrollable, Slider, Text,
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button, scrollable, slider, text::HorizontalAlignment, text_input, Align,
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Application, Background, Button, Checkbox, Color, Column, Element, Image,
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Justify, Length, Radio, Row, Scrollable, Slider, Text, TextInput,
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};
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pub fn main() {
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@ -101,7 +101,7 @@ impl Application for Tour {
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}
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}
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone)]
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pub enum Message {
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BackPressed,
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NextPressed,
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@ -139,6 +139,10 @@ impl Steps {
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slider: slider::State::new(),
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},
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Step::Scrollable,
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Step::TextInput {
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value: String::new(),
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state: text_input::State::new(),
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},
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Step::Debugger,
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Step::End,
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],
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@ -201,11 +205,15 @@ enum Step {
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slider: slider::State,
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},
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Scrollable,
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TextInput {
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value: String,
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state: text_input::State,
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},
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Debugger,
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End,
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}
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone)]
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pub enum StepMessage {
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SliderChanged(f32),
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LayoutChanged(Layout),
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@ -214,6 +222,7 @@ pub enum StepMessage {
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TextColorChanged(Color),
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LanguageSelected(Language),
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ImageWidthChanged(f32),
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InputChanged(String),
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DebugToggled(bool),
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}
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|
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@ -260,6 +269,11 @@ impl<'a> Step {
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*width = new_width.round() as u16;
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}
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}
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StepMessage::InputChanged(new_value) => {
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if let Step::TextInput { value, .. } = self {
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*value = new_value;
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}
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}
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};
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}
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|
|
@ -272,6 +286,7 @@ impl<'a> Step {
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Step::Image { .. } => true,
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Step::RowsAndColumns { .. } => true,
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Step::Scrollable => true,
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Step::TextInput { value, .. } => !value.is_empty(),
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Step::Debugger => true,
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Step::End => false,
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}
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|
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@ -297,6 +312,9 @@ impl<'a> Step {
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Self::rows_and_columns(*layout, spacing_slider, *spacing).into()
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}
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Step::Scrollable => Self::scrollable().into(),
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Step::TextInput { value, state } => {
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Self::text_input(value, state).into()
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}
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Step::Debugger => Self::debugger(debug).into(),
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Step::End => Self::end().into(),
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}
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|
|
@ -550,6 +568,38 @@ impl<'a> Step {
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)
|
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}
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fn text_input(
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value: &str,
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state: &'a mut text_input::State,
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) -> Column<'a, StepMessage> {
|
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Self::container("Text input")
|
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.push(Text::new(
|
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"Use a text input to ask for different kinds of information.",
|
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))
|
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.push(
|
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TextInput::new(
|
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state,
|
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"Type something to continue...",
|
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value,
|
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StepMessage::InputChanged,
|
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)
|
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.padding(10)
|
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.size(30),
|
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)
|
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.push(Text::new(
|
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"A text input produces a message every time it changes. It is \
|
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very easy to keep track of its contents:",
|
||||
))
|
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.push(
|
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Text::new(if value.is_empty() {
|
||||
"You have not typed anything yet..."
|
||||
} else {
|
||||
value
|
||||
})
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
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)
|
||||
}
|
||||
|
||||
fn debugger(debug: bool) -> Column<'a, StepMessage> {
|
||||
Self::container("Debugger")
|
||||
.push(Text::new(
|
||||
|
|
|
|||
|
|
@ -217,7 +217,7 @@ where
|
|||
/// ```
|
||||
pub fn map<F, B>(self, f: F) -> Element<'a, B, Renderer>
|
||||
where
|
||||
Message: 'static + Copy,
|
||||
Message: 'static + Clone,
|
||||
Renderer: 'a,
|
||||
B: 'static,
|
||||
F: 'static + Fn(Message) -> B,
|
||||
|
|
@ -286,7 +286,7 @@ impl<'a, A, B, Renderer> Map<'a, A, B, Renderer> {
|
|||
|
||||
impl<'a, A, B, Renderer> Widget<B, Renderer> for Map<'a, A, B, Renderer>
|
||||
where
|
||||
A: Copy,
|
||||
A: Clone,
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
|
|
|
|||
|
|
@ -211,10 +211,8 @@ mod node;
|
|||
mod style;
|
||||
mod user_interface;
|
||||
|
||||
pub(crate) use iced_core::Vector;
|
||||
|
||||
pub use iced_core::{
|
||||
Align, Background, Color, Justify, Length, Point, Rectangle,
|
||||
Align, Background, Color, Justify, Length, Point, Rectangle, Vector,
|
||||
};
|
||||
|
||||
#[doc(no_inline)]
|
||||
|
|
|
|||
|
|
@ -18,4 +18,7 @@ pub enum MouseCursor {
|
|||
|
||||
/// The cursor is grabbing a widget.
|
||||
Grabbing,
|
||||
|
||||
/// The cursor is over a text widget.
|
||||
Text,
|
||||
}
|
||||
|
|
|
|||
|
|
@ -29,6 +29,7 @@ pub mod row;
|
|||
pub mod scrollable;
|
||||
pub mod slider;
|
||||
pub mod text;
|
||||
pub mod text_input;
|
||||
|
||||
#[doc(no_inline)]
|
||||
pub use button::Button;
|
||||
|
|
@ -48,6 +49,8 @@ pub use scrollable::Scrollable;
|
|||
pub use slider::Slider;
|
||||
#[doc(no_inline)]
|
||||
pub use text::Text;
|
||||
#[doc(no_inline)]
|
||||
pub use text_input::TextInput;
|
||||
|
||||
use crate::{Event, Hasher, Layout, Node, Point};
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
|
|||
for Button<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Message: Copy + std::fmt::Debug,
|
||||
Message: Clone + std::fmt::Debug,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
renderer.node(&self)
|
||||
|
|
@ -38,7 +38,7 @@ where
|
|||
button: mouse::Button::Left,
|
||||
state,
|
||||
}) => {
|
||||
if let Some(on_press) = self.on_press {
|
||||
if let Some(on_press) = self.on_press.clone() {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
match state {
|
||||
|
|
@ -108,7 +108,7 @@ impl<'a, Message, Renderer> From<Button<'a, Message, Renderer>>
|
|||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: 'static + self::Renderer,
|
||||
Message: 'static + Copy + std::fmt::Debug,
|
||||
Message: 'static + Clone + std::fmt::Debug,
|
||||
{
|
||||
fn from(
|
||||
button: Button<'a, Message, Renderer>,
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ pub use iced_core::Radio;
|
|||
impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Message: Copy + std::fmt::Debug,
|
||||
Message: Clone + std::fmt::Debug,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
renderer.node(&self)
|
||||
|
|
@ -29,7 +29,7 @@ where
|
|||
state: ButtonState::Pressed,
|
||||
}) => {
|
||||
if layout.bounds().contains(cursor_position) {
|
||||
messages.push(self.on_click);
|
||||
messages.push(self.on_click.clone());
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
|
|
@ -85,7 +85,7 @@ impl<'a, Message, Renderer> From<Radio<Message>>
|
|||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Message: 'static + Copy + std::fmt::Debug,
|
||||
Message: 'static + Clone + std::fmt::Debug,
|
||||
{
|
||||
fn from(checkbox: Radio<Message>) -> Element<'a, Message, Renderer> {
|
||||
Element::new(checkbox)
|
||||
|
|
|
|||
149
native/src/widget/text_input.rs
Normal file
149
native/src/widget/text_input.rs
Normal file
|
|
@ -0,0 +1,149 @@
|
|||
use crate::{
|
||||
input::{keyboard, mouse, ButtonState},
|
||||
Element, Event, Hasher, Layout, Length, Node, Point, Rectangle, Style,
|
||||
Widget,
|
||||
};
|
||||
|
||||
pub use iced_core::{text_input::State, TextInput};
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer> for TextInput<'a, Message>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Message: Clone + std::fmt::Debug,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
let text_bounds =
|
||||
Node::new(Style::default().width(Length::Fill).height(
|
||||
Length::Units(self.size.unwrap_or(renderer.default_size())),
|
||||
));
|
||||
|
||||
Node::with_children(
|
||||
Style::default()
|
||||
.width(self.width)
|
||||
.max_width(self.width)
|
||||
.padding(self.padding),
|
||||
vec![text_bounds],
|
||||
)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
_renderer: &Renderer,
|
||||
) {
|
||||
match event {
|
||||
Event::Mouse(mouse::Event::Input {
|
||||
button: mouse::Button::Left,
|
||||
state: ButtonState::Pressed,
|
||||
}) => {
|
||||
self.state.is_focused =
|
||||
layout.bounds().contains(cursor_position);
|
||||
}
|
||||
Event::Keyboard(keyboard::Event::CharacterReceived(c))
|
||||
if self.state.is_focused && !c.is_control() =>
|
||||
{
|
||||
let cursor_position = self.state.cursor_position(&self.value);
|
||||
|
||||
self.value.insert(cursor_position, c);
|
||||
self.state.move_cursor_right(&self.value);
|
||||
|
||||
let message = (self.on_change)(self.value.to_string());
|
||||
messages.push(message);
|
||||
}
|
||||
Event::Keyboard(keyboard::Event::Input {
|
||||
key_code,
|
||||
state: ButtonState::Pressed,
|
||||
}) if self.state.is_focused => match key_code {
|
||||
keyboard::KeyCode::Enter => {
|
||||
if let Some(on_submit) = self.on_submit.clone() {
|
||||
messages.push(on_submit);
|
||||
}
|
||||
}
|
||||
keyboard::KeyCode::Backspace => {
|
||||
let cursor_position =
|
||||
self.state.cursor_position(&self.value);
|
||||
|
||||
if cursor_position > 0 {
|
||||
self.state.move_cursor_left(&self.value);
|
||||
|
||||
let _ = self.value.remove(cursor_position - 1);
|
||||
|
||||
let message = (self.on_change)(self.value.to_string());
|
||||
messages.push(message);
|
||||
}
|
||||
}
|
||||
keyboard::KeyCode::Delete => {
|
||||
let cursor_position =
|
||||
self.state.cursor_position(&self.value);
|
||||
|
||||
if cursor_position < self.value.len() {
|
||||
let _ = self.value.remove(cursor_position);
|
||||
|
||||
let message = (self.on_change)(self.value.to_string());
|
||||
messages.push(message);
|
||||
}
|
||||
}
|
||||
keyboard::KeyCode::Left => {
|
||||
self.state.move_cursor_left(&self.value);
|
||||
}
|
||||
keyboard::KeyCode::Right => {
|
||||
self.state.move_cursor_right(&self.value);
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
let bounds = layout.bounds();
|
||||
let text_bounds = layout.children().next().unwrap().bounds();
|
||||
|
||||
renderer.draw(&self, bounds, text_bounds, cursor_position)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
use std::any::TypeId;
|
||||
use std::hash::Hash;
|
||||
|
||||
TypeId::of::<TextInput<'static, ()>>().hash(state);
|
||||
|
||||
self.width.hash(state);
|
||||
self.max_width.hash(state);
|
||||
self.padding.hash(state);
|
||||
self.size.hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
pub trait Renderer: crate::Renderer + Sized {
|
||||
fn default_size(&self) -> u16;
|
||||
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
text_input: &TextInput<'_, Message>,
|
||||
bounds: Rectangle,
|
||||
text_bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<TextInput<'a, Message>>
|
||||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: 'static + self::Renderer,
|
||||
Message: 'static + Clone + std::fmt::Debug,
|
||||
{
|
||||
fn from(
|
||||
text_input: TextInput<'a, Message>,
|
||||
) -> Element<'a, Message, Renderer> {
|
||||
Element::new(text_input)
|
||||
}
|
||||
}
|
||||
|
|
@ -1,8 +1,9 @@
|
|||
pub use iced_wgpu::{Primitive, Renderer};
|
||||
|
||||
pub use iced_winit::{
|
||||
button, scrollable, slider, text, winit, Align, Background, Checkbox,
|
||||
Color, Image, Justify, Length, Radio, Scrollable, Slider, Text,
|
||||
button, scrollable, slider, text, text_input, winit, Align, Background,
|
||||
Checkbox, Color, Image, Justify, Length, Radio, Scrollable, Slider, Text,
|
||||
TextInput,
|
||||
};
|
||||
|
||||
pub type Element<'a, Message> = iced_winit::Element<'a, Message, Renderer>;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
use iced_native::{text, Background, Color, Rectangle};
|
||||
use iced_native::{text, Background, Color, Rectangle, Vector};
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Primitive {
|
||||
|
|
@ -25,7 +25,7 @@ pub enum Primitive {
|
|||
},
|
||||
Clip {
|
||||
bounds: Rectangle,
|
||||
offset: u32,
|
||||
offset: Vector<u32>,
|
||||
content: Box<Primitive>,
|
||||
},
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
use crate::{quad, Image, Primitive, Quad, Transformation};
|
||||
use iced_native::{
|
||||
renderer::Debugger, renderer::Windowed, Background, Color, Layout,
|
||||
MouseCursor, Point, Rectangle, Widget,
|
||||
MouseCursor, Point, Rectangle, Vector, Widget,
|
||||
};
|
||||
|
||||
use raw_window_handle::HasRawWindowHandle;
|
||||
|
|
@ -23,6 +23,7 @@ mod row;
|
|||
mod scrollable;
|
||||
mod slider;
|
||||
mod text;
|
||||
mod text_input;
|
||||
|
||||
pub struct Renderer {
|
||||
surface: Surface,
|
||||
|
|
@ -43,17 +44,17 @@ pub struct Target {
|
|||
|
||||
pub struct Layer<'a> {
|
||||
bounds: Rectangle<u32>,
|
||||
y_offset: u32,
|
||||
offset: Vector<u32>,
|
||||
quads: Vec<Quad>,
|
||||
images: Vec<Image>,
|
||||
text: Vec<wgpu_glyph::Section<'a>>,
|
||||
}
|
||||
|
||||
impl<'a> Layer<'a> {
|
||||
pub fn new(bounds: Rectangle<u32>, y_offset: u32) -> Self {
|
||||
pub fn new(bounds: Rectangle<u32>, offset: Vector<u32>) -> Self {
|
||||
Self {
|
||||
bounds,
|
||||
y_offset,
|
||||
offset,
|
||||
quads: Vec::new(),
|
||||
images: Vec::new(),
|
||||
text: Vec::new(),
|
||||
|
|
@ -148,18 +149,18 @@ impl Renderer {
|
|||
});
|
||||
|
||||
let mut layers = Vec::new();
|
||||
let mut current = Layer::new(
|
||||
|
||||
layers.push(Layer::new(
|
||||
Rectangle {
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: u32::from(target.width),
|
||||
height: u32::from(target.height),
|
||||
},
|
||||
0,
|
||||
);
|
||||
Vector::new(0, 0),
|
||||
));
|
||||
|
||||
self.draw_primitive(primitive, &mut current, &mut layers);
|
||||
layers.push(current);
|
||||
self.draw_primitive(primitive, &mut layers);
|
||||
|
||||
for layer in layers {
|
||||
self.flush(
|
||||
|
|
@ -178,15 +179,16 @@ impl Renderer {
|
|||
fn draw_primitive<'a>(
|
||||
&mut self,
|
||||
primitive: &'a Primitive,
|
||||
layer: &mut Layer<'a>,
|
||||
layers: &mut Vec<Layer<'a>>,
|
||||
) {
|
||||
let layer = layers.last_mut().unwrap();
|
||||
|
||||
match primitive {
|
||||
Primitive::None => {}
|
||||
Primitive::Group { primitives } => {
|
||||
// TODO: Inspect a bit and regroup (?)
|
||||
for primitive in primitives {
|
||||
self.draw_primitive(primitive, layer, layers)
|
||||
self.draw_primitive(primitive, layers)
|
||||
}
|
||||
}
|
||||
Primitive::Text {
|
||||
|
|
@ -255,7 +257,10 @@ impl Renderer {
|
|||
border_radius,
|
||||
} => {
|
||||
layer.quads.push(Quad {
|
||||
position: [bounds.x, bounds.y - layer.y_offset as f32],
|
||||
position: [
|
||||
bounds.x - layer.offset.x as f32,
|
||||
bounds.y - layer.offset.y as f32,
|
||||
],
|
||||
scale: [bounds.width, bounds.height],
|
||||
color: match background {
|
||||
Background::Color(color) => color.into_linear(),
|
||||
|
|
@ -275,18 +280,22 @@ impl Renderer {
|
|||
offset,
|
||||
content,
|
||||
} => {
|
||||
let mut new_layer = Layer::new(
|
||||
let clip_layer = Layer::new(
|
||||
Rectangle {
|
||||
x: bounds.x as u32,
|
||||
y: bounds.y as u32 - layer.y_offset,
|
||||
x: bounds.x as u32 - layer.offset.x,
|
||||
y: bounds.y as u32 - layer.offset.y,
|
||||
width: bounds.width as u32,
|
||||
height: bounds.height as u32,
|
||||
},
|
||||
layer.y_offset + offset,
|
||||
layer.offset + *offset,
|
||||
);
|
||||
|
||||
let new_layer = Layer::new(layer.bounds, layer.offset);
|
||||
|
||||
layers.push(clip_layer);
|
||||
|
||||
// TODO: Primitive culling
|
||||
self.draw_primitive(content, &mut new_layer, layers);
|
||||
self.draw_primitive(content, layers);
|
||||
|
||||
layers.push(new_layer);
|
||||
}
|
||||
|
|
@ -301,7 +310,10 @@ impl Renderer {
|
|||
target: &wgpu::TextureView,
|
||||
) {
|
||||
let translated = transformation
|
||||
* Transformation::translate(0.0, -(layer.y_offset as f32));
|
||||
* Transformation::translate(
|
||||
-(layer.offset.x as f32),
|
||||
-(layer.offset.y as f32),
|
||||
);
|
||||
|
||||
if layer.quads.len() > 0 {
|
||||
self.quad_pipeline.draw(
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@ const SIZE: f32 = 28.0;
|
|||
impl checkbox::Renderer for Renderer {
|
||||
fn node<Message>(&self, checkbox: &Checkbox<Message>) -> Node {
|
||||
Row::<(), Self>::new()
|
||||
.width(Length::Fill)
|
||||
.spacing(15)
|
||||
.align_items(Align::Center)
|
||||
.push(
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{
|
||||
scrollable, Background, Color, Layout, MouseCursor, Point, Rectangle,
|
||||
Scrollable, Widget,
|
||||
Scrollable, Vector, Widget,
|
||||
};
|
||||
|
||||
const SCROLLBAR_WIDTH: u16 = 10;
|
||||
|
|
@ -56,9 +56,9 @@ impl scrollable::Renderer for Renderer {
|
|||
let (content, mouse_cursor) =
|
||||
scrollable.content.draw(self, content, cursor_position);
|
||||
|
||||
let primitive = Primitive::Clip {
|
||||
let clip = Primitive::Clip {
|
||||
bounds,
|
||||
offset,
|
||||
offset: Vector::new(0, offset),
|
||||
content: Box::new(content),
|
||||
};
|
||||
|
||||
|
|
@ -107,19 +107,15 @@ impl scrollable::Renderer for Renderer {
|
|||
};
|
||||
|
||||
Primitive::Group {
|
||||
primitives: vec![
|
||||
primitive,
|
||||
scrollbar_background,
|
||||
scrollbar,
|
||||
],
|
||||
primitives: vec![clip, scrollbar_background, scrollbar],
|
||||
}
|
||||
} else {
|
||||
Primitive::Group {
|
||||
primitives: vec![primitive, scrollbar],
|
||||
primitives: vec![clip, scrollbar],
|
||||
}
|
||||
}
|
||||
} else {
|
||||
primitive
|
||||
clip
|
||||
},
|
||||
if is_mouse_over_scrollbar
|
||||
|| scrollable.state.is_scrollbar_grabbed()
|
||||
|
|
|
|||
|
|
@ -47,7 +47,7 @@ impl text::Renderer for Renderer {
|
|||
let (width, height) = if let Some(bounds) =
|
||||
glyph_brush.borrow_mut().glyph_bounds(&text)
|
||||
{
|
||||
(bounds.width(), bounds.height())
|
||||
(bounds.width().ceil(), bounds.height().ceil())
|
||||
} else {
|
||||
(0.0, 0.0)
|
||||
};
|
||||
|
|
|
|||
171
wgpu/src/renderer/text_input.rs
Normal file
171
wgpu/src/renderer/text_input.rs
Normal file
|
|
@ -0,0 +1,171 @@
|
|||
use crate::{Primitive, Renderer};
|
||||
|
||||
use iced_native::{
|
||||
text::HorizontalAlignment, text::VerticalAlignment, text_input, Background,
|
||||
Color, MouseCursor, Point, Rectangle, TextInput, Vector,
|
||||
};
|
||||
use std::f32;
|
||||
|
||||
impl text_input::Renderer for Renderer {
|
||||
fn default_size(&self) -> u16 {
|
||||
// TODO: Make this configurable
|
||||
20
|
||||
}
|
||||
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
text_input: &TextInput<Message>,
|
||||
bounds: Rectangle,
|
||||
text_bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let border = Primitive::Quad {
|
||||
bounds,
|
||||
background: Background::Color(
|
||||
if is_mouse_over || text_input.state.is_focused {
|
||||
Color {
|
||||
r: 0.5,
|
||||
g: 0.5,
|
||||
b: 0.5,
|
||||
a: 1.0,
|
||||
}
|
||||
} else {
|
||||
Color {
|
||||
r: 0.7,
|
||||
g: 0.7,
|
||||
b: 0.7,
|
||||
a: 1.0,
|
||||
}
|
||||
},
|
||||
),
|
||||
border_radius: 5,
|
||||
};
|
||||
|
||||
let input = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x + 1.0,
|
||||
y: bounds.y + 1.0,
|
||||
width: bounds.width - 2.0,
|
||||
height: bounds.height - 2.0,
|
||||
},
|
||||
background: Background::Color(Color::WHITE),
|
||||
border_radius: 5,
|
||||
};
|
||||
|
||||
let size = f32::from(text_input.size.unwrap_or(self.default_size()));
|
||||
let text = text_input.value.to_string();
|
||||
|
||||
let value = Primitive::Text {
|
||||
content: if text.is_empty() {
|
||||
text_input.placeholder.clone()
|
||||
} else {
|
||||
text.clone()
|
||||
},
|
||||
color: if text.is_empty() {
|
||||
Color {
|
||||
r: 0.7,
|
||||
g: 0.7,
|
||||
b: 0.7,
|
||||
a: 1.0,
|
||||
}
|
||||
} else {
|
||||
Color {
|
||||
r: 0.3,
|
||||
g: 0.3,
|
||||
b: 0.3,
|
||||
a: 1.0,
|
||||
}
|
||||
},
|
||||
bounds: Rectangle {
|
||||
width: f32::INFINITY,
|
||||
..text_bounds
|
||||
},
|
||||
size,
|
||||
horizontal_alignment: HorizontalAlignment::Left,
|
||||
vertical_alignment: VerticalAlignment::Center,
|
||||
};
|
||||
|
||||
let (contents_primitive, offset) = if text_input.state.is_focused {
|
||||
use wgpu_glyph::{GlyphCruncher, Scale, Section};
|
||||
|
||||
let text_before_cursor = &text_input
|
||||
.value
|
||||
.until(text_input.state.cursor_position(&text_input.value))
|
||||
.to_string();
|
||||
|
||||
let mut text_value_width = self
|
||||
.glyph_brush
|
||||
.borrow_mut()
|
||||
.glyph_bounds(Section {
|
||||
text: text_before_cursor,
|
||||
bounds: (f32::INFINITY, text_bounds.height),
|
||||
scale: Scale { x: size, y: size },
|
||||
..Default::default()
|
||||
})
|
||||
.map(|bounds| bounds.width().round())
|
||||
.unwrap_or(0.0);
|
||||
|
||||
let spaces_at_the_end =
|
||||
text_before_cursor.len() - text_before_cursor.trim_end().len();
|
||||
|
||||
if spaces_at_the_end > 0 {
|
||||
let space_width = {
|
||||
let glyph_brush = self.glyph_brush.borrow();
|
||||
|
||||
// TODO: Select appropriate font
|
||||
let font = &glyph_brush.fonts()[0];
|
||||
|
||||
font.glyph(' ')
|
||||
.scaled(Scale { x: size, y: size })
|
||||
.h_metrics()
|
||||
.advance_width
|
||||
};
|
||||
|
||||
text_value_width += spaces_at_the_end as f32 * space_width;
|
||||
}
|
||||
|
||||
let cursor = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: text_bounds.x + text_value_width,
|
||||
y: text_bounds.y,
|
||||
width: 1.0,
|
||||
height: text_bounds.height,
|
||||
},
|
||||
background: Background::Color(Color::BLACK),
|
||||
border_radius: 0,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![value, cursor],
|
||||
},
|
||||
Vector::new(
|
||||
((text_value_width + 5.0) - text_bounds.width).max(0.0)
|
||||
as u32,
|
||||
0,
|
||||
),
|
||||
)
|
||||
} else {
|
||||
(value, Vector::new(0, 0))
|
||||
};
|
||||
|
||||
let contents = Primitive::Clip {
|
||||
bounds: text_bounds,
|
||||
offset,
|
||||
content: Box::new(contents_primitive),
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![border, input, contents],
|
||||
},
|
||||
if is_mouse_over {
|
||||
MouseCursor::Text
|
||||
} else {
|
||||
MouseCursor::OutOfBounds
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,8 @@
|
|||
use crate::{
|
||||
column, conversion, input::mouse, renderer::Windowed, Cache, Column,
|
||||
Element, Event, Length, MouseCursor, UserInterface,
|
||||
column, conversion,
|
||||
input::{keyboard, mouse},
|
||||
renderer::Windowed,
|
||||
Cache, Column, Element, Event, Length, MouseCursor, UserInterface,
|
||||
};
|
||||
|
||||
pub trait Application {
|
||||
|
|
@ -167,6 +169,25 @@ pub trait Application {
|
|||
));
|
||||
}
|
||||
},
|
||||
WindowEvent::ReceivedCharacter(c) => {
|
||||
events.push(Event::Keyboard(
|
||||
keyboard::Event::CharacterReceived(c),
|
||||
));
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
winit::event::KeyboardInput {
|
||||
virtual_keycode: Some(virtual_keycode),
|
||||
state,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
events.push(Event::Keyboard(keyboard::Event::Input {
|
||||
key_code: conversion::key_code(virtual_keycode),
|
||||
state: conversion::button_state(state),
|
||||
}));
|
||||
}
|
||||
WindowEvent::CloseRequested => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@ pub fn mouse_cursor(mouse_cursor: MouseCursor) -> winit::window::CursorIcon {
|
|||
MouseCursor::Working => winit::window::CursorIcon::Progress,
|
||||
MouseCursor::Grab => winit::window::CursorIcon::Grab,
|
||||
MouseCursor::Grabbing => winit::window::CursorIcon::Grabbing,
|
||||
MouseCursor::Text => winit::window::CursorIcon::Text,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue