Implement pure::Component in iced_lazy

This commit is contained in:
Héctor Ramón Jiménez 2022-02-17 19:08:54 +07:00
parent 2737b21d34
commit da45b6c162
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
13 changed files with 530 additions and 21 deletions

View file

@ -3,9 +3,17 @@ name = "iced_lazy"
version = "0.1.0"
edition = "2021"
[features]
pure = ["iced_pure"]
[dependencies]
ouroboros = "0.13"
[dependencies.iced_native]
version = "0.4"
path = "../native"
[dependencies.iced_pure]
version = "0.1"
path = "../pure"
optional = true

View file

@ -1,6 +1,9 @@
pub mod component;
pub mod responsive;
#[cfg(feature = "pure")]
pub mod pure;
pub use component::Component;
pub use responsive::Responsive;

1
lazy/src/pure.rs Normal file
View file

@ -0,0 +1 @@
pub mod component;

500
lazy/src/pure/component.rs Normal file
View file

@ -0,0 +1,500 @@
//! Build and reuse custom widgets using The Elm Architecture.
use iced_native::event;
use iced_native::layout::{self, Layout};
use iced_native::mouse;
use iced_native::overlay;
use iced_native::renderer;
use iced_native::{Clipboard, Hasher, Length, Point, Rectangle, Shell, Size};
use iced_pure::widget::tree::{self, Tree};
use iced_pure::{Element, Widget};
use ouroboros::self_referencing;
use std::cell::{Ref, RefCell};
use std::hash::Hash;
use std::marker::PhantomData;
/// A reusable, custom widget that uses The Elm Architecture.
///
/// A [`Component`] allows you to implement custom widgets as if they were
/// `iced` applications with encapsulated state.
///
/// In other words, a [`Component`] allows you to turn `iced` applications into
/// custom widgets and embed them without cumbersome wiring.
///
/// A [`Component`] produces widgets that may fire an [`Event`](Component::Event)
/// and update the internal state of the [`Component`].
///
/// Additionally, a [`Component`] is capable of producing a `Message` to notify
/// the parent application of any relevant interactions.
pub trait Component<Message, Renderer> {
/// The internal state of this [`Component`].
type State: Default;
/// The type of event this [`Component`] handles internally.
type Event;
/// Processes an [`Event`](Component::Event) and updates the [`Component`] state accordingly.
///
/// It can produce a `Message` for the parent application.
fn update(
&mut self,
state: &mut Self::State,
event: Self::Event,
) -> Option<Message>;
/// Produces the widgets of the [`Component`], which may trigger an [`Event`](Component::Event)
/// on user interaction.
fn view(&self, state: &Self::State) -> Element<Self::Event, Renderer>;
}
/// Turns an implementor of [`Component`] into an [`Element`] that can be
/// embedded in any application.
pub fn view<'a, C, Message, Renderer>(
component: C,
) -> Element<'a, Message, Renderer>
where
C: Component<Message, Renderer> + 'a,
C::State: 'static,
Message: 'a,
Renderer: iced_native::Renderer + 'a,
{
Element::new(Instance {
state: RefCell::new(Some(
StateBuilder {
component: Box::new(component),
message: PhantomData,
state: PhantomData,
element_builder: |_| None,
}
.build(),
)),
})
}
struct Instance<'a, Message, Renderer, Event, S> {
state: RefCell<Option<State<'a, Message, Renderer, Event, S>>>,
}
#[self_referencing]
struct State<'a, Message: 'a, Renderer: 'a, Event: 'a, S: 'a> {
component:
Box<dyn Component<Message, Renderer, Event = Event, State = S> + 'a>,
message: PhantomData<Message>,
state: PhantomData<S>,
#[borrows(component)]
#[covariant]
element: Option<Element<'this, Event, Renderer>>,
}
impl<'a, Message, Renderer, Event, S> Instance<'a, Message, Renderer, Event, S>
where
S: Default,
{
fn with_element<T>(
&self,
f: impl FnOnce(&Element<'_, Event, Renderer>) -> T,
) -> T {
self.with_element_mut(|element| f(element))
}
fn with_element_mut<T>(
&self,
f: impl FnOnce(&mut Element<'_, Event, Renderer>) -> T,
) -> T {
if self
.state
.borrow()
.as_ref()
.unwrap()
.borrow_element()
.is_none()
{
let heads = self.state.borrow_mut().take().unwrap().into_heads();
*self.state.borrow_mut() = Some(
StateBuilder {
component: heads.component,
message: PhantomData,
state: PhantomData,
element_builder: |state| Some(state.view(&S::default())),
}
.build(),
);
}
self.state
.borrow_mut()
.as_mut()
.unwrap()
.with_element_mut(|element| f(element.as_mut().unwrap()))
}
}
impl<'a, Message, Renderer, Event, S> Widget<Message, Renderer>
for Instance<'a, Message, Renderer, Event, S>
where
S: 'static + Default,
Renderer: iced_native::Renderer,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<S>()
}
fn state(&self) -> tree::State {
tree::State::new(S::default())
}
fn children(&self) -> Vec<Tree> {
self.with_element(|element| vec![Tree::new(element)])
}
fn diff(&self, tree: &mut Tree) {
self.with_element(|element| {
tree.diff_children(std::slice::from_ref(&element))
})
}
fn width(&self) -> Length {
self.with_element(|element| element.as_widget().width())
}
fn height(&self) -> Length {
self.with_element(|element| element.as_widget().height())
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
self.with_element(|element| {
element.as_widget().layout(renderer, limits)
})
}
fn on_event(
&mut self,
tree: &mut Tree,
event: iced_native::Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
let mut local_messages = Vec::new();
let mut local_shell = Shell::new(&mut local_messages);
let event_status = self.with_element_mut(|element| {
element.as_widget_mut().on_event(
&mut tree.children[0],
event,
layout,
cursor_position,
renderer,
clipboard,
&mut local_shell,
)
});
local_shell.revalidate_layout(|| shell.invalidate_layout());
if !local_messages.is_empty() {
let mut heads = self.state.take().unwrap().into_heads();
for message in local_messages.into_iter().filter_map(|message| {
heads
.component
.update(tree.state.downcast_mut::<S>(), message)
}) {
shell.publish(message);
}
self.state = RefCell::new(Some(
StateBuilder {
component: heads.component,
message: PhantomData,
state: PhantomData,
element_builder: |state| {
Some(state.view(tree.state.downcast_ref::<S>()))
},
}
.build(),
));
shell.invalidate_layout();
}
event_status
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) {
self.with_element(|element| {
element.as_widget().draw(
&tree.children[0],
renderer,
style,
layout,
cursor_position,
viewport,
);
});
}
fn hash_layout(&self, state: &mut Hasher) {
self.with_element(|element| {
element.as_widget().hash_layout(state);
});
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.with_element(|element| {
element.as_widget().mouse_interaction(
&tree.children[0],
layout,
cursor_position,
viewport,
renderer,
)
})
}
fn overlay<'b>(
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
let overlay = OverlayBuilder {
instance: self,
instance_ref_builder: |instance| instance.state.borrow(),
tree,
types: PhantomData,
overlay_builder: |instance, tree| {
instance
.as_ref()
.unwrap()
.borrow_element()
.as_ref()
.unwrap()
.as_widget()
.overlay(&mut tree.children[0], layout, renderer)
},
}
.build();
let has_overlay = overlay.with_overlay(|overlay| {
overlay.as_ref().map(overlay::Element::position)
});
has_overlay.map(|position| {
overlay::Element::new(
position,
Box::new(OverlayInstance {
overlay: Some(overlay),
}),
)
})
}
}
#[self_referencing]
struct Overlay<'a, 'b, Message, Renderer, Event, S> {
instance: &'a Instance<'b, Message, Renderer, Event, S>,
tree: &'a mut Tree,
types: PhantomData<(Message, Event, S)>,
#[borrows(instance)]
#[covariant]
instance_ref: Ref<'this, Option<State<'a, Message, Renderer, Event, S>>>,
#[borrows(instance_ref, mut tree)]
#[covariant]
overlay: Option<overlay::Element<'this, Event, Renderer>>,
}
struct OverlayInstance<'a, 'b, Message, Renderer, Event, S> {
overlay: Option<Overlay<'a, 'b, Message, Renderer, Event, S>>,
}
impl<'a, 'b, Message, Renderer, Event, S>
OverlayInstance<'a, 'b, Message, Renderer, Event, S>
{
fn with_overlay_maybe<T>(
&self,
f: impl FnOnce(&overlay::Element<'_, Event, Renderer>) -> T,
) -> Option<T> {
self.overlay
.as_ref()
.unwrap()
.borrow_overlay()
.as_ref()
.map(f)
}
fn with_overlay_mut_maybe<T>(
&mut self,
f: impl FnOnce(&mut overlay::Element<'_, Event, Renderer>) -> T,
) -> Option<T> {
self.overlay
.as_mut()
.unwrap()
.with_overlay_mut(|overlay| overlay.as_mut().map(f))
}
}
impl<'a, 'b, Message, Renderer, Event, S> overlay::Overlay<Message, Renderer>
for OverlayInstance<'a, 'b, Message, Renderer, Event, S>
where
Renderer: iced_native::Renderer,
S: 'static + Default,
{
fn layout(
&self,
renderer: &Renderer,
bounds: Size,
position: Point,
) -> layout::Node {
self.with_overlay_maybe(|overlay| {
let vector = position - overlay.position();
overlay.layout(renderer, bounds).translate(vector)
})
.unwrap_or_default()
}
fn draw(
&self,
renderer: &mut Renderer,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
) {
self.with_overlay_maybe(|overlay| {
overlay.draw(renderer, style, layout, cursor_position);
});
}
fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.with_overlay_maybe(|overlay| {
overlay.mouse_interaction(
layout,
cursor_position,
viewport,
renderer,
)
})
.unwrap_or_default()
}
fn hash_layout(&self, state: &mut Hasher, position: Point) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
(position.x as u32).hash(state);
(position.y as u32).hash(state);
self.with_overlay_maybe(|overlay| {
overlay.hash_layout(state);
});
}
fn on_event(
&mut self,
event: iced_native::Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> iced_native::event::Status {
let mut local_messages = Vec::new();
let mut local_shell = Shell::new(&mut local_messages);
let event_status = self
.with_overlay_mut_maybe(|overlay| {
overlay.on_event(
event,
layout,
cursor_position,
renderer,
clipboard,
&mut local_shell,
)
})
.unwrap_or_else(|| iced_native::event::Status::Ignored);
local_shell.revalidate_layout(|| shell.invalidate_layout());
if !local_messages.is_empty() {
let overlay = self.overlay.take().unwrap().into_heads();
let mut heads = overlay.instance.state.take().unwrap().into_heads();
for message in local_messages.into_iter().filter_map(|message| {
heads
.component
.update(overlay.tree.state.downcast_mut::<S>(), message)
}) {
shell.publish(message);
}
*overlay.instance.state.borrow_mut() = Some(
StateBuilder {
component: heads.component,
message: PhantomData,
state: PhantomData,
element_builder: |state| {
Some(state.view(overlay.tree.state.downcast_ref::<S>()))
},
}
.build(),
);
self.overlay = Some(
OverlayBuilder {
instance: overlay.instance,
instance_ref_builder: |instance| instance.state.borrow(),
tree: overlay.tree,
types: PhantomData,
overlay_builder: |instance, tree| {
instance
.as_ref()
.unwrap()
.borrow_element()
.as_ref()
.unwrap()
.as_widget()
.overlay(tree, layout, renderer)
},
}
.build(),
);
shell.invalidate_layout();
}
event_status
}
}

View file

@ -5,17 +5,17 @@ use iced_native::Layout;
pub use iced_native::overlay::*;
pub fn from_children<'a, Message, Renderer>(
children: &'a mut [crate::Element<'_, Message, Renderer>],
children: &'a [crate::Element<'_, Message, Renderer>],
tree: &'a mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<Element<'a, Message, Renderer>> {
children
.iter_mut()
.iter()
.zip(&mut tree.children)
.zip(layout.children())
.filter_map(|((child, state), layout)| {
child.as_widget_mut().overlay(state, layout, renderer)
child.as_widget().overlay(state, layout, renderer)
})
.next()
}

View file

@ -1,4 +1,5 @@
pub mod image;
pub mod tree;
mod button;
mod checkbox;
@ -14,7 +15,6 @@ mod space;
mod text;
mod text_input;
mod toggler;
mod tree;
pub use button::Button;
pub use checkbox::Checkbox;
@ -104,7 +104,7 @@ pub trait Widget<Message, Renderer> {
}
fn overlay<'a>(
&'a mut self,
&'a self,
_state: &'a mut Tree,
_layout: Layout<'_>,
_renderer: &Renderer,

View file

@ -209,12 +209,12 @@ where
}
fn overlay<'b>(
&'b mut self,
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
self.content.as_widget_mut().overlay(
self.content.as_widget().overlay(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,

View file

@ -219,12 +219,12 @@ where
}
fn overlay<'b>(
&'b mut self,
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
overlay::from_children(&mut self.children, tree, layout, renderer)
overlay::from_children(&self.children, tree, layout, renderer)
}
}

View file

@ -240,12 +240,12 @@ where
}
fn overlay<'b>(
&'b mut self,
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
self.content.as_widget_mut().overlay(
self.content.as_widget().overlay(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,

View file

@ -212,7 +212,7 @@ where
}
fn overlay<'b>(
&'b mut self,
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
_renderer: &Renderer,

View file

@ -205,12 +205,12 @@ where
}
fn overlay<'b>(
&'b mut self,
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
overlay::from_children(&mut self.children, tree, layout, renderer)
overlay::from_children(&self.children, tree, layout, renderer)
}
}

View file

@ -233,13 +233,13 @@ where
}
fn overlay<'b>(
&'b mut self,
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
self.content
.as_widget_mut()
.as_widget()
.overlay(
&mut tree.children[0],
layout.children().next().unwrap(),

View file

@ -4,15 +4,13 @@ use iced_native::event::{self, Event};
use iced_native::layout::{self, Layout};
use iced_native::mouse;
use iced_native::renderer;
use iced_native::text;
use iced_native::{Clipboard, Hasher, Length, Point, Rectangle, Shell};
pub use iced_native::widget::Space;
impl<'a, Message, Renderer> Widget<Message, Renderer> for Space
where
Message: Clone,
Renderer: text::Renderer,
Renderer: iced_native::Renderer,
{
fn width(&self) -> Length {
<Self as iced_native::Widget<Message, Renderer>>::width(self)
@ -98,8 +96,7 @@ where
impl<'a, Message, Renderer> Into<Element<'a, Message, Renderer>> for Space
where
Message: 'a + Clone,
Renderer: text::Renderer + 'a,
Renderer: iced_native::Renderer + 'a,
{
fn into(self) -> Element<'a, Message, Renderer> {
Element::new(self)