Introduce Cursor type in canvas

This commit is contained in:
Héctor Ramón Jiménez 2020-04-29 04:25:49 +02:00
parent 5586034d66
commit dc51080328
6 changed files with 169 additions and 108 deletions

View file

@ -9,8 +9,8 @@
use crate::{Defaults, Primitive, Renderer};
use iced_native::{
input::mouse, layout, Clipboard, Element, Hasher, Layout, Length,
MouseCursor, Point, Size, Vector, Widget,
layout, Clipboard, Element, Hasher, Layout, Length, MouseCursor, Point,
Size, Vector, Widget,
};
use std::hash::Hash;
use std::marker::PhantomData;
@ -18,6 +18,7 @@ use std::marker::PhantomData;
pub mod path;
mod cache;
mod cursor;
mod event;
mod fill;
mod frame;
@ -27,6 +28,7 @@ mod stroke;
mod text;
pub use cache::Cache;
pub use cursor::Cursor;
pub use event::Event;
pub use fill::Fill;
pub use frame::Frame;
@ -59,10 +61,10 @@ pub use text::Text;
/// ```no_run
/// # mod iced {
/// # pub use iced_wgpu::canvas;
/// # pub use iced_native::{Color, Size};
/// # pub use iced_native::{Color, Rectangle};
/// # }
/// use iced::canvas::{self, Cache, Canvas, Fill, Frame, Geometry, Path, Program};
/// use iced::{Color, Size};
/// use iced::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
/// use iced::{Color, Rectangle};
///
/// // First, we define the data we need for drawing
/// #[derive(Debug)]
@ -72,9 +74,9 @@ pub use text::Text;
///
/// // Then, we implement the `Program` trait
/// impl Program<()> for Circle {
/// fn draw(&self, bounds: Size) -> Vec<Geometry>{
/// fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
/// // We prepare a new `Frame`
/// let mut frame = Frame::new(bounds);
/// let mut frame = Frame::new(bounds.size());
///
/// // We create a `Path` representing a simple circle
/// let circle = Path::circle(frame.center(), self.radius);
@ -165,22 +167,16 @@ impl<Message, P: Program<Message>> Widget<Message, Renderer>
let canvas_event = match event {
iced_native::Event::Mouse(mouse_event) => {
Some(Event::Mouse(match mouse_event {
mouse::Event::CursorMoved { .. } => {
mouse::Event::CursorMoved {
x: cursor_position.x - bounds.x,
y: cursor_position.y - bounds.y,
}
}
_ => mouse_event,
}))
Some(Event::Mouse(mouse_event))
}
_ => None,
};
let cursor = Cursor::from_window_position(cursor_position);
if let Some(canvas_event) = canvas_event {
if let Some(message) =
self.program.update(canvas_event, bounds.size())
self.program.update(canvas_event, bounds, cursor)
{
messages.push(message);
}
@ -192,11 +188,11 @@ impl<Message, P: Program<Message>> Widget<Message, Renderer>
_renderer: &mut Renderer,
_defaults: &Defaults,
layout: Layout<'_>,
_cursor_position: Point,
cursor_position: Point,
) -> (Primitive, MouseCursor) {
let bounds = layout.bounds();
let translation = Vector::new(bounds.x, bounds.y);
let size = Size::new(bounds.width, bounds.height);
let cursor = Cursor::from_window_position(cursor_position);
(
Primitive::Translate {
@ -204,13 +200,13 @@ impl<Message, P: Program<Message>> Widget<Message, Renderer>
content: Box::new(Primitive::Group {
primitives: self
.program
.draw(size)
.draw(bounds, cursor)
.into_iter()
.map(Geometry::into_primitive)
.collect(),
}),
},
self.program.mouse_cursor(size),
self.program.mouse_cursor(bounds, cursor),
)
}

View file

@ -0,0 +1,50 @@
use iced_native::{Point, Rectangle};
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum Cursor {
Available(Point),
Unavailable,
}
impl Cursor {
// TODO: Remove this once this type is used in `iced_native` to encode
// proper cursor availability
pub(crate) fn from_window_position(position: Point) -> Self {
if position.x < 0.0 || position.y < 0.0 {
Cursor::Unavailable
} else {
Cursor::Available(position)
}
}
pub fn position(&self) -> Option<Point> {
match self {
Cursor::Available(position) => Some(*position),
Cursor::Unavailable => None,
}
}
pub fn relative_position(&self, bounds: &Rectangle) -> Option<Point> {
match self {
Cursor::Available(position) => {
Some(Point::new(position.x - bounds.x, position.y - bounds.y))
}
_ => None,
}
}
pub fn internal_position(&self, bounds: &Rectangle) -> Option<Point> {
if self.is_over(bounds) {
self.relative_position(bounds)
} else {
None
}
}
pub fn is_over(&self, bounds: &Rectangle) -> bool {
match self {
Cursor::Available(position) => bounds.contains(*position),
Cursor::Unavailable => false,
}
}
}

View file

@ -1,14 +1,19 @@
use crate::canvas::{Event, Geometry, Size};
use iced_native::MouseCursor;
use crate::canvas::{Cursor, Event, Geometry};
use iced_native::{MouseCursor, Rectangle};
pub trait Program<Message> {
fn update(&mut self, _event: Event, _bounds: Size) -> Option<Message> {
fn update(
&mut self,
_event: Event,
_bounds: Rectangle,
_cursor: Cursor,
) -> Option<Message> {
None
}
fn draw(&self, bounds: Size) -> Vec<Geometry>;
fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry>;
fn mouse_cursor(&self, _bounds: Size) -> MouseCursor {
fn mouse_cursor(&self, _bounds: Rectangle, _cursor: Cursor) -> MouseCursor {
MouseCursor::default()
}
}
@ -17,15 +22,20 @@ impl<T, Message> Program<Message> for &mut T
where
T: Program<Message>,
{
fn update(&mut self, event: Event, bounds: Size) -> Option<Message> {
T::update(self, event, bounds)
fn update(
&mut self,
event: Event,
bounds: Rectangle,
cursor: Cursor,
) -> Option<Message> {
T::update(self, event, bounds, cursor)
}
fn draw(&self, bounds: Size) -> Vec<Geometry> {
T::draw(self, bounds)
fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
T::draw(self, bounds, cursor)
}
fn mouse_cursor(&self, bounds: Size) -> MouseCursor {
T::mouse_cursor(self, bounds)
fn mouse_cursor(&self, bounds: Rectangle, cursor: Cursor) -> MouseCursor {
T::mouse_cursor(self, bounds, cursor)
}
}