Fix pane grid mouse interactions
- Use `grabbing` interaction while dragging - Ignore grab interaction when dragging is disabled
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2 changed files with 4 additions and 2 deletions
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@ -238,6 +238,7 @@ where
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cursor_position: Point,
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viewport: &Rectangle,
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renderer: &Renderer,
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drag_enabled: bool,
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) -> mouse::Interaction {
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let (body_layout, title_bar_interaction) =
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if let Some(title_bar) = &self.title_bar {
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@ -247,7 +248,7 @@ where
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let is_over_pick_area = title_bar
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.is_over_pick_area(title_bar_layout, cursor_position);
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if is_over_pick_area {
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if is_over_pick_area && drag_enabled {
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return mouse::Interaction::Grab;
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}
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