Draft support for Quad and Clip primitives in iced_tiny_skia
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1 changed files with 150 additions and 3 deletions
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@ -2,7 +2,7 @@ use crate::{Color, Font, Settings, Size, Viewport};
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use iced_graphics::backend;
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use iced_graphics::text;
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use iced_graphics::Primitive;
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use iced_graphics::{Background, Primitive, Rectangle, Vector};
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use std::borrow::Cow;
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@ -22,12 +22,133 @@ impl Backend {
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pub fn draw<T: AsRef<str>>(
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&mut self,
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pixels: &mut tiny_skia::Pixmap,
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_primitives: &[Primitive],
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_viewport: &Viewport,
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primitives: &[Primitive],
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viewport: &Viewport,
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background_color: Color,
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_overlay: &[T],
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) {
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pixels.fill(into_color(background_color));
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let scale_factor = viewport.scale_factor() as f32;
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for primitive in primitives {
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draw_primitive(primitive, pixels, None, scale_factor, Vector::ZERO);
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}
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}
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}
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fn draw_primitive(
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primitive: &Primitive,
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pixels: &mut tiny_skia::Pixmap,
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clip_mask: Option<&tiny_skia::ClipMask>,
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scale_factor: f32,
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translation: Vector,
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) {
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match primitive {
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Primitive::None => {}
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Primitive::Quad {
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bounds,
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background,
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border_radius: _, // TODO
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border_width,
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border_color,
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} => {
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let transform = tiny_skia::Transform::from_translate(
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translation.x,
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translation.y,
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)
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.post_scale(scale_factor, scale_factor);
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let path = tiny_skia::PathBuilder::from_rect(
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tiny_skia::Rect::from_xywh(
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bounds.x,
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bounds.y,
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bounds.width,
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bounds.height,
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)
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.expect("Create quad rectangle"),
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);
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pixels.fill_path(
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&path,
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&tiny_skia::Paint {
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shader: match background {
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Background::Color(color) => {
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tiny_skia::Shader::SolidColor(into_color(*color))
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}
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},
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anti_alias: true,
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..tiny_skia::Paint::default()
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},
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tiny_skia::FillRule::EvenOdd,
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transform,
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clip_mask,
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);
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if *border_width > 0.0 {
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pixels.stroke_path(
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&path,
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&tiny_skia::Paint {
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shader: tiny_skia::Shader::SolidColor(into_color(
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*border_color,
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)),
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anti_alias: true,
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..tiny_skia::Paint::default()
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},
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&tiny_skia::Stroke {
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width: *border_width,
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..tiny_skia::Stroke::default()
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},
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transform,
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clip_mask,
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);
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}
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}
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Primitive::Text { .. } => {
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// TODO
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}
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Primitive::Image { .. } => {
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// TODO
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}
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Primitive::Svg { .. } => {
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// TODO
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}
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Primitive::Group { primitives } => {
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for primitive in primitives {
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draw_primitive(
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primitive,
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pixels,
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clip_mask,
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scale_factor,
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translation,
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);
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}
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}
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Primitive::Translate {
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translation: offset,
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content,
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} => {
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draw_primitive(
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content,
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pixels,
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clip_mask,
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scale_factor,
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translation + *offset,
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);
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}
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Primitive::Clip { bounds, content } => {
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draw_primitive(
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content,
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pixels,
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Some(&rectangular_clip_mask(pixels, *bounds * scale_factor)),
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scale_factor,
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translation,
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);
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}
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Primitive::Cached { cache } => {
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draw_primitive(cache, pixels, clip_mask, scale_factor, translation);
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}
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Primitive::SolidMesh { .. } | Primitive::GradientMesh { .. } => {}
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}
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}
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@ -36,6 +157,32 @@ fn into_color(color: Color) -> tiny_skia::Color {
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.expect("Convert color from iced to tiny_skia")
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}
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fn rectangular_clip_mask(
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pixels: &tiny_skia::Pixmap,
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bounds: Rectangle,
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) -> tiny_skia::ClipMask {
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let mut clip_mask = tiny_skia::ClipMask::new();
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let path = {
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let mut builder = tiny_skia::PathBuilder::new();
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builder.push_rect(bounds.x, bounds.y, bounds.width, bounds.height);
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builder.finish().unwrap()
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};
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clip_mask
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.set_path(
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pixels.width(),
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pixels.height(),
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&path,
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tiny_skia::FillRule::EvenOdd,
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true,
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)
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.expect("Set path of clipping area");
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clip_mask
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}
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impl iced_graphics::Backend for Backend {
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fn trim_measurements(&mut self) {
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// TODO
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