Implement Widget::draw for Scrollable

Rendering the scroller is still WIP
This commit is contained in:
Héctor Ramón Jiménez 2021-10-14 17:15:29 +07:00
parent 7c4738735b
commit dfceee99aa
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GPG key ID: 140CC052C94F138E
5 changed files with 122 additions and 50 deletions

View file

@ -47,7 +47,12 @@ where
layout layout
} }
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) { fn with_layer(
&mut self,
bounds: Rectangle,
offset: Vector<u32>,
f: impl FnOnce(&mut Self),
) {
let current_primitives = let current_primitives =
std::mem::replace(&mut self.primitives, Vec::new()); std::mem::replace(&mut self.primitives, Vec::new());
@ -58,7 +63,7 @@ where
self.primitives.push(Primitive::Clip { self.primitives.push(Primitive::Clip {
bounds, bounds,
offset: Vector::new(0, 0), offset,
content: Box::new(Primitive::Group { content: Box::new(Primitive::Group {
primitives: layer_primitives, primitives: layer_primitives,
}), }),
@ -77,6 +82,8 @@ where
type Font = Font; type Font = Font;
fn fill_text(&mut self, text: renderer::text::Section<'_, Self::Font>) { fn fill_text(&mut self, text: renderer::text::Section<'_, Self::Font>) {
dbg!(text);
self.primitives.push(Primitive::Text { self.primitives.push(Primitive::Text {
content: text.content.to_string(), content: text.content.to_string(),
bounds: text.bounds, bounds: text.bounds,

View file

@ -29,7 +29,7 @@ mod null;
pub use null::Null; pub use null::Null;
use crate::layout; use crate::layout;
use crate::{Element, Rectangle}; use crate::{Element, Rectangle, Vector};
/// A component that can take the state of a user interface and produce an /// A component that can take the state of a user interface and produce an
/// output for its users. /// output for its users.
@ -51,7 +51,12 @@ pub trait Renderer: Sized {
element.layout(self, limits) element.layout(self, limits)
} }
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)); fn with_layer(
&mut self,
bounds: Rectangle,
offset: Vector<u32>,
f: impl FnOnce(&mut Self),
);
fn clear(&mut self); fn clear(&mut self);
} }

View file

@ -10,7 +10,7 @@ use crate::slider;
use crate::text; use crate::text;
use crate::text_input; use crate::text_input;
use crate::toggler; use crate::toggler;
use crate::{Font, Padding, Point, Rectangle, Size}; use crate::{Font, Padding, Point, Rectangle, Size, Vector};
/// A renderer that does nothing. /// A renderer that does nothing.
/// ///
@ -28,7 +28,13 @@ impl Null {
impl Renderer for Null { impl Renderer for Null {
type Defaults = (); type Defaults = ();
fn with_layer(&mut self, _bounds: Rectangle, _f: impl FnOnce(&mut Self)) {} fn with_layer(
&mut self,
_bounds: Rectangle,
_offset: Vector<u32>,
_f: impl FnOnce(&mut Self),
) {
}
fn clear(&mut self) {} fn clear(&mut self) {}
} }

View file

@ -1,7 +1,7 @@
use crate::event::{self, Event}; use crate::event::{self, Event};
use crate::layout; use crate::layout;
use crate::overlay; use crate::overlay;
use crate::{Clipboard, Element, Layout, Point, Rectangle, Size}; use crate::{Clipboard, Element, Layout, Point, Rectangle, Size, Vector};
use std::hash::Hasher; use std::hash::Hasher;
@ -347,14 +347,18 @@ where
let overlay_bounds = layer.layout.bounds(); let overlay_bounds = layer.layout.bounds();
renderer.with_layer(overlay_bounds, |renderer| { renderer.with_layer(
overlay.draw( overlay_bounds,
renderer, Vector::new(0, 0),
&Renderer::Defaults::default(), |renderer| {
Layout::new(&layer.layout), overlay.draw(
cursor_position, renderer,
); &Renderer::Defaults::default(),
}); Layout::new(&layer.layout),
cursor_position,
);
},
);
self.overlay = Some(layer); self.overlay = Some(layer);

View file

@ -381,44 +381,94 @@ where
cursor_position: Point, cursor_position: Point,
_viewport: &Rectangle, _viewport: &Rectangle,
) { ) {
// TODO let bounds = layout.bounds();
// let bounds = layout.bounds(); let content_layout = layout.children().next().unwrap();
// let content_layout = layout.children().next().unwrap(); let content_bounds = content_layout.bounds();
// let content_bounds = content_layout.bounds(); let offset = self.state.offset(bounds, content_bounds);
// let offset = self.state.offset(bounds, content_bounds); let scrollbar = renderer.scrollbar(
// let scrollbar = renderer.scrollbar( bounds,
// bounds, content_bounds,
// content_bounds, offset,
// offset, self.scrollbar_width,
// self.scrollbar_width, self.scrollbar_margin,
// self.scrollbar_margin, self.scroller_width,
// self.scroller_width, );
// );
// let is_mouse_over = bounds.contains(cursor_position); let is_mouse_over = bounds.contains(cursor_position);
// let is_mouse_over_scrollbar = scrollbar let is_mouse_over_scrollbar = scrollbar
// .as_ref() .as_ref()
// .map(|scrollbar| scrollbar.is_mouse_over(cursor_position)) .map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
// .unwrap_or(false); .unwrap_or(false);
// let content = { let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
// let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar { Point::new(cursor_position.x, cursor_position.y + offset as f32)
// Point::new(cursor_position.x, cursor_position.y + offset as f32) } else {
// } else { Point::new(cursor_position.x, -1.0)
// Point::new(cursor_position.x, -1.0) };
// };
// self.content.draw( if let Some(scrollbar) = scrollbar {
// renderer, renderer.with_layer(bounds, Vector::new(0, offset), |renderer| {
// defaults, self.content.draw(
// content_layout, renderer,
// cursor_position, defaults,
// &Rectangle { content_layout,
// y: bounds.y + offset as f32, cursor_position,
// ..bounds &Rectangle {
// }, y: bounds.y + offset as f32,
// ) ..bounds
// }; },
);
});
// TODO: Draw scroller
// let style = if self.state.is_scroller_grabbed() {
// style_sheet.dragging()
// } else if is_mouse_over_scrollbar {
// style_sheet.hovered()
// } else {
// style_sheet.active()
// };
// let is_scrollbar_visible =
// style.background.is_some() || style.border_width > 0.0;
// if is_mouse_over
// || self.state.is_scroller_grabbed()
// || is_scrollbar_visible
// {
// // Primitive::Quad {
// // bounds: scrollbar.scroller.bounds,
// // background: Background::Color(style.scroller.color),
// // border_radius: style.scroller.border_radius,
// // border_width: style.scroller.border_width,
// // border_color: style.scroller.border_color,
// // }
// };
// TODO: Draw scrollbar
// if is_scrollbar_visible {
// Primitive::Quad {
// bounds: scrollbar.bounds,
// background: style
// .background
// .unwrap_or(Background::Color(Color::TRANSPARENT)),
// border_radius: style.border_radius,
// border_width: style.border_width,
// border_color: style.border_color,
// }
//}
} else {
self.content.draw(
renderer,
defaults,
content_layout,
cursor_position,
&Rectangle {
y: bounds.y + offset as f32,
..bounds
},
);
}
} }
fn hash_layout(&self, state: &mut Hasher) { fn hash_layout(&self, state: &mut Hasher) {