Merge branch 'master' into feat/multi-window-support

This commit is contained in:
Héctor Ramón Jiménez 2023-11-29 22:28:31 +01:00
commit e09b4e24dd
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331 changed files with 12085 additions and 3976 deletions

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@ -1,9 +1,7 @@
//! Configure your application.
use crate::core::window;
use crate::conversion;
use winit::monitor::MonitorHandle;
use winit::window::WindowBuilder;
use std::borrow::Cow;
/// The settings of an application.
#[derive(Debug, Clone, Default)]
@ -21,87 +19,7 @@ pub struct Settings<Flags> {
///
/// [`Application`]: crate::Application
pub flags: Flags,
}
/// Converts the window settings into a `WindowBuilder` from `winit`.
pub fn window_builder(
settings: window::Settings,
title: &str,
monitor: Option<MonitorHandle>,
_id: Option<String>,
) -> WindowBuilder {
let mut window_builder = WindowBuilder::new();
let (width, height) = settings.size;
window_builder = window_builder
.with_title(title)
.with_inner_size(winit::dpi::LogicalSize { width, height })
.with_resizable(settings.resizable)
.with_decorations(settings.decorations)
.with_transparent(settings.transparent)
.with_window_icon(settings.icon.and_then(conversion::icon))
.with_window_level(conversion::window_level(settings.level))
.with_visible(settings.visible);
if let Some(position) =
conversion::position(monitor.as_ref(), settings.size, settings.position)
{
window_builder = window_builder.with_position(position);
}
if let Some((width, height)) = settings.min_size {
window_builder = window_builder
.with_min_inner_size(winit::dpi::LogicalSize { width, height });
}
if let Some((width, height)) = settings.max_size {
window_builder = window_builder
.with_max_inner_size(winit::dpi::LogicalSize { width, height });
}
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
{
// `with_name` is available on both `WindowBuilderExtWayland` and `WindowBuilderExtX11` and they do
// exactly the same thing. We arbitrarily choose `WindowBuilderExtWayland` here.
use ::winit::platform::wayland::WindowBuilderExtWayland;
if let Some(id) = _id {
window_builder = window_builder.with_name(id.clone(), id);
}
}
#[cfg(target_os = "windows")]
{
use winit::platform::windows::WindowBuilderExtWindows;
#[allow(unsafe_code)]
unsafe {
window_builder = window_builder
.with_parent_window(settings.platform_specific.parent);
}
window_builder = window_builder
.with_drag_and_drop(settings.platform_specific.drag_and_drop);
}
#[cfg(target_os = "macos")]
{
use winit::platform::macos::WindowBuilderExtMacOS;
window_builder = window_builder
.with_title_hidden(settings.platform_specific.title_hidden)
.with_titlebar_transparent(
settings.platform_specific.titlebar_transparent,
)
.with_fullsize_content_view(
settings.platform_specific.fullsize_content_view,
);
}
window_builder
/// The fonts to load on boot.
pub fonts: Vec<Cow<'static, [u8]>>,
}