Implement iced_glutin 🎉

This commit is contained in:
Héctor Ramón Jiménez 2020-05-21 00:37:47 +02:00
parent a1a5fcfd46
commit e0e4ee73fe
31 changed files with 718 additions and 498 deletions

View file

@ -8,4 +8,4 @@ publish = false
[dependencies]
iced = { path = "../.." }
iced_native = { path = "../../native" }
iced_wgpu = { path = "../../wgpu" }
iced_graphics = { path = "../../graphics" }

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@ -9,11 +9,11 @@ mod circle {
// Of course, you can choose to make the implementation renderer-agnostic,
// if you wish to, by creating your own `Renderer` trait, which could be
// implemented by `iced_wgpu` and other renderers.
use iced_graphics::{Backend, Defaults, Primitive, Renderer};
use iced_native::{
layout, mouse, Background, Color, Element, Hasher, Layout, Length,
Point, Size, Widget,
};
use iced_wgpu::{Defaults, Primitive, Renderer};
pub struct Circle {
radius: u16,
@ -25,7 +25,10 @@ mod circle {
}
}
impl<Message> Widget<Message, Renderer> for Circle {
impl<Message, B> Widget<Message, Renderer<B>> for Circle
where
B: Backend,
{
fn width(&self) -> Length {
Length::Shrink
}
@ -36,7 +39,7 @@ mod circle {
fn layout(
&self,
_renderer: &Renderer,
_renderer: &Renderer<B>,
_limits: &layout::Limits,
) -> layout::Node {
layout::Node::new(Size::new(
@ -53,7 +56,7 @@ mod circle {
fn draw(
&self,
_renderer: &mut Renderer,
_renderer: &mut Renderer<B>,
_defaults: &Defaults,
layout: Layout<'_>,
_cursor_position: Point,
@ -71,8 +74,11 @@ mod circle {
}
}
impl<'a, Message> Into<Element<'a, Message, Renderer>> for Circle {
fn into(self) -> Element<'a, Message, Renderer> {
impl<'a, Message, B> Into<Element<'a, Message, Renderer<B>>> for Circle
where
B: Backend,
{
fn into(self) -> Element<'a, Message, Renderer<B>> {
Element::new(self)
}
}

View file

@ -8,4 +8,4 @@ publish = false
[dependencies]
iced = { path = "../.." }
iced_native = { path = "../../native" }
iced_wgpu = { path = "../../wgpu" }
iced_graphics = { path = "../../graphics" }

View file

@ -10,14 +10,14 @@ mod rainbow {
// Of course, you can choose to make the implementation renderer-agnostic,
// if you wish to, by creating your own `Renderer` trait, which could be
// implemented by `iced_wgpu` and other renderers.
use iced_graphics::{
triangle::{Mesh2D, Vertex2D},
Backend, Defaults, Primitive, Renderer,
};
use iced_native::{
layout, mouse, Element, Hasher, Layout, Length, Point, Size, Vector,
Widget,
};
use iced_wgpu::{
triangle::{Mesh2D, Vertex2D},
Defaults, Primitive, Renderer,
};
pub struct Rainbow;
@ -27,7 +27,10 @@ mod rainbow {
}
}
impl<Message> Widget<Message, Renderer> for Rainbow {
impl<Message, B> Widget<Message, Renderer<B>> for Rainbow
where
B: Backend,
{
fn width(&self) -> Length {
Length::Fill
}
@ -38,7 +41,7 @@ mod rainbow {
fn layout(
&self,
_renderer: &Renderer,
_renderer: &Renderer<B>,
limits: &layout::Limits,
) -> layout::Node {
let size = limits.width(Length::Fill).resolve(Size::ZERO);
@ -50,7 +53,7 @@ mod rainbow {
fn draw(
&self,
_renderer: &mut Renderer,
_renderer: &mut Renderer<B>,
_defaults: &Defaults,
layout: Layout<'_>,
cursor_position: Point,
@ -146,8 +149,11 @@ mod rainbow {
}
}
impl<'a, Message> Into<Element<'a, Message, Renderer>> for Rainbow {
fn into(self) -> Element<'a, Message, Renderer> {
impl<'a, Message, B> Into<Element<'a, Message, Renderer<B>>> for Rainbow
where
B: Backend,
{
fn into(self) -> Element<'a, Message, Renderer<B>> {
Element::new(self)
}
}

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@ -6,7 +6,7 @@ edition = "2018"
publish = false
[dependencies]
iced = { path = "../..", features = ["async-std"] }
iced = { path = "../..", features = ["async-std", "debug"] }
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"

View file

@ -6,6 +6,5 @@ edition = "2018"
publish = false
[dependencies]
iced_winit = { path = "../../winit", features = ["debug"] }
iced_glow = { path = "../../glow" }
iced = { path = "../..", features = ["image", "debug"] }
env_logger = "0.7"

View file

@ -1,20 +1,14 @@
use iced_glow::{
button, scrollable, slider, text_input, window, Button, Checkbox, Color,
Column, Command, Container, Element, HorizontalAlignment, Image, Length,
Radio, Row, Scrollable, Slider, Space, Text, TextInput,
use iced::{
button, executor, scrollable, slider, text_input, Application, Button,
Checkbox, Color, Column, Command, Container, Element, HorizontalAlignment,
Image, Length, Radio, Row, Scrollable, Settings, Slider, Space, Text,
TextInput,
};
use iced_winit::{executor, Application, Settings};
pub fn main() {
env_logger::init();
Tour::run(
Settings::default(),
iced_glow::Settings {
default_font: None,
antialiasing: None,
},
)
Tour::run(Settings::default())
}
pub struct Tour {
@ -26,7 +20,6 @@ pub struct Tour {
}
impl Application for Tour {
type Compositor = window::Compositor;
type Executor = executor::Null;
type Message = Message;
type Flags = ();
@ -693,18 +686,17 @@ impl<'a> Step {
fn ferris<'a>(width: u16) -> Container<'a, StepMessage> {
Container::new(
Text::new("Not supported yet!")
// This should go away once we unify resource loading on native
// platforms
//if cfg!(target_arch = "wasm32") {
// Image::new("images/ferris.png")
//} else {
// Image::new(format!(
// "{}/images/ferris.png",
// env!("CARGO_MANIFEST_DIR")
// ))
//}
//.width(Length::Units(width)),
if cfg!(target_arch = "wasm32") {
Image::new("images/ferris.png")
} else {
Image::new(format!(
"{}/images/ferris.png",
env!("CARGO_MANIFEST_DIR")
))
}
.width(Length::Units(width)),
)
.width(Length::Fill)
.center_x()
@ -765,7 +757,7 @@ pub enum Layout {
}
mod style {
use iced_glow::{button, Background, Color, Vector};
use iced::{button, Background, Color, Vector};
pub enum Button {
Primary,