Implement iced_glutin 🎉

This commit is contained in:
Héctor Ramón Jiménez 2020-05-21 00:37:47 +02:00
parent a1a5fcfd46
commit e0e4ee73fe
31 changed files with 718 additions and 498 deletions

View file

@ -8,6 +8,11 @@ mod platform;
pub use platform::PlatformSpecific;
use crate::conversion;
use crate::Mode;
use winit::monitor::MonitorHandle;
use winit::window::WindowBuilder;
/// The settings of an application.
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Settings<Flags> {
@ -38,6 +43,37 @@ pub struct Window {
pub platform_specific: platform::PlatformSpecific,
}
impl Window {
pub fn into_builder(
self,
title: &str,
mode: Mode,
primary_monitor: MonitorHandle,
) -> WindowBuilder {
let mut window_builder = WindowBuilder::new();
let (width, height) = self.size;
window_builder = window_builder
.with_title(title)
.with_inner_size(winit::dpi::LogicalSize { width, height })
.with_resizable(self.resizable)
.with_decorations(self.decorations)
.with_fullscreen(conversion::fullscreen(primary_monitor, mode));
#[cfg(target_os = "windows")]
{
use winit::platform::windows::WindowBuilderExtWindows;
if let Some(parent) = self.platform_specific.parent {
window_builder = window_builder.with_parent_window(parent);
}
}
window_builder
}
}
impl Default for Window {
fn default() -> Window {
Window {