Improve shader version selection

This commit is contained in:
Richard 2021-11-11 01:10:47 -03:00
parent afdf3e799a
commit e31566d430
17 changed files with 179 additions and 69 deletions

View file

@ -1,5 +1,3 @@
#version 130
uniform mat4 u_Transform;
uniform float u_Scale;
@ -17,7 +15,7 @@ out vec2 v_Scale;
out float v_BorderRadius;
out float v_BorderWidth;
const vec2 positions[4] = vec2[](
vec2 positions[4] = vec2[](
vec2(0.0, 0.0),
vec2(0.0, 1.0),
vec2(1.0, 0.0),