Write documentation for new PaneGrid API
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5 changed files with 66 additions and 22 deletions
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@ -30,7 +30,7 @@ pub use title_bar::TitleBar;
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use crate::{
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container, keyboard, layout, mouse, row, text, Clipboard, Element, Event,
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Hasher, Layout, Length, Point, Rectangle, Size, Widget,
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Hasher, Layout, Length, Point, Rectangle, Size, Vector, Widget,
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};
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/// A collection of panes distributed using either vertical or horizontal splits
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@ -273,9 +273,12 @@ where
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if let Some(((pane, content), layout)) = clicked_region.next() {
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match &self.on_drag {
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Some(on_drag) => {
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if let Some(origin) =
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content.drag_origin(layout, cursor_position)
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{
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if content.can_be_picked_at(layout, cursor_position) {
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let pane_position = layout.position();
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let origin = cursor_position
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- Vector::new(pane_position.x, pane_position.y);
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self.state.pick_pane(pane, origin);
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messages
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@ -693,6 +696,17 @@ pub trait Renderer:
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cursor_position: Point,
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) -> Self::Output;
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/// Draws a [`TitleBar`].
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///
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/// It receives:
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/// - the bounds, style of the [`TitleBar`]
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/// - the style of the [`TitleBar`]
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/// - the title of the [`TitleBar`] with its size, font, and bounds
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/// - the controls of the [`TitleBar`] with their [`Layout`+, if any
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/// - the cursor position
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///
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/// [`TitleBar`]: struct.TitleBar.html
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/// [`Layout`]: ../layout/struct.Layout.html
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fn draw_title_bar<Message>(
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&mut self,
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defaults: &Self::Defaults,
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