Implement Widget::draw for ProgressBar
This commit is contained in:
parent
bc32199e39
commit
e42e1e2f57
5 changed files with 63 additions and 82 deletions
|
|
@ -68,12 +68,6 @@ impl renderer::Text for Null {
|
|||
fn fill_text(&mut self, _text: renderer::text::Section<'_, Self::Font>) {}
|
||||
}
|
||||
|
||||
impl progress_bar::Renderer for Null {
|
||||
type Style = ();
|
||||
|
||||
const DEFAULT_HEIGHT: u16 = 30;
|
||||
}
|
||||
|
||||
impl toggler::Renderer for Null {
|
||||
type Style = ();
|
||||
|
||||
|
|
|
|||
|
|
@ -1,17 +1,19 @@
|
|||
//! Provide progress feedback to your users.
|
||||
use crate::layout;
|
||||
use crate::renderer;
|
||||
use crate::{Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget};
|
||||
use crate::{
|
||||
Color, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
|
||||
};
|
||||
|
||||
use std::{hash::Hash, ops::RangeInclusive};
|
||||
|
||||
pub use iced_style::progress_bar::{Style, StyleSheet};
|
||||
|
||||
/// A bar that displays progress.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// # use iced_native::renderer::Null;
|
||||
/// #
|
||||
/// # pub type ProgressBar = iced_native::ProgressBar<Null>;
|
||||
/// # use iced_native::ProgressBar;
|
||||
/// let value = 50.0;
|
||||
///
|
||||
/// ProgressBar::new(0.0..=100.0, value);
|
||||
|
|
@ -19,15 +21,18 @@ use std::{hash::Hash, ops::RangeInclusive};
|
|||
///
|
||||
/// 
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct ProgressBar<Renderer: self::Renderer> {
|
||||
pub struct ProgressBar {
|
||||
range: RangeInclusive<f32>,
|
||||
value: f32,
|
||||
width: Length,
|
||||
height: Option<Length>,
|
||||
style: Renderer::Style,
|
||||
style_sheet: Box<dyn StyleSheet>,
|
||||
}
|
||||
|
||||
impl<Renderer: self::Renderer> ProgressBar<Renderer> {
|
||||
impl ProgressBar {
|
||||
/// The default height of a [`ProgressBar`].
|
||||
pub const DEFAULT_HEIGHT: u16 = 30;
|
||||
|
||||
/// Creates a new [`ProgressBar`].
|
||||
///
|
||||
/// It expects:
|
||||
|
|
@ -39,7 +44,7 @@ impl<Renderer: self::Renderer> ProgressBar<Renderer> {
|
|||
range,
|
||||
width: Length::Fill,
|
||||
height: None,
|
||||
style: Renderer::Style::default(),
|
||||
style_sheet: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -56,23 +61,25 @@ impl<Renderer: self::Renderer> ProgressBar<Renderer> {
|
|||
}
|
||||
|
||||
/// Sets the style of the [`ProgressBar`].
|
||||
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
|
||||
self.style = style.into();
|
||||
pub fn style(
|
||||
mut self,
|
||||
style_sheet: impl Into<Box<dyn StyleSheet>>,
|
||||
) -> Self {
|
||||
self.style_sheet = style_sheet.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message, Renderer> Widget<Message, Renderer> for ProgressBar<Renderer>
|
||||
impl<Message, Renderer> Widget<Message, Renderer> for ProgressBar
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
fn width(&self) -> Length {
|
||||
self.width
|
||||
}
|
||||
|
||||
fn height(&self) -> Length {
|
||||
self.height
|
||||
.unwrap_or(Length::Units(Renderer::DEFAULT_HEIGHT))
|
||||
self.height.unwrap_or(Length::Units(Self::DEFAULT_HEIGHT))
|
||||
}
|
||||
|
||||
fn layout(
|
||||
|
|
@ -80,10 +87,9 @@ where
|
|||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits.width(self.width).height(
|
||||
self.height
|
||||
.unwrap_or(Length::Units(Renderer::DEFAULT_HEIGHT)),
|
||||
);
|
||||
let limits = limits
|
||||
.width(self.width)
|
||||
.height(self.height.unwrap_or(Length::Units(Self::DEFAULT_HEIGHT)));
|
||||
|
||||
let size = limits.resolve(Size::ZERO);
|
||||
|
||||
|
|
@ -93,12 +99,43 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
style: &renderer::Style,
|
||||
_style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
_cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
) {
|
||||
// TODO
|
||||
let bounds = layout.bounds();
|
||||
let (range_start, range_end) = self.range.clone().into_inner();
|
||||
|
||||
let active_progress_width = if range_start >= range_end {
|
||||
0.0
|
||||
} else {
|
||||
bounds.width * (self.value - range_start)
|
||||
/ (range_end - range_start)
|
||||
};
|
||||
|
||||
let style = self.style_sheet.style();
|
||||
|
||||
renderer.fill_rectangle(renderer::Quad {
|
||||
bounds: Rectangle { ..bounds },
|
||||
background: style.background,
|
||||
border_radius: style.border_radius,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
});
|
||||
|
||||
if active_progress_width > 0.0 {
|
||||
renderer.fill_rectangle(renderer::Quad {
|
||||
bounds: Rectangle {
|
||||
width: active_progress_width,
|
||||
..bounds
|
||||
},
|
||||
background: style.bar,
|
||||
border_radius: style.border_radius,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
|
|
@ -110,29 +147,12 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
/// The renderer of a [`ProgressBar`].
|
||||
///
|
||||
/// Your [renderer] will need to implement this trait before being
|
||||
/// able to use a [`ProgressBar`] in your user interface.
|
||||
///
|
||||
/// [renderer]: crate::renderer
|
||||
pub trait Renderer: crate::Renderer {
|
||||
/// The style supported by this renderer.
|
||||
type Style: Default;
|
||||
|
||||
/// The default height of a [`ProgressBar`].
|
||||
const DEFAULT_HEIGHT: u16;
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<ProgressBar<Renderer>>
|
||||
for Element<'a, Message, Renderer>
|
||||
impl<'a, Message, Renderer> From<ProgressBar> for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: 'a + self::Renderer,
|
||||
Renderer: 'a + crate::Renderer,
|
||||
Message: 'a,
|
||||
{
|
||||
fn from(
|
||||
progress_bar: ProgressBar<Renderer>,
|
||||
) -> Element<'a, Message, Renderer> {
|
||||
fn from(progress_bar: ProgressBar) -> Element<'a, Message, Renderer> {
|
||||
Element::new(progress_bar)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue