Split Input mouse event by ButtonState

This commit is contained in:
Héctor Ramón Jiménez 2020-04-30 04:53:15 +02:00
parent e139aae143
commit e55cd9652e
11 changed files with 180 additions and 203 deletions

View file

@ -5,9 +5,8 @@
//! [`Slider`]: struct.Slider.html
//! [`State`]: struct.State.html
use crate::{
input::{mouse, ButtonState},
layout, Clipboard, Element, Event, Hasher, Layout, Length, Point,
Rectangle, Size, Widget,
input::mouse, layout, Clipboard, Element, Event, Hasher, Layout, Length,
Point, Rectangle, Size, Widget,
};
use std::{hash::Hash, ops::RangeInclusive};
@ -164,25 +163,23 @@ where
};
match event {
Event::Mouse(mouse::Event::Input {
button: mouse::Button::Left,
state,
}) => match state {
ButtonState::Pressed => {
Event::Mouse(mouse_event) => match mouse_event {
mouse::Event::ButtonPressed(mouse::Button::Left) => {
if layout.bounds().contains(cursor_position) {
change();
self.state.is_dragging = true;
}
}
ButtonState::Released => {
mouse::Event::ButtonReleased(mouse::Button::Left) => {
self.state.is_dragging = false;
}
},
Event::Mouse(mouse::Event::CursorMoved { .. }) => {
if self.state.is_dragging {
change();
mouse::Event::CursorMoved { .. } => {
if self.state.is_dragging {
change();
}
}
}
_ => {}
},
_ => {}
}
}