fix design for wgpu backend

This commit is contained in:
Remmirad 2023-09-25 21:54:50 +02:00 committed by Héctor Ramón Jiménez
parent 4b32a48880
commit e5d3e75d82
No known key found for this signature in database
GPG key ID: 7CC46565708259A7

View file

@ -8,6 +8,7 @@ mod vector;
use atlas::Atlas;
use iced_graphics::core::image::{FilterMethod, TextureFilter};
use wgpu::Sampler;
use crate::core::{Rectangle, Size};
use crate::graphics::Transformation;
@ -15,7 +16,6 @@ use crate::layer;
use crate::Buffer;
use std::cell::RefCell;
use std::collections::HashMap;
use std::mem;
use bytemuck::{Pod, Zeroable};
@ -29,6 +29,8 @@ use crate::core::svg;
#[cfg(feature = "tracing")]
use tracing::info_span;
const SAMPLER_COUNT: usize = 4;
#[derive(Debug)]
pub struct Pipeline {
#[cfg(feature = "image")]
@ -39,14 +41,14 @@ pub struct Pipeline {
pipeline: wgpu::RenderPipeline,
vertices: wgpu::Buffer,
indices: wgpu::Buffer,
sampler: HashMap<TextureFilter, wgpu::Sampler>,
sampler: [wgpu::Sampler; SAMPLER_COUNT],
texture: wgpu::BindGroup,
texture_version: usize,
texture_atlas: Atlas,
texture_layout: wgpu::BindGroupLayout,
constant_layout: wgpu::BindGroupLayout,
layers: Vec<Layer>,
layers: Vec<[Option<Layer>; SAMPLER_COUNT]>,
prepare_layer: usize,
}
@ -149,28 +151,32 @@ impl Pipeline {
FilterMethod::Nearest => wgpu::FilterMode::Nearest,
};
let mut sampler = HashMap::new();
let mut sampler: [Option<Sampler>; SAMPLER_COUNT] =
[None, None, None, None];
let filter = [FilterMethod::Linear, FilterMethod::Nearest];
for min in 0..filter.len() {
for mag in 0..filter.len() {
let _ = sampler.insert(
TextureFilter {
min: filter[min],
mag: filter[mag],
},
device.create_sampler(&wgpu::SamplerDescriptor {
address_mode_u: wgpu::AddressMode::ClampToEdge,
address_mode_v: wgpu::AddressMode::ClampToEdge,
address_mode_w: wgpu::AddressMode::ClampToEdge,
mag_filter: to_wgpu(filter[mag]),
min_filter: to_wgpu(filter[min]),
mipmap_filter: wgpu::FilterMode::Linear,
..Default::default()
}),
);
sampler[to_index(&TextureFilter {
min: filter[min],
mag: filter[mag],
})] = Some(device.create_sampler(&wgpu::SamplerDescriptor {
address_mode_u: wgpu::AddressMode::ClampToEdge,
address_mode_v: wgpu::AddressMode::ClampToEdge,
address_mode_w: wgpu::AddressMode::ClampToEdge,
mag_filter: to_wgpu(filter[mag]),
min_filter: to_wgpu(filter[min]),
mipmap_filter: wgpu::FilterMode::Linear,
..Default::default()
}));
}
}
let sampler = [
sampler[0].take().unwrap(),
sampler[1].take().unwrap(),
sampler[2].take().unwrap(),
sampler[3].take().unwrap(),
];
let constant_layout =
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
@ -375,8 +381,8 @@ impl Pipeline {
#[cfg(feature = "tracing")]
let _ = info_span!("Wgpu::Image", "DRAW").entered();
let instances: &mut HashMap<TextureFilter, Vec<Instance>> =
&mut HashMap::new();
let mut instances: [Vec<Instance>; SAMPLER_COUNT] =
[Vec::new(), Vec::new(), Vec::new(), Vec::new()];
#[cfg(feature = "image")]
let mut raster_cache = self.raster_cache.borrow_mut();
@ -398,9 +404,7 @@ impl Pipeline {
[bounds.x, bounds.y],
[bounds.width, bounds.height],
atlas_entry,
instances
.entry(handle.filter().clone())
.or_insert(Vec::new()),
&mut instances[to_index(handle.filter())],
);
}
}
@ -428,9 +432,7 @@ impl Pipeline {
[bounds.x, bounds.y],
size,
atlas_entry,
instances
.entry(TextureFilter::default())
.or_insert(Vec::new()),
&mut instances[to_index(&TextureFilter::default())],
);
}
}
@ -463,20 +465,26 @@ impl Pipeline {
self.texture_version = texture_version;
}
for (filter, instances) in instances.iter_mut() {
if self.layers.len() <= self.prepare_layer {
self.layers.push(Layer::new(
device,
&self.constant_layout,
self.sampler.get(filter).expect("Sampler is registered"),
));
if self.layers.len() <= self.prepare_layer {
self.layers.push([None, None, None, None]);
}
for (i, instances) in instances.iter_mut().enumerate() {
let layer = &mut self.layers[self.prepare_layer][i];
if !instances.is_empty() {
if layer.is_none() {
*layer = Some(Layer::new(
device,
&self.constant_layout,
&self.sampler[i],
))
}
}
let layer = &mut self.layers[self.prepare_layer];
layer.prepare(device, queue, instances, transformation);
self.prepare_layer += 1;
if let Some(layer) = layer {
layer.prepare(device, queue, instances, transformation);
}
}
self.prepare_layer += 1;
}
pub fn render<'a>(
@ -485,24 +493,29 @@ impl Pipeline {
bounds: Rectangle<u32>,
render_pass: &mut wgpu::RenderPass<'a>,
) {
if let Some(layer) = self.layers.get(layer) {
render_pass.set_pipeline(&self.pipeline);
if let Some(layer_group) = self.layers.get(layer) {
for (i, layer) in layer_group.iter().enumerate() {
if let Some(layer) = layer {
println!("Render {i}");
render_pass.set_pipeline(&self.pipeline);
render_pass.set_scissor_rect(
bounds.x,
bounds.y,
bounds.width,
bounds.height,
);
render_pass.set_scissor_rect(
bounds.x,
bounds.y,
bounds.width,
bounds.height,
);
render_pass.set_bind_group(1, &self.texture, &[]);
render_pass.set_index_buffer(
self.indices.slice(..),
wgpu::IndexFormat::Uint16,
);
render_pass.set_vertex_buffer(0, self.vertices.slice(..));
render_pass.set_bind_group(1, &self.texture, &[]);
render_pass.set_index_buffer(
self.indices.slice(..),
wgpu::IndexFormat::Uint16,
);
render_pass.set_vertex_buffer(0, self.vertices.slice(..));
layer.render(render_pass);
layer.render(render_pass);
}
}
}
}
@ -517,6 +530,14 @@ impl Pipeline {
}
}
fn to_index(filter: &TextureFilter) -> usize {
let to_index = |m| match m {
FilterMethod::Linear => 0,
FilterMethod::Nearest => 1,
};
return (to_index(filter.mag) << 1) | (to_index(filter.min));
}
#[repr(C)]
#[derive(Clone, Copy, Zeroable, Pod)]
pub struct Vertex {