Rename on_change to on_input for TextInput
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12 changed files with 205 additions and 212 deletions
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@ -571,7 +571,7 @@ impl<'a> Step {
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};
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let mut text_input = text_input("Type something to continue...", value)
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.on_change(StepMessage::InputChanged)
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.on_input(StepMessage::InputChanged)
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.padding(10)
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.size(30);
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