Merge branch 'master' into remove-renderer-traits

This commit is contained in:
Héctor Ramón Jiménez 2021-10-31 17:52:21 +07:00
commit e70a6be937
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GPG key ID: 140CC052C94F138E
5 changed files with 30 additions and 29 deletions

View file

@ -1,4 +1,4 @@
var positions: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
var<private> positions: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
vec2<f32>(-1.0, 1.0),
vec2<f32>(-1.0, -1.0),
vec2<f32>(1.0, -1.0),
@ -7,7 +7,7 @@ var positions: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
vec2<f32>(1.0, -1.0)
);
var uvs: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
var<private> uvs: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
vec2<f32>(0.0, 0.0),
vec2<f32>(0.0, 1.0),
vec2<f32>(1.0, 1.0),

View file

@ -40,6 +40,7 @@ impl Compositor {
wgpu::PowerPreference::HighPerformance
},
compatible_surface: compatible_surface.as_ref(),
force_fallback_adapter: false,
})
.await?;
@ -140,7 +141,7 @@ impl iced_graphics::window::Compositor for Compositor {
background_color: Color,
overlay: &[T],
) -> Result<(), iced_graphics::window::SurfaceError> {
match surface.get_current_frame() {
match surface.get_current_texture() {
Ok(frame) => {
let mut encoder = self.device.create_command_encoder(
&wgpu::CommandEncoderDescriptor {
@ -149,7 +150,6 @@ impl iced_graphics::window::Compositor for Compositor {
);
let view = &frame
.output
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
@ -194,6 +194,7 @@ impl iced_graphics::window::Compositor for Compositor {
// Submit work
self.staging_belt.finish();
self.queue.submit(Some(encoder.finish()));
frame.present();
// Recall staging buffers
self.local_pool