Merge branch 'master' of https://github.com/hecrj/iced into wgpu_outdatedframe
This commit is contained in:
commit
e822f654e4
219 changed files with 6266 additions and 1761 deletions
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@ -21,29 +21,38 @@ impl Compositor {
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/// Requests a new [`Compositor`] with the given [`Settings`].
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///
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/// Returns `None` if no compatible graphics adapter could be found.
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pub async fn request(settings: Settings) -> Option<Self> {
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let instance = wgpu::Instance::new(wgpu::BackendBit::PRIMARY);
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pub async fn request<W: HasRawWindowHandle>(
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settings: Settings,
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compatible_window: Option<&W>,
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) -> Option<Self> {
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let instance = wgpu::Instance::new(settings.internal_backend);
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#[allow(unsafe_code)]
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let compatible_surface = compatible_window
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.map(|window| unsafe { instance.create_surface(window) });
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let adapter = instance
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.request_adapter(&wgpu::RequestAdapterOptions {
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power_preference: if settings.antialiasing.is_none() {
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wgpu::PowerPreference::Default
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wgpu::PowerPreference::LowPower
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} else {
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wgpu::PowerPreference::HighPerformance
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},
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compatible_surface: None,
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compatible_surface: compatible_surface.as_ref(),
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})
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.await?;
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let (device, queue) = adapter
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.request_device(
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&wgpu::DeviceDescriptor {
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label: Some(
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"iced_wgpu::window::compositor device descriptor",
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),
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features: wgpu::Features::empty(),
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limits: wgpu::Limits {
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max_bind_groups: 2,
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..wgpu::Limits::default()
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},
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shader_validation: false,
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},
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None,
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)
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@ -75,9 +84,15 @@ impl iced_graphics::window::Compositor for Compositor {
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type Surface = wgpu::Surface;
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type SwapChain = wgpu::SwapChain;
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fn new(settings: Self::Settings) -> Result<(Self, Renderer), Error> {
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let compositor = futures::executor::block_on(Self::request(settings))
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.ok_or(Error::AdapterNotFound)?;
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fn new<W: HasRawWindowHandle>(
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settings: Self::Settings,
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compatible_window: Option<&W>,
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) -> Result<(Self, Renderer), Error> {
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let compositor = futures::executor::block_on(Self::request(
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settings,
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compatible_window,
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))
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.ok_or(Error::AdapterNotFound)?;
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let backend = compositor.create_backend();
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@ -103,7 +118,7 @@ impl iced_graphics::window::Compositor for Compositor {
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self.device.create_swap_chain(
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surface,
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&wgpu::SwapChainDescriptor {
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usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
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usage: wgpu::TextureUsage::RENDER_ATTACHMENT,
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format: self.settings.format,
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present_mode: self.settings.present_mode,
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width,
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@ -129,31 +144,28 @@ impl iced_graphics::window::Compositor for Compositor {
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},
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);
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let _ =
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encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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color_attachments: &[
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wgpu::RenderPassColorAttachmentDescriptor {
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attachment: &frame.output.view,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Clear({
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let [r, g, b, a] =
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background_color.into_linear();
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wgpu::Color {
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r: f64::from(r),
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g: f64::from(g),
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b: f64::from(b),
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a: f64::from(a),
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}
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}),
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store: true,
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},
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},
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],
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depth_stencil_attachment: None,
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});
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let _ = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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label: Some("iced_wgpu::window::Compositor render pass"),
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color_attachments: &[wgpu::RenderPassColorAttachment {
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view: &frame.output.view,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Clear({
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let [r, g, b, a] = background_color.into_linear();
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wgpu::Color {
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r: f64::from(r),
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g: f64::from(g),
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b: f64::from(b),
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a: f64::from(a),
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}
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}),
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store: true,
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},
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}],
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depth_stencil_attachment: None,
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});
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let mouse_interaction = renderer.backend_mut().draw(
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&mut self.device,
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&mut self.staging_belt,
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@ -163,27 +175,29 @@ impl iced_graphics::window::Compositor for Compositor {
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output,
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overlay,
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);
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// Submit work
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self.staging_belt.finish();
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self.queue.submit(Some(encoder.finish()));
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// Recall staging buffers
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self.local_pool
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.spawner()
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.spawn(self.staging_belt.recall())
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.expect("Recall staging belt");
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self.local_pool.run_until_stalled();
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Ok(mouse_interaction)
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}
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Err(error) => match error {
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wgpu::SwapChainError::Outdated => {
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wgpu::SwapChainError::OutOfMemory => {
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panic!("Swapchain error: {:?}", error);
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}
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_ => {
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// Try again next frame.
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Err(())
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}
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_ => panic!("Swapchain error: {:?}", error),
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},
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}
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}
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