Merge branch 'master' into feature/custom-styling
This commit is contained in:
commit
e98471d5b6
15 changed files with 225 additions and 12 deletions
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@ -73,10 +73,12 @@ where
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Renderer: crate::Renderer,
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{
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let limits = limits.pad(padding);
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let total_spacing = spacing * items.len().saturating_sub(1) as f32;
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let max_cross = axis.cross(limits.max());
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let mut total_non_fill = spacing * items.len().saturating_sub(1) as f32;
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let mut fill_sum = 0;
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let mut cross = axis.cross(limits.min());
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let mut available = axis.main(limits.max()) - total_spacing;
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let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
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nodes.resize(items.len(), Node::default());
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@ -89,12 +91,15 @@ where
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.fill_factor();
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if fill_factor == 0 {
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let child_limits = Limits::new(Size::ZERO, limits.max());
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let (max_width, max_height) = axis.pack(available, max_cross);
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let child_limits =
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Limits::new(Size::ZERO, Size::new(max_width, max_height));
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let layout = child.layout(renderer, &child_limits);
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let size = layout.size();
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total_non_fill += axis.main(size);
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available -= axis.main(size);
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cross = cross.max(axis.cross(size));
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nodes[i] = layout;
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@ -103,8 +108,7 @@ where
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}
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}
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let available = axis.main(limits.max());
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let remaining = (available - total_non_fill).max(0.0);
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let remaining = available.max(0.0);
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for (i, child) in items.iter().enumerate() {
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let fill_factor = match axis {
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@ -52,7 +52,7 @@ impl Limits {
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Length::Shrink => {
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self.fill.width = self.min.width;
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}
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Length::Fill => {
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Length::Fill | Length::FillPortion(_) => {
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self.fill.width = self.fill.width.min(self.max.width);
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}
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Length::Units(units) => {
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@ -76,7 +76,7 @@ impl Limits {
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Length::Shrink => {
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self.fill.height = self.min.height;
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}
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Length::Fill => {
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Length::Fill | Length::FillPortion(_) => {
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self.fill.height = self.fill.height.min(self.max.height);
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}
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Length::Units(units) => {
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@ -22,3 +22,9 @@ pub enum MouseCursor {
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/// The cursor is over a text widget.
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Text,
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}
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impl Default for MouseCursor {
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fn default() -> MouseCursor {
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MouseCursor::OutOfBounds
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}
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}
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@ -29,6 +29,7 @@ pub mod radio;
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pub mod row;
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pub mod scrollable;
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pub mod slider;
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pub mod space;
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pub mod svg;
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pub mod text;
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pub mod text_input;
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@ -52,6 +53,8 @@ pub use scrollable::Scrollable;
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#[doc(no_inline)]
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pub use slider::Slider;
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#[doc(no_inline)]
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pub use space::Space;
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#[doc(no_inline)]
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pub use svg::Svg;
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#[doc(no_inline)]
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pub use text::Text;
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104
native/src/widget/space.rs
Normal file
104
native/src/widget/space.rs
Normal file
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@ -0,0 +1,104 @@
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//! Distribute content vertically.
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use std::hash::Hash;
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use crate::{
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layout, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
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};
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/// An amount of empty space.
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///
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/// It can be useful if you want to fill some space with nothing.
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#[derive(Debug)]
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pub struct Space {
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width: Length,
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height: Length,
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}
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impl Space {
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/// Creates an amount of empty [`Space`] with the given width and height.
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///
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/// [`Space`]: struct.Space.html
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pub fn new(width: Length, height: Length) -> Self {
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Space { width, height }
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}
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/// Creates an amount of horizontal [`Space`].
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///
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/// [`Space`]: struct.Space.html
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pub fn with_width(width: Length) -> Self {
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Space {
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width,
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height: Length::Shrink,
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}
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}
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/// Creates an amount of vertical [`Space`].
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///
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/// [`Space`]: struct.Space.html
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pub fn with_height(height: Length) -> Self {
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Space {
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width: Length::Shrink,
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height,
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}
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}
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer> for Space
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where
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Renderer: self::Renderer,
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{
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fn width(&self) -> Length {
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self.width
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}
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fn height(&self) -> Length {
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self.height
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}
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fn layout(
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&self,
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_renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits.width(self.width).height(self.height);
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layout::Node::new(limits.resolve(Size::ZERO))
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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layout: Layout<'_>,
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_cursor_position: Point,
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) -> Renderer::Output {
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renderer.draw(layout.bounds())
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}
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fn hash_layout(&self, state: &mut Hasher) {
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std::any::TypeId::of::<Space>().hash(state);
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self.width.hash(state);
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self.height.hash(state);
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}
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}
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/// The renderer of an amount of [`Space`].
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///
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/// [`Space`]: struct.Space.html
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pub trait Renderer: crate::Renderer {
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/// Draws an amount of empty [`Space`].
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///
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/// You should most likely return an empty primitive here.
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///
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/// [`Space`]: struct.Space.html
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fn draw(&mut self, bounds: Rectangle) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<Space> for Element<'a, Message, Renderer>
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where
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Renderer: self::Renderer,
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Message: 'static,
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{
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fn from(space: Space) -> Element<'a, Message, Renderer> {
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Element::new(space)
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}
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}
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