Merge branch 'master' into feature/custom-styling
This commit is contained in:
commit
e98471d5b6
15 changed files with 225 additions and 12 deletions
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@ -4,6 +4,15 @@ pub enum Length {
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/// Fill all the remaining space
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/// Fill all the remaining space
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Fill,
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Fill,
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/// Fill a portion of the remaining space relative to other elements.
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///
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/// Let's say we have two elements: one with `FillPortion(2)` and one with
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/// `FillPortion(3)`. The first will get 2 portions of the available space,
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/// while the second one would get 3.
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///
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/// `Length::Fill` is equivalent to `Length::FillPortion(1)`.
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FillPortion(u16),
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/// Fill the least amount of space
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/// Fill the least amount of space
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Shrink,
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Shrink,
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@ -22,6 +31,7 @@ impl Length {
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pub fn fill_factor(&self) -> u16 {
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pub fn fill_factor(&self) -> u16 {
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match self {
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match self {
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Length::Fill => 1,
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Length::Fill => 1,
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Length::FillPortion(factor) => *factor,
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Length::Shrink => 0,
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Length::Shrink => 0,
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Length::Units(_) => 0,
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Length::Units(_) => 0,
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}
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}
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@ -1,7 +1,7 @@
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use iced::{
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use iced::{
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button, scrollable, slider, text_input, Button, Checkbox, Color, Column,
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button, scrollable, slider, text_input, Button, Checkbox, Color, Column,
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Container, Element, HorizontalAlignment, Image, Length, Radio, Row,
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Container, Element, HorizontalAlignment, Image, Length, Radio, Row,
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Sandbox, Scrollable, Settings, Slider, Text, TextInput,
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Sandbox, Scrollable, Settings, Slider, Space, Text, TextInput,
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};
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};
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pub fn main() {
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pub fn main() {
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@ -68,7 +68,7 @@ impl Sandbox for Tour {
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);
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);
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}
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}
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controls = controls.push(Column::new());
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controls = controls.push(Space::with_width(Length::Fill));
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if steps.can_continue() {
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if steps.can_continue() {
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controls = controls.push(
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controls = controls.push(
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@ -73,10 +73,12 @@ where
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Renderer: crate::Renderer,
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Renderer: crate::Renderer,
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{
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{
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let limits = limits.pad(padding);
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let limits = limits.pad(padding);
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let total_spacing = spacing * items.len().saturating_sub(1) as f32;
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let max_cross = axis.cross(limits.max());
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let mut total_non_fill = spacing * items.len().saturating_sub(1) as f32;
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let mut fill_sum = 0;
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let mut fill_sum = 0;
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let mut cross = axis.cross(limits.min());
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let mut cross = axis.cross(limits.min());
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let mut available = axis.main(limits.max()) - total_spacing;
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let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
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let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
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nodes.resize(items.len(), Node::default());
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nodes.resize(items.len(), Node::default());
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@ -89,12 +91,15 @@ where
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.fill_factor();
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.fill_factor();
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if fill_factor == 0 {
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if fill_factor == 0 {
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let child_limits = Limits::new(Size::ZERO, limits.max());
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let (max_width, max_height) = axis.pack(available, max_cross);
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let child_limits =
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Limits::new(Size::ZERO, Size::new(max_width, max_height));
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let layout = child.layout(renderer, &child_limits);
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let layout = child.layout(renderer, &child_limits);
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let size = layout.size();
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let size = layout.size();
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total_non_fill += axis.main(size);
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available -= axis.main(size);
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cross = cross.max(axis.cross(size));
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cross = cross.max(axis.cross(size));
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nodes[i] = layout;
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nodes[i] = layout;
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@ -103,8 +108,7 @@ where
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}
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}
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}
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}
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let available = axis.main(limits.max());
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let remaining = available.max(0.0);
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let remaining = (available - total_non_fill).max(0.0);
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for (i, child) in items.iter().enumerate() {
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for (i, child) in items.iter().enumerate() {
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let fill_factor = match axis {
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let fill_factor = match axis {
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@ -52,7 +52,7 @@ impl Limits {
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Length::Shrink => {
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Length::Shrink => {
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self.fill.width = self.min.width;
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self.fill.width = self.min.width;
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}
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}
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Length::Fill => {
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Length::Fill | Length::FillPortion(_) => {
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self.fill.width = self.fill.width.min(self.max.width);
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self.fill.width = self.fill.width.min(self.max.width);
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}
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}
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Length::Units(units) => {
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Length::Units(units) => {
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@ -76,7 +76,7 @@ impl Limits {
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Length::Shrink => {
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Length::Shrink => {
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self.fill.height = self.min.height;
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self.fill.height = self.min.height;
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}
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}
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Length::Fill => {
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Length::Fill | Length::FillPortion(_) => {
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self.fill.height = self.fill.height.min(self.max.height);
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self.fill.height = self.fill.height.min(self.max.height);
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}
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}
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Length::Units(units) => {
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Length::Units(units) => {
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@ -22,3 +22,9 @@ pub enum MouseCursor {
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/// The cursor is over a text widget.
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/// The cursor is over a text widget.
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Text,
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Text,
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}
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}
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impl Default for MouseCursor {
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fn default() -> MouseCursor {
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MouseCursor::OutOfBounds
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}
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}
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@ -29,6 +29,7 @@ pub mod radio;
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pub mod row;
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pub mod row;
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pub mod scrollable;
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pub mod scrollable;
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pub mod slider;
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pub mod slider;
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pub mod space;
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pub mod svg;
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pub mod svg;
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pub mod text;
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pub mod text;
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pub mod text_input;
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pub mod text_input;
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@ -52,6 +53,8 @@ pub use scrollable::Scrollable;
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#[doc(no_inline)]
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#[doc(no_inline)]
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pub use slider::Slider;
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pub use slider::Slider;
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#[doc(no_inline)]
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#[doc(no_inline)]
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pub use space::Space;
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#[doc(no_inline)]
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pub use svg::Svg;
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pub use svg::Svg;
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#[doc(no_inline)]
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#[doc(no_inline)]
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pub use text::Text;
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pub use text::Text;
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104
native/src/widget/space.rs
Normal file
104
native/src/widget/space.rs
Normal file
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@ -0,0 +1,104 @@
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//! Distribute content vertically.
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use std::hash::Hash;
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use crate::{
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layout, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
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};
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/// An amount of empty space.
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///
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/// It can be useful if you want to fill some space with nothing.
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#[derive(Debug)]
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pub struct Space {
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width: Length,
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height: Length,
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}
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impl Space {
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/// Creates an amount of empty [`Space`] with the given width and height.
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///
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/// [`Space`]: struct.Space.html
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pub fn new(width: Length, height: Length) -> Self {
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Space { width, height }
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}
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/// Creates an amount of horizontal [`Space`].
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///
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/// [`Space`]: struct.Space.html
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pub fn with_width(width: Length) -> Self {
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Space {
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width,
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height: Length::Shrink,
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}
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}
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/// Creates an amount of vertical [`Space`].
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///
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/// [`Space`]: struct.Space.html
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pub fn with_height(height: Length) -> Self {
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Space {
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width: Length::Shrink,
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height,
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}
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}
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer> for Space
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where
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Renderer: self::Renderer,
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{
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fn width(&self) -> Length {
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self.width
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}
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fn height(&self) -> Length {
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self.height
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}
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fn layout(
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&self,
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_renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits.width(self.width).height(self.height);
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layout::Node::new(limits.resolve(Size::ZERO))
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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layout: Layout<'_>,
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_cursor_position: Point,
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|
) -> Renderer::Output {
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renderer.draw(layout.bounds())
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}
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fn hash_layout(&self, state: &mut Hasher) {
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std::any::TypeId::of::<Space>().hash(state);
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self.width.hash(state);
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self.height.hash(state);
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}
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}
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/// The renderer of an amount of [`Space`].
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///
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/// [`Space`]: struct.Space.html
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pub trait Renderer: crate::Renderer {
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/// Draws an amount of empty [`Space`].
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|
///
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/// You should most likely return an empty primitive here.
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|
///
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|
/// [`Space`]: struct.Space.html
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|
fn draw(&mut self, bounds: Rectangle) -> Self::Output;
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|
}
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|
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||||||
|
impl<'a, Message, Renderer> From<Space> for Element<'a, Message, Renderer>
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|
where
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|
Renderer: self::Renderer,
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|
Message: 'static,
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|
{
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||||||
|
fn from(space: Space) -> Element<'a, Message, Renderer> {
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|
Element::new(space)
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|
}
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|
}
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|
@ -1,6 +1,6 @@
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pub use iced_winit::{
|
pub use iced_winit::{
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Align, Background, Color, Command, Font, HorizontalAlignment, Length,
|
Align, Background, Color, Command, Font, HorizontalAlignment, Length,
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Subscription, VerticalAlignment,
|
Space, Subscription, VerticalAlignment,
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};
|
};
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|
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pub mod widget {
|
pub mod widget {
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|
|
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@ -139,7 +139,7 @@ pub fn length(length: Length) -> String {
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match length {
|
match length {
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Length::Shrink => String::from("auto"),
|
Length::Shrink => String::from("auto"),
|
||||||
Length::Units(px) => format!("{}px", px),
|
Length::Units(px) => format!("{}px", px),
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||||||
Length::Fill => String::from("100%"),
|
Length::Fill | Length::FillPortion(_) => String::from("100%"),
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||||||
}
|
}
|
||||||
}
|
}
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||||||
|
|
||||||
|
|
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||||||
|
|
@ -28,6 +28,7 @@ mod container;
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mod image;
|
mod image;
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||||||
mod radio;
|
mod radio;
|
||||||
mod row;
|
mod row;
|
||||||
|
mod space;
|
||||||
mod text;
|
mod text;
|
||||||
|
|
||||||
#[doc(no_inline)]
|
#[doc(no_inline)]
|
||||||
|
|
@ -47,6 +48,7 @@ pub use container::Container;
|
||||||
pub use image::Image;
|
pub use image::Image;
|
||||||
pub use radio::Radio;
|
pub use radio::Radio;
|
||||||
pub use row::Row;
|
pub use row::Row;
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||||||
|
pub use space::Space;
|
||||||
|
|
||||||
/// A component that displays information and allows interaction.
|
/// A component that displays information and allows interaction.
|
||||||
///
|
///
|
||||||
|
|
|
||||||
|
|
@ -67,7 +67,7 @@ impl<Message> Widget<Message> for Image {
|
||||||
|
|
||||||
match self.width {
|
match self.width {
|
||||||
Length::Shrink => {}
|
Length::Shrink => {}
|
||||||
Length::Fill => {
|
Length::Fill | Length::FillPortion(_) => {
|
||||||
image = image.attr("width", "100%");
|
image = image.attr("width", "100%");
|
||||||
}
|
}
|
||||||
Length::Units(px) => {
|
Length::Units(px) => {
|
||||||
|
|
|
||||||
69
web/src/widget/space.rs
Normal file
69
web/src/widget/space.rs
Normal file
|
|
@ -0,0 +1,69 @@
|
||||||
|
use crate::{style, Bus, Element, Length, Widget};
|
||||||
|
use dodrio::bumpalo;
|
||||||
|
|
||||||
|
/// An amount of empty space.
|
||||||
|
///
|
||||||
|
/// It can be useful if you want to fill some space with nothing.
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub struct Space {
|
||||||
|
width: Length,
|
||||||
|
height: Length,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Space {
|
||||||
|
/// Creates an amount of empty [`Space`] with the given width and height.
|
||||||
|
///
|
||||||
|
/// [`Space`]: struct.Space.html
|
||||||
|
pub fn new(width: Length, height: Length) -> Self {
|
||||||
|
Space { width, height }
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Creates an amount of horizontal [`Space`].
|
||||||
|
///
|
||||||
|
/// [`Space`]: struct.Space.html
|
||||||
|
pub fn with_width(width: Length) -> Self {
|
||||||
|
Space {
|
||||||
|
width,
|
||||||
|
height: Length::Shrink,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Creates an amount of vertical [`Space`].
|
||||||
|
///
|
||||||
|
/// [`Space`]: struct.Space.html
|
||||||
|
pub fn with_height(height: Length) -> Self {
|
||||||
|
Space {
|
||||||
|
width: Length::Shrink,
|
||||||
|
height,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, Message> Widget<Message> for Space {
|
||||||
|
fn node<'b>(
|
||||||
|
&self,
|
||||||
|
bump: &'b bumpalo::Bump,
|
||||||
|
_publish: &Bus<Message>,
|
||||||
|
_style_sheet: &mut style::Sheet<'b>,
|
||||||
|
) -> dodrio::Node<'b> {
|
||||||
|
use dodrio::builder::*;
|
||||||
|
|
||||||
|
let width = style::length(self.width);
|
||||||
|
let height = style::length(self.height);
|
||||||
|
|
||||||
|
let style = bumpalo::format!(
|
||||||
|
in bump,
|
||||||
|
"width: {}; height: {};",
|
||||||
|
width,
|
||||||
|
height
|
||||||
|
);
|
||||||
|
|
||||||
|
div(bump).attr("style", style.into_bump_str()).finish()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, Message> From<Space> for Element<'a, Message> {
|
||||||
|
fn from(space: Space) -> Element<'a, Message> {
|
||||||
|
Element::new(space)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -64,3 +64,9 @@ pub enum Primitive {
|
||||||
content: Box<Primitive>,
|
content: Box<Primitive>,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl Default for Primitive {
|
||||||
|
fn default() -> Primitive {
|
||||||
|
Primitive::None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -7,6 +7,7 @@ mod radio;
|
||||||
mod row;
|
mod row;
|
||||||
mod scrollable;
|
mod scrollable;
|
||||||
mod slider;
|
mod slider;
|
||||||
|
mod space;
|
||||||
mod text;
|
mod text;
|
||||||
mod text_input;
|
mod text_input;
|
||||||
|
|
||||||
|
|
|
||||||
8
wgpu/src/renderer/widget/space.rs
Normal file
8
wgpu/src/renderer/widget/space.rs
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
use crate::{Primitive, Renderer};
|
||||||
|
use iced_native::{space, MouseCursor, Rectangle};
|
||||||
|
|
||||||
|
impl space::Renderer for Renderer {
|
||||||
|
fn draw(&mut self, _bounds: Rectangle) -> Self::Output {
|
||||||
|
(Primitive::None, MouseCursor::OutOfBounds)
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue