Adjusted Quads struct to be opaque quad::Layer.
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4 changed files with 109 additions and 106 deletions
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@ -268,7 +268,7 @@ impl Backend {
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self.quad_pipeline.render(
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quad_layer,
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bounds,
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&layer.quads.order,
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&layer.quads,
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&mut render_pass,
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);
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