Update wgpu to 23.0

This commit is contained in:
Héctor Ramón Jiménez 2024-11-05 13:32:14 +01:00
parent 50340b4b43
commit ebc4e17ba8
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
9 changed files with 22 additions and 22 deletions

View file

@ -108,14 +108,14 @@ pub fn convert(
layout: Some(&pipeline_layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
entry_point: Some("vs_main"),
buffers: &[],
compilation_options: wgpu::PipelineCompilationOptions::default(
),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
entry_point: Some("fs_main"),
targets: &[Some(wgpu::ColorTargetState {
format,
blend: Some(wgpu::BlendState {

View file

@ -128,7 +128,7 @@ impl Pipeline {
layout: Some(&layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
entry_point: Some("vs_main"),
buffers: &[wgpu::VertexBufferLayout {
array_stride: mem::size_of::<Instance>() as u64,
step_mode: wgpu::VertexStepMode::Instance,
@ -158,7 +158,7 @@ impl Pipeline {
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
entry_point: Some("fs_main"),
targets: &[Some(wgpu::ColorTargetState {
format,
blend: Some(wgpu::BlendState {

View file

@ -124,7 +124,7 @@ impl Pipeline {
layout: Some(&layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: "gradient_vs_main",
entry_point: Some("gradient_vs_main"),
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<Gradient>()
as u64,
@ -157,7 +157,7 @@ impl Pipeline {
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "gradient_fs_main",
entry_point: Some("gradient_fs_main"),
targets: &quad::color_target_state(format),
compilation_options:
wgpu::PipelineCompilationOptions::default(),

View file

@ -89,7 +89,7 @@ impl Pipeline {
layout: Some(&layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: "solid_vs_main",
entry_point: Some("solid_vs_main"),
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<Solid>() as u64,
step_mode: wgpu::VertexStepMode::Instance,
@ -119,7 +119,7 @@ impl Pipeline {
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "solid_fs_main",
entry_point: Some("solid_fs_main"),
targets: &quad::color_target_state(format),
compilation_options:
wgpu::PipelineCompilationOptions::default(),

View file

@ -753,7 +753,7 @@ mod solid {
layout: Some(&layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: "solid_vs_main",
entry_point: Some("solid_vs_main"),
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<
mesh::SolidVertex2D,
@ -773,7 +773,7 @@ mod solid {
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "solid_fs_main",
entry_point: Some("solid_fs_main"),
targets: &[Some(triangle::fragment_target(format))],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
@ -926,7 +926,7 @@ mod gradient {
layout: Some(&layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: "gradient_vs_main",
entry_point: Some("gradient_vs_main"),
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<
mesh::GradientVertex2D,
@ -955,7 +955,7 @@ mod gradient {
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "gradient_fs_main",
entry_point: Some("gradient_fs_main"),
targets: &[Some(triangle::fragment_target(format))],
compilation_options:
wgpu::PipelineCompilationOptions::default(),

View file

@ -110,14 +110,14 @@ impl Blit {
layout: Some(&layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
entry_point: Some("vs_main"),
buffers: &[],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
entry_point: Some("fs_main"),
targets: &[Some(wgpu::ColorTargetState {
format,
blend: Some(