Implemented window title update functionality for multiwindow.
This commit is contained in:
parent
1944e98f82
commit
ec41918ec4
14 changed files with 270 additions and 243 deletions
|
|
@ -22,6 +22,7 @@ use iced_native::user_interface::{self, UserInterface};
|
|||
|
||||
pub use iced_native::application::{Appearance, StyleSheet};
|
||||
|
||||
use iced_native::window::Action;
|
||||
use std::collections::HashMap;
|
||||
use std::mem::ManuallyDrop;
|
||||
|
||||
|
|
@ -36,7 +37,14 @@ pub enum Event<Message> {
|
|||
/// TODO(derezzedex)
|
||||
// Create a wrapper variant of `window::Event` type instead
|
||||
// (maybe we should also allow users to listen/react to those internal messages?)
|
||||
NewWindow(window::Id, settings::Window),
|
||||
NewWindow {
|
||||
/// The [window::Id] of the newly spawned [`Window`].
|
||||
id: window::Id,
|
||||
/// The [settings::Window] of the newly spawned [`Window`].
|
||||
settings: settings::Window,
|
||||
/// The title of the newly spawned [`Window`].
|
||||
title: String,
|
||||
},
|
||||
/// TODO(derezzedex)
|
||||
CloseWindow(window::Id),
|
||||
/// TODO(derezzedex)
|
||||
|
|
@ -95,11 +103,11 @@ where
|
|||
/// load state from a file, perform an initial HTTP request, etc.
|
||||
fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
|
||||
|
||||
/// Returns the current title of the [`Application`].
|
||||
/// Returns the current title of the current [`Application`] window.
|
||||
///
|
||||
/// This title can be dynamic! The runtime will automatically update the
|
||||
/// title of your application when necessary.
|
||||
fn title(&self) -> String;
|
||||
fn title(&self, window_id: window::Id) -> String;
|
||||
|
||||
/// Returns the current [`Theme`] of the [`Application`].
|
||||
fn theme(&self) -> <Self::Renderer as crate::Renderer>::Theme;
|
||||
|
|
@ -144,7 +152,7 @@ where
|
|||
false
|
||||
}
|
||||
|
||||
/// TODO(derezzedex)
|
||||
/// Requests that the [`window`] be closed.
|
||||
fn close_requested(&self, window: window::Id) -> Self::Message;
|
||||
}
|
||||
|
||||
|
|
@ -184,7 +192,7 @@ where
|
|||
};
|
||||
|
||||
let builder = settings.window.into_builder(
|
||||
&application.title(),
|
||||
&application.title(window::Id::MAIN),
|
||||
event_loop.primary_monitor(),
|
||||
settings.id,
|
||||
);
|
||||
|
|
@ -253,14 +261,13 @@ where
|
|||
event: winit::event::WindowEvent::Resized(*new_inner_size),
|
||||
window_id,
|
||||
}),
|
||||
winit::event::Event::UserEvent(Event::NewWindow(id, settings)) => {
|
||||
// TODO(derezzedex)
|
||||
winit::event::Event::UserEvent(Event::NewWindow {
|
||||
id,
|
||||
settings,
|
||||
title,
|
||||
}) => {
|
||||
let window = settings
|
||||
.into_builder(
|
||||
"fix window title",
|
||||
event_loop.primary_monitor(),
|
||||
None,
|
||||
)
|
||||
.into_builder(&title, event_loop.primary_monitor(), None)
|
||||
.build(event_loop)
|
||||
.expect("Failed to build window");
|
||||
|
||||
|
|
@ -320,10 +327,7 @@ async fn run_instance<A, E, C>(
|
|||
|
||||
for (&id, window) in windows.keys().zip(windows.values()) {
|
||||
let mut surface = compositor.create_surface(window);
|
||||
println!("Creating surface for window: {:?}", window);
|
||||
|
||||
let state = State::new(&application, window);
|
||||
|
||||
let state = State::new(&application, id, window);
|
||||
let physical_size = state.physical_size();
|
||||
|
||||
compositor.configure_surface(
|
||||
|
|
@ -457,7 +461,11 @@ async fn run_instance<A, E, C>(
|
|||
);
|
||||
|
||||
// Update window
|
||||
state.synchronize(&application, &windows);
|
||||
state.synchronize(
|
||||
&application,
|
||||
id,
|
||||
windows.get(&id).expect("No window found with ID."),
|
||||
);
|
||||
|
||||
let should_exit = application.should_exit();
|
||||
|
||||
|
|
@ -516,72 +524,85 @@ async fn run_instance<A, E, C>(
|
|||
),
|
||||
));
|
||||
}
|
||||
event::Event::UserEvent(event) => {
|
||||
match event {
|
||||
Event::Application(message) => {
|
||||
messages.push(message);
|
||||
}
|
||||
Event::WindowCreated(id, window) => {
|
||||
let mut surface = compositor.create_surface(&window);
|
||||
|
||||
let state = State::new(&application, &window);
|
||||
|
||||
let physical_size = state.physical_size();
|
||||
|
||||
compositor.configure_surface(
|
||||
&mut surface,
|
||||
physical_size.width,
|
||||
physical_size.height,
|
||||
);
|
||||
|
||||
let user_interface = build_user_interface(
|
||||
&application,
|
||||
user_interface::Cache::default(),
|
||||
&mut renderer,
|
||||
state.logical_size(),
|
||||
&mut debug,
|
||||
id,
|
||||
);
|
||||
|
||||
let _ = states.insert(id, state);
|
||||
let _ = surfaces.insert(id, surface);
|
||||
let _ = interfaces.insert(id, user_interface);
|
||||
let _ = window_ids.insert(window.id(), id);
|
||||
let _ = windows.insert(id, window);
|
||||
}
|
||||
Event::CloseWindow(id) => {
|
||||
println!("Closing window {:?}. Total: {}", id, windows.len());
|
||||
|
||||
if let Some(window) = windows.get(&id) {
|
||||
if window_ids.remove(&window.id()).is_none() {
|
||||
log::error!("Failed to remove window with id {:?} from window_ids.", window.id());
|
||||
}
|
||||
} else {
|
||||
log::error!("Could not find window with id {:?} in windows.", id);
|
||||
}
|
||||
if states.remove(&id).is_none() {
|
||||
log::error!("Failed to remove window {:?} from states.", id);
|
||||
}
|
||||
if interfaces.remove(&id).is_none() {
|
||||
log::error!("Failed to remove window {:?} from interfaces.", id);
|
||||
}
|
||||
if windows.remove(&id).is_none() {
|
||||
log::error!("Failed to remove window {:?} from windows.", id);
|
||||
}
|
||||
if surfaces.remove(&id).is_none() {
|
||||
log::error!("Failed to remove window {:?} from surfaces.", id);
|
||||
}
|
||||
|
||||
if windows.is_empty() {
|
||||
log::info!("All windows are closed. Terminating program.");
|
||||
break 'main;
|
||||
} else {
|
||||
log::info!("Remaining windows: {:?}", windows.len());
|
||||
}
|
||||
}
|
||||
Event::NewWindow(_, _) => unreachable!(),
|
||||
event::Event::UserEvent(event) => match event {
|
||||
Event::Application(message) => {
|
||||
messages.push(message);
|
||||
}
|
||||
}
|
||||
Event::WindowCreated(id, window) => {
|
||||
let mut surface = compositor.create_surface(&window);
|
||||
|
||||
let state = State::new(&application, id, &window);
|
||||
|
||||
let physical_size = state.physical_size();
|
||||
|
||||
compositor.configure_surface(
|
||||
&mut surface,
|
||||
physical_size.width,
|
||||
physical_size.height,
|
||||
);
|
||||
|
||||
let user_interface = build_user_interface(
|
||||
&application,
|
||||
user_interface::Cache::default(),
|
||||
&mut renderer,
|
||||
state.logical_size(),
|
||||
&mut debug,
|
||||
id,
|
||||
);
|
||||
|
||||
let _ = states.insert(id, state);
|
||||
let _ = surfaces.insert(id, surface);
|
||||
let _ = interfaces.insert(id, user_interface);
|
||||
let _ = window_ids.insert(window.id(), id);
|
||||
let _ = windows.insert(id, window);
|
||||
}
|
||||
Event::CloseWindow(id) => {
|
||||
if let Some(window) = windows.get(&id) {
|
||||
if window_ids.remove(&window.id()).is_none() {
|
||||
log::error!("Failed to remove window with id {:?} from window_ids.", window.id());
|
||||
}
|
||||
} else {
|
||||
log::error!(
|
||||
"Could not find window with id {:?} in windows.",
|
||||
id
|
||||
);
|
||||
}
|
||||
if states.remove(&id).is_none() {
|
||||
log::error!(
|
||||
"Failed to remove window {:?} from states.",
|
||||
id
|
||||
);
|
||||
}
|
||||
if interfaces.remove(&id).is_none() {
|
||||
log::error!(
|
||||
"Failed to remove window {:?} from interfaces.",
|
||||
id
|
||||
);
|
||||
}
|
||||
if windows.remove(&id).is_none() {
|
||||
log::error!(
|
||||
"Failed to remove window {:?} from windows.",
|
||||
id
|
||||
);
|
||||
}
|
||||
if surfaces.remove(&id).is_none() {
|
||||
log::error!(
|
||||
"Failed to remove window {:?} from surfaces.",
|
||||
id
|
||||
);
|
||||
}
|
||||
|
||||
if windows.is_empty() {
|
||||
log::info!(
|
||||
"All windows are closed. Terminating program."
|
||||
);
|
||||
break 'main;
|
||||
} else {
|
||||
log::info!("Remaining windows: {:?}", windows.len());
|
||||
}
|
||||
}
|
||||
Event::NewWindow { .. } => unreachable!(),
|
||||
},
|
||||
event::Event::RedrawRequested(id) => {
|
||||
let state = window_ids
|
||||
.get(&id)
|
||||
|
|
@ -716,11 +737,10 @@ async fn run_instance<A, E, C>(
|
|||
));
|
||||
}
|
||||
} else {
|
||||
// TODO(derezzedex): log error
|
||||
log::error!("No window state found for id: {:?}", window_id);
|
||||
}
|
||||
} else {
|
||||
// TODO(derezzedex): log error
|
||||
// println!("{:?}: {:?}", window_id, window_event);
|
||||
log::error!("No window found with id: {:?}", window_id);
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
|
|
@ -864,7 +884,11 @@ pub fn run_command<A, E>(
|
|||
command::Action::Window(id, action) => match action {
|
||||
window::Action::Spawn { settings } => {
|
||||
proxy
|
||||
.send_event(Event::NewWindow(id, settings.into()))
|
||||
.send_event(Event::NewWindow {
|
||||
id,
|
||||
settings: settings.into(),
|
||||
title: application.title(id),
|
||||
})
|
||||
.expect("Send message to event loop");
|
||||
}
|
||||
window::Action::Close => {
|
||||
|
|
@ -926,6 +950,16 @@ pub fn run_command<A, E>(
|
|||
let window = windows.get(&id).expect("No window found!");
|
||||
window.set_decorations(!window.is_decorated());
|
||||
}
|
||||
window::Action::RequestUserAttention(attention_type) => {
|
||||
let window = windows.get(&id).expect("No window found!");
|
||||
window.request_user_attention(
|
||||
attention_type.map(conversion::user_attention),
|
||||
);
|
||||
}
|
||||
Action::GainFocus => {
|
||||
let window = windows.get(&id).expect("No window found!");
|
||||
window.focus_window();
|
||||
}
|
||||
},
|
||||
command::Action::System(action) => match action {
|
||||
system::Action::QueryInformation(_tag) => {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue