Implement explicit text caching in the widget state tree
This commit is contained in:
parent
c9bd48704d
commit
ed3454301e
79 changed files with 1910 additions and 1705 deletions
|
|
@ -19,6 +19,7 @@
|
|||
use crate::Element;
|
||||
|
||||
use crate::layout::{Limits, Node};
|
||||
use crate::widget;
|
||||
use crate::{Alignment, Padding, Point, Size};
|
||||
|
||||
/// The main axis of a flex layout.
|
||||
|
|
@ -66,6 +67,7 @@ pub fn resolve<Message, Renderer>(
|
|||
spacing: f32,
|
||||
align_items: Alignment,
|
||||
items: &[Element<'_, Message, Renderer>],
|
||||
trees: &[widget::Tree],
|
||||
) -> Node
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
|
|
@ -81,7 +83,7 @@ where
|
|||
let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
|
||||
nodes.resize(items.len(), Node::default());
|
||||
|
||||
for (i, child) in items.iter().enumerate() {
|
||||
for (i, (child, tree)) in items.iter().zip(trees).enumerate() {
|
||||
let fill_factor = match axis {
|
||||
Axis::Horizontal => child.as_widget().width(),
|
||||
Axis::Vertical => child.as_widget().height(),
|
||||
|
|
@ -94,7 +96,8 @@ where
|
|||
let child_limits =
|
||||
Limits::new(Size::ZERO, Size::new(max_width, max_height));
|
||||
|
||||
let layout = child.as_widget().layout(renderer, &child_limits);
|
||||
let layout =
|
||||
child.as_widget().layout(tree, renderer, &child_limits);
|
||||
let size = layout.size();
|
||||
|
||||
available -= axis.main(size);
|
||||
|
|
@ -108,7 +111,7 @@ where
|
|||
|
||||
let remaining = available.max(0.0);
|
||||
|
||||
for (i, child) in items.iter().enumerate() {
|
||||
for (i, (child, tree)) in items.iter().zip(trees).enumerate() {
|
||||
let fill_factor = match axis {
|
||||
Axis::Horizontal => child.as_widget().width(),
|
||||
Axis::Vertical => child.as_widget().height(),
|
||||
|
|
@ -133,7 +136,8 @@ where
|
|||
Size::new(max_width, max_height),
|
||||
);
|
||||
|
||||
let layout = child.as_widget().layout(renderer, &child_limits);
|
||||
let layout =
|
||||
child.as_widget().layout(tree, renderer, &child_limits);
|
||||
cross = cross.max(axis.cross(layout.size()));
|
||||
|
||||
nodes[i] = layout;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue