Introduce fill rule setting in canvas

This commit is contained in:
Héctor Ramón Jiménez 2020-06-02 02:21:07 +02:00
parent b96d87ff69
commit ede4440e99
3 changed files with 57 additions and 24 deletions

View file

@ -2,19 +2,59 @@ use iced_native::Color;
/// The style used to fill geometry.
#[derive(Debug, Clone, Copy)]
pub enum Fill {
/// Fill with a color.
Color(Color),
pub struct Fill {
/// The color used to fill geometry.
///
/// By default, it is set to `BLACK`.
pub color: Color,
/// The fill rule defines how to determine what is inside and what is
/// outside of a shape.
///
/// See the [SVG specification][1] for more details.
///
/// By default, it is set to `NonZero`.
///
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
pub rule: FillRule,
}
impl Default for Fill {
fn default() -> Fill {
Fill::Color(Color::BLACK)
Fill {
color: Color::BLACK,
rule: FillRule::NonZero,
}
}
}
impl From<Color> for Fill {
fn from(color: Color) -> Fill {
Fill::Color(color)
Fill {
color,
..Fill::default()
}
}
}
/// The fill rule defines how to determine what is inside and what is outside of
/// a shape.
///
/// See the [SVG specification][1].
///
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[allow(missing_docs)]
pub enum FillRule {
NonZero,
EvenOdd,
}
impl From<FillRule> for lyon::tessellation::FillRule {
fn from(rule: FillRule) -> lyon::tessellation::FillRule {
match rule {
FillRule::NonZero => lyon::tessellation::FillRule::NonZero,
FillRule::EvenOdd => lyon::tessellation::FillRule::EvenOdd,
}
}
}