Move Target to its own module
This commit is contained in:
parent
58e04af824
commit
ef056d8489
13 changed files with 96 additions and 78 deletions
|
|
@ -4,26 +4,19 @@ use iced_native::{
|
|||
MouseCursor, Point, Rectangle, Widget,
|
||||
};
|
||||
|
||||
use raw_window_handle::HasRawWindowHandle;
|
||||
use wgpu::{
|
||||
Adapter, BackendBit, CommandEncoderDescriptor, Device, DeviceDescriptor,
|
||||
Extensions, Limits, PowerPreference, Queue, RequestAdapterOptions, Surface,
|
||||
SwapChain, SwapChainDescriptor, TextureFormat, TextureUsage,
|
||||
Extensions, Limits, PowerPreference, Queue, RequestAdapterOptions,
|
||||
TextureFormat,
|
||||
};
|
||||
use wgpu_glyph::{GlyphBrush, GlyphBrushBuilder, Section};
|
||||
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
mod button;
|
||||
mod checkbox;
|
||||
mod column;
|
||||
mod image;
|
||||
mod radio;
|
||||
mod row;
|
||||
mod scrollable;
|
||||
mod slider;
|
||||
mod text;
|
||||
mod text_input;
|
||||
mod target;
|
||||
mod widget;
|
||||
|
||||
pub use target::Target;
|
||||
|
||||
pub struct Renderer {
|
||||
device: Device,
|
||||
|
|
@ -34,62 +27,6 @@ pub struct Renderer {
|
|||
glyph_brush: Rc<RefCell<GlyphBrush<'static, ()>>>,
|
||||
}
|
||||
|
||||
pub struct Target {
|
||||
surface: Surface,
|
||||
width: u16,
|
||||
height: u16,
|
||||
transformation: Transformation,
|
||||
swap_chain: SwapChain,
|
||||
}
|
||||
|
||||
impl iced_native::renderer::Target for Target {
|
||||
type Renderer = Renderer;
|
||||
|
||||
fn new<W: HasRawWindowHandle>(
|
||||
window: &W,
|
||||
width: u16,
|
||||
height: u16,
|
||||
renderer: &Renderer,
|
||||
) -> Target {
|
||||
let surface = Surface::create(window);
|
||||
|
||||
let swap_chain = renderer.device.create_swap_chain(
|
||||
&surface,
|
||||
&SwapChainDescriptor {
|
||||
usage: TextureUsage::OUTPUT_ATTACHMENT,
|
||||
format: TextureFormat::Bgra8UnormSrgb,
|
||||
width: u32::from(width),
|
||||
height: u32::from(height),
|
||||
present_mode: wgpu::PresentMode::Vsync,
|
||||
},
|
||||
);
|
||||
|
||||
Target {
|
||||
surface,
|
||||
width,
|
||||
height,
|
||||
transformation: Transformation::orthographic(width, height),
|
||||
swap_chain,
|
||||
}
|
||||
}
|
||||
|
||||
fn resize(&mut self, width: u16, height: u16, renderer: &Renderer) {
|
||||
self.width = width;
|
||||
self.height = height;
|
||||
self.transformation = Transformation::orthographic(width, height);
|
||||
self.swap_chain = renderer.device.create_swap_chain(
|
||||
&self.surface,
|
||||
&SwapChainDescriptor {
|
||||
usage: TextureUsage::OUTPUT_ATTACHMENT,
|
||||
format: TextureFormat::Bgra8UnormSrgb,
|
||||
width: u32::from(width),
|
||||
height: u32::from(height),
|
||||
present_mode: wgpu::PresentMode::Vsync,
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Layer<'a> {
|
||||
bounds: Rectangle<u32>,
|
||||
y_offset: u32,
|
||||
|
|
@ -153,7 +90,9 @@ impl Renderer {
|
|||
) -> MouseCursor {
|
||||
log::debug!("Drawing");
|
||||
|
||||
let frame = target.swap_chain.get_next_texture();
|
||||
let (width, height) = target.dimensions();
|
||||
let transformation = target.transformation();
|
||||
let frame = target.next_frame();
|
||||
|
||||
let mut encoder = self
|
||||
.device
|
||||
|
|
@ -181,8 +120,8 @@ impl Renderer {
|
|||
Rectangle {
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: u32::from(target.width),
|
||||
height: u32::from(target.height),
|
||||
width: u32::from(width),
|
||||
height: u32::from(height),
|
||||
},
|
||||
0,
|
||||
));
|
||||
|
|
@ -190,12 +129,7 @@ impl Renderer {
|
|||
self.draw_primitive(primitive, &mut layers);
|
||||
|
||||
for layer in layers {
|
||||
self.flush(
|
||||
target.transformation,
|
||||
&layer,
|
||||
&mut encoder,
|
||||
&frame.view,
|
||||
);
|
||||
self.flush(transformation, &layer, &mut encoder, &frame.view);
|
||||
}
|
||||
|
||||
self.queue.submit(&[encoder.finish()]);
|
||||
|
|
|
|||
74
wgpu/src/renderer/target.rs
Normal file
74
wgpu/src/renderer/target.rs
Normal file
|
|
@ -0,0 +1,74 @@
|
|||
use crate::{Renderer, Transformation};
|
||||
|
||||
use raw_window_handle::HasRawWindowHandle;
|
||||
|
||||
pub struct Target {
|
||||
surface: wgpu::Surface,
|
||||
width: u16,
|
||||
height: u16,
|
||||
transformation: Transformation,
|
||||
swap_chain: wgpu::SwapChain,
|
||||
}
|
||||
|
||||
impl Target {
|
||||
pub fn dimensions(&self) -> (u16, u16) {
|
||||
(self.width, self.height)
|
||||
}
|
||||
|
||||
pub fn transformation(&self) -> Transformation {
|
||||
self.transformation
|
||||
}
|
||||
|
||||
pub fn next_frame(&mut self) -> wgpu::SwapChainOutput {
|
||||
self.swap_chain.get_next_texture()
|
||||
}
|
||||
}
|
||||
|
||||
impl iced_native::renderer::Target for Target {
|
||||
type Renderer = Renderer;
|
||||
|
||||
fn new<W: HasRawWindowHandle>(
|
||||
window: &W,
|
||||
width: u16,
|
||||
height: u16,
|
||||
renderer: &Renderer,
|
||||
) -> Target {
|
||||
let surface = wgpu::Surface::create(window);
|
||||
let swap_chain =
|
||||
new_swap_chain(&surface, width, height, &renderer.device);
|
||||
|
||||
Target {
|
||||
surface,
|
||||
width,
|
||||
height,
|
||||
transformation: Transformation::orthographic(width, height),
|
||||
swap_chain,
|
||||
}
|
||||
}
|
||||
|
||||
fn resize(&mut self, width: u16, height: u16, renderer: &Renderer) {
|
||||
self.width = width;
|
||||
self.height = height;
|
||||
self.transformation = Transformation::orthographic(width, height);
|
||||
self.swap_chain =
|
||||
new_swap_chain(&self.surface, width, height, &renderer.device);
|
||||
}
|
||||
}
|
||||
|
||||
fn new_swap_chain(
|
||||
surface: &wgpu::Surface,
|
||||
width: u16,
|
||||
height: u16,
|
||||
device: &wgpu::Device,
|
||||
) -> wgpu::SwapChain {
|
||||
device.create_swap_chain(
|
||||
&surface,
|
||||
&wgpu::SwapChainDescriptor {
|
||||
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||
width: u32::from(width),
|
||||
height: u32::from(height),
|
||||
present_mode: wgpu::PresentMode::Vsync,
|
||||
},
|
||||
)
|
||||
}
|
||||
10
wgpu/src/renderer/widget.rs
Normal file
10
wgpu/src/renderer/widget.rs
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
mod button;
|
||||
mod checkbox;
|
||||
mod column;
|
||||
mod image;
|
||||
mod radio;
|
||||
mod row;
|
||||
mod scrollable;
|
||||
mod slider;
|
||||
mod text;
|
||||
mod text_input;
|
||||
Loading…
Add table
Add a link
Reference in a new issue