Fix race condition when growing an image::Atlas
This commit is contained in:
parent
cf434236e7
commit
f02f0c01ea
4 changed files with 30 additions and 19 deletions
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@ -369,7 +369,6 @@ impl Pipeline {
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layer::Image::Raster { handle, bounds } => {
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layer::Image::Raster { handle, bounds } => {
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if let Some(atlas_entry) = raster_cache.upload(
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if let Some(atlas_entry) = raster_cache.upload(
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device,
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device,
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queue,
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encoder,
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encoder,
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handle,
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handle,
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&mut self.texture_atlas,
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&mut self.texture_atlas,
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@ -395,7 +394,6 @@ impl Pipeline {
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if let Some(atlas_entry) = vector_cache.upload(
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if let Some(atlas_entry) = vector_cache.upload(
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device,
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device,
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queue,
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encoder,
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encoder,
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handle,
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handle,
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*color,
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*color,
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@ -65,7 +65,6 @@ impl Atlas {
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pub fn upload(
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pub fn upload(
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&mut self,
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&mut self,
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device: &wgpu::Device,
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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encoder: &mut wgpu::CommandEncoder,
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encoder: &mut wgpu::CommandEncoder,
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width: u32,
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width: u32,
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height: u32,
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height: u32,
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@ -75,6 +74,9 @@ impl Atlas {
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let current_size = self.layers.len();
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let current_size = self.layers.len();
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let entry = self.allocate(width, height)?;
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let entry = self.allocate(width, height)?;
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dbg!(&entry);
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dbg!(&self.layers);
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// We grow the internal texture after allocating if necessary
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// We grow the internal texture after allocating if necessary
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let new_layers = self.layers.len() - current_size;
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let new_layers = self.layers.len() - current_size;
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self.grow(new_layers, device, encoder);
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self.grow(new_layers, device, encoder);
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@ -112,7 +114,8 @@ impl Atlas {
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padding,
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padding,
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0,
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0,
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allocation,
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allocation,
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queue,
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device,
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encoder,
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);
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);
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}
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}
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Entry::Fragmented { fragments, .. } => {
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Entry::Fragmented { fragments, .. } => {
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@ -127,7 +130,8 @@ impl Atlas {
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padding,
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padding,
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offset,
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offset,
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&fragment.allocation,
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&fragment.allocation,
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queue,
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device,
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encoder,
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);
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);
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}
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}
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}
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}
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@ -280,8 +284,11 @@ impl Atlas {
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padding: u32,
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padding: u32,
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offset: usize,
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offset: usize,
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allocation: &Allocation,
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allocation: &Allocation,
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queue: &wgpu::Queue,
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device: &wgpu::Device,
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encoder: &mut wgpu::CommandEncoder,
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) {
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) {
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use wgpu::util::DeviceExt;
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let (x, y) = allocation.position();
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let (x, y) = allocation.position();
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let Size { width, height } = allocation.size();
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let Size { width, height } = allocation.size();
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let layer = allocation.layer();
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let layer = allocation.layer();
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@ -292,7 +299,22 @@ impl Atlas {
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depth_or_array_layers: 1,
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depth_or_array_layers: 1,
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};
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};
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queue.write_texture(
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let buffer =
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device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: Some("image upload buffer"),
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contents: data,
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usage: wgpu::BufferUsages::COPY_SRC,
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});
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encoder.copy_buffer_to_texture(
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wgpu::ImageCopyBuffer {
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buffer: &buffer,
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layout: wgpu::ImageDataLayout {
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offset: offset as u64,
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bytes_per_row: Some(4 * image_width + padding),
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rows_per_image: Some(image_height),
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},
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},
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wgpu::ImageCopyTexture {
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wgpu::ImageCopyTexture {
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texture: &self.texture,
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texture: &self.texture,
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mip_level: 0,
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mip_level: 0,
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@ -303,12 +325,6 @@ impl Atlas {
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},
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},
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aspect: wgpu::TextureAspect::default(),
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aspect: wgpu::TextureAspect::default(),
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},
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},
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data,
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wgpu::ImageDataLayout {
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offset: offset as u64,
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bytes_per_row: Some(4 * image_width + padding),
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rows_per_image: Some(image_height),
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},
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extent,
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extent,
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);
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);
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}
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}
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@ -63,7 +63,6 @@ impl Cache {
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pub fn upload(
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pub fn upload(
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&mut self,
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&mut self,
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device: &wgpu::Device,
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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encoder: &mut wgpu::CommandEncoder,
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encoder: &mut wgpu::CommandEncoder,
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handle: &image::Handle,
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handle: &image::Handle,
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atlas: &mut Atlas,
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atlas: &mut Atlas,
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@ -73,8 +72,7 @@ impl Cache {
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if let Memory::Host(image) = memory {
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if let Memory::Host(image) = memory {
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let (width, height) = image.dimensions();
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let (width, height) = image.dimensions();
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let entry =
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let entry = atlas.upload(device, encoder, width, height, image)?;
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atlas.upload(device, queue, encoder, width, height, image)?;
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*memory = Memory::Device(entry);
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*memory = Memory::Device(entry);
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}
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}
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@ -74,7 +74,6 @@ impl Cache {
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pub fn upload(
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pub fn upload(
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&mut self,
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&mut self,
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device: &wgpu::Device,
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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encoder: &mut wgpu::CommandEncoder,
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encoder: &mut wgpu::CommandEncoder,
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handle: &svg::Handle,
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handle: &svg::Handle,
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color: Option<Color>,
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color: Option<Color>,
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@ -138,8 +137,8 @@ impl Cache {
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});
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});
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}
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}
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let allocation = atlas
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let allocation =
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.upload(device, queue, encoder, width, height, &rgba)?;
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atlas.upload(device, encoder, width, height, &rgba)?;
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log::debug!("allocating {} {}x{}", id, width, height);
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log::debug!("allocating {} {}x{}", id, width, height);
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