Move text logic in iced_wgpu to a text module
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6 changed files with 131 additions and 82 deletions
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@ -1,4 +1,4 @@
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use crate::{font, quad, Image, Primitive, Quad, Transformation};
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use crate::{quad, text, Image, Primitive, Quad, Transformation};
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use iced_native::{
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renderer::Debugger, renderer::Windowed, Background, Color, Layout,
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MouseCursor, Point, Rectangle, Vector, Widget,
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@ -7,11 +7,8 @@ use iced_native::{
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use wgpu::{
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Adapter, BackendBit, CommandEncoderDescriptor, Device, DeviceDescriptor,
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Extensions, Limits, PowerPreference, Queue, RequestAdapterOptions,
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TextureFormat,
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};
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use std::cell::RefCell;
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mod target;
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mod widget;
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@ -22,8 +19,7 @@ pub struct Renderer {
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queue: Queue,
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quad_pipeline: quad::Pipeline,
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image_pipeline: crate::image::Pipeline,
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text_pipeline: wgpu_glyph::GlyphBrush<'static, ()>,
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text_measurements: RefCell<glyph_brush::GlyphBrush<'static, ()>>,
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text_pipeline: text::Pipeline,
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}
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pub struct Layer<'a> {
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@ -61,28 +57,7 @@ impl Renderer {
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limits: Limits { max_bind_groups: 2 },
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});
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// TODO: Font customization
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let font_source = font::Source::new();
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let default_font = font_source
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.load(&[font::Family::SansSerif, font::Family::Serif])
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.expect("Find sans-serif or serif font");
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let mono_font = font_source
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.load(&[font::Family::Monospace])
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.expect("Find monospace font");
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let text_pipeline =
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wgpu_glyph::GlyphBrushBuilder::using_fonts_bytes(vec![
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default_font.clone(),
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mono_font,
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])
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.initial_cache_size((2048, 2048))
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.build(&mut device, TextureFormat::Bgra8UnormSrgb);
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let text_measurements =
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glyph_brush::GlyphBrushBuilder::using_font_bytes(default_font)
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.build();
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let text_pipeline = text::Pipeline::new(&mut device);
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let quad_pipeline = quad::Pipeline::new(&mut device);
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let image_pipeline = crate::image::Pipeline::new(&mut device);
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@ -92,7 +67,6 @@ impl Renderer {
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quad_pipeline,
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image_pipeline,
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text_pipeline,
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text_measurements: RefCell::new(text_measurements),
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}
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}
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@ -298,7 +272,7 @@ impl Renderer {
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let first = layers.first().unwrap();
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let mut overlay = Layer::new(first.bounds, Vector::new(0, 0));
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let font_id = wgpu_glyph::FontId(self.text_pipeline.fonts().len() - 1);
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let font_id = self.text_pipeline.overlay_font();
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let scale = wgpu_glyph::Scale { x: 20.0, y: 20.0 };
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for (i, line) in lines.iter().enumerate() {
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@ -383,20 +357,18 @@ impl Renderer {
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self.text_pipeline.queue(text);
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}
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self.text_pipeline
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.draw_queued_with_transform_and_scissoring(
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&mut self.device,
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encoder,
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target,
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transformation.into(),
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wgpu_glyph::Region {
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x: bounds.x,
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y: bounds.y,
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width: bounds.width,
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height: bounds.height,
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},
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)
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.expect("Draw text");
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self.text_pipeline.draw_queued(
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&mut self.device,
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encoder,
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target,
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transformation,
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wgpu_glyph::Region {
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x: bounds.x,
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y: bounds.y,
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width: bounds.width,
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height: bounds.height,
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},
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);
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}
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}
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}
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@ -410,15 +382,7 @@ impl iced_native::Renderer for Renderer {
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) -> iced_native::layout::Node {
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let node = element.layout(self, &iced_native::layout::Limits::NONE);
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// Trim measurements cache
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// TODO: We should probably use a `GlyphCalculator` for this. However,
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// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
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// This makes stuff quite inconvenient. A manual method for trimming the
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// cache would make our lives easier.
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self.text_measurements
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.borrow_mut()
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.process_queued(|_, _| {}, |_| {})
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.expect("Trim text measurements");
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self.text_pipeline.clear_measurement_cache();
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node
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}
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