Rename canvas::TextNode to canvas::Text

This commit is contained in:
Héctor Ramón Jiménez 2020-03-07 22:27:02 +01:00
parent 1bb8555691
commit f35c9f25f0
3 changed files with 11 additions and 9 deletions

View file

@ -1,7 +1,7 @@
use iced_native::{Point, Size, Vector};
use crate::{
canvas::{Fill, Path, Stroke, TextNode},
canvas::{Fill, Path, Stroke, Text},
triangle, Primitive,
};
@ -16,7 +16,7 @@ pub struct Frame {
height: f32,
buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u32>,
transforms: Transforms,
texts: Vec<TextNode>,
texts: Vec<Text>,
}
#[derive(Debug)]
@ -158,11 +158,11 @@ impl Frame {
let _ = result.expect("Stroke path");
}
/// Draws the text of the given [`TextNode`] on the [`Frame`]
/// Draws the text of the given [`Text`] on the [`Frame`]
///
/// [`TextNode`]: struct.TextNode.html
/// [`Text`]: struct.Text.html
/// [`Frame`]: struct.Frame.html
pub fn text(&mut self, text: TextNode) {
pub fn text(&mut self, text: Text) {
self.texts.push(text);
}