Use f32 for border_width and border_radius

This commit is contained in:
Héctor Ramón Jiménez 2020-11-23 00:31:50 +01:00
parent ea1a7248d2
commit f41eacc3dc
32 changed files with 134 additions and 134 deletions

View file

@ -5,8 +5,8 @@ use iced_core::{Background, Color};
#[derive(Debug, Clone, Copy)]
pub struct Scrollbar {
pub background: Option<Background>,
pub border_radius: u16,
pub border_width: u16,
pub border_radius: f32,
pub border_width: f32,
pub border_color: Color,
pub scroller: Scroller,
}
@ -15,8 +15,8 @@ pub struct Scrollbar {
#[derive(Debug, Clone, Copy)]
pub struct Scroller {
pub color: Color,
pub border_radius: u16,
pub border_width: u16,
pub border_radius: f32,
pub border_width: f32,
pub border_color: Color,
}
@ -40,13 +40,13 @@ impl StyleSheet for Default {
fn active(&self) -> Scrollbar {
Scrollbar {
background: None,
border_radius: 5,
border_width: 0,
border_radius: 5.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
scroller: Scroller {
color: [0.0, 0.0, 0.0, 0.7].into(),
border_radius: 5,
border_width: 0,
border_radius: 5.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
}