Use f32 for border_width and border_radius
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32 changed files with 134 additions and 134 deletions
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@ -5,8 +5,8 @@ use iced_core::{Background, Color};
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#[derive(Debug, Clone, Copy)]
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pub struct Scrollbar {
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pub background: Option<Background>,
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pub border_radius: u16,
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pub border_width: u16,
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pub border_radius: f32,
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pub border_width: f32,
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pub border_color: Color,
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pub scroller: Scroller,
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}
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@ -15,8 +15,8 @@ pub struct Scrollbar {
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#[derive(Debug, Clone, Copy)]
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pub struct Scroller {
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pub color: Color,
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pub border_radius: u16,
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pub border_width: u16,
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pub border_radius: f32,
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pub border_width: f32,
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pub border_color: Color,
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}
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@ -40,13 +40,13 @@ impl StyleSheet for Default {
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fn active(&self) -> Scrollbar {
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Scrollbar {
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background: None,
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border_radius: 5,
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border_width: 0,
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border_radius: 5.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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scroller: Scroller {
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color: [0.0, 0.0, 0.0, 0.7].into(),
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border_radius: 5,
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border_width: 0,
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border_radius: 5.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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},
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}
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