Draft Canvas types and clock example

This commit is contained in:
Héctor Ramón Jiménez 2020-02-12 03:47:36 +01:00
parent 8daf798e57
commit f436f20eb8
9 changed files with 494 additions and 2 deletions

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@ -16,6 +16,8 @@ categories = ["gui"]
image = ["iced_wgpu/image"]
# Enables the `Svg` widget
svg = ["iced_wgpu/svg"]
# Enables the `Canvas` widget
canvas = ["iced_wgpu/canvas"]
# Enables a debug view in native platforms (press F12)
debug = ["iced_winit/debug"]
# Enables `tokio` as the `executor::Default` on native platforms
@ -36,6 +38,7 @@ members = [
"wgpu",
"winit",
"examples/bezier_tool",
"examples/clock",
"examples/counter",
"examples/custom_widget",
"examples/events",

13
examples/clock/Cargo.toml Normal file
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@ -0,0 +1,13 @@
[package]
name = "clock"
version = "0.1.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
publish = false
[features]
canvas = []
[dependencies]
iced = { path = "../..", features = ["canvas", "async-std"] }
chrono = "0.4"

145
examples/clock/src/main.rs Normal file
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@ -0,0 +1,145 @@
use iced::{
canvas, executor, Application, Canvas, Color, Command, Element, Length,
Point, Settings,
};
use std::sync::Arc;
pub fn main() {
Clock::run(Settings::default())
}
struct Clock {
local_time: Arc<LocalTime>,
clock: canvas::layer::Cached<LocalTime>,
}
#[derive(Debug, Clone, Copy)]
enum Message {
Tick(chrono::DateTime<chrono::Local>),
}
impl Application for Clock {
type Executor = executor::Default;
type Message = Message;
fn new() -> (Self, Command<Message>) {
let now: LocalTime = chrono::Local::now().into();
(
Clock {
local_time: Arc::new(now),
clock: canvas::layer::Cached::new(),
},
Command::none(),
)
}
fn title(&self) -> String {
String::from("Clock - Iced")
}
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::Tick(local_time) => {}
}
Command::none()
}
fn view(&mut self) -> Element<Message> {
Canvas::new()
.width(Length::Fill)
.height(Length::Fill)
.push(self.clock.with(&self.local_time))
.into()
}
}
#[derive(Debug)]
struct LocalTime {
hour: u32,
minute: u32,
second: u32,
}
impl From<chrono::DateTime<chrono::Local>> for LocalTime {
fn from(date_time: chrono::DateTime<chrono::Local>) -> LocalTime {
use chrono::Timelike;
LocalTime {
hour: date_time.hour(),
minute: date_time.minute(),
second: date_time.second(),
}
}
}
impl canvas::layer::Drawable for LocalTime {
fn draw(&self, frame: &mut canvas::Frame) {
let center = frame.center();
let radius = frame.width().min(frame.height()) as f32 / 2.0;
let mut path = canvas::Path::new();
path.arc(canvas::path::Arc {
center,
radius,
start_angle: 0.0,
end_angle: 360.0 * 2.0 * std::f32::consts::PI,
});
frame.fill(
path,
canvas::Fill::Color(Color::from_rgb8(0x12, 0x93, 0xD8)),
);
fn draw_handle(
n: u32,
total: u32,
length: f32,
path: &mut canvas::Path,
) {
let turns = n as f32 / total as f32;
let t = 2.0 * std::f32::consts::PI * (turns - 0.25);
let x = length * t.cos();
let y = length * t.sin();
path.line_to(Point::new(x, y));
}
let mut path = canvas::Path::new();
path.move_to(center);
draw_handle(self.hour, 12, 0.6 * radius, &mut path);
path.move_to(center);
draw_handle(self.minute, 60, 0.9 * radius, &mut path);
frame.stroke(
path,
canvas::Stroke {
width: 4.0,
color: Color::WHITE,
line_cap: canvas::LineCap::Round,
..canvas::Stroke::default()
},
);
let mut path = canvas::Path::new();
path.move_to(center);
draw_handle(self.second, 60, 0.9 * radius, &mut path);
frame.stroke(
path,
canvas::Stroke {
width: 2.0,
color: Color::WHITE,
line_cap: canvas::LineCap::Round,
..canvas::Stroke::default()
},
);
}
}

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@ -204,5 +204,5 @@ use iced_web as common;
pub use common::{
futures, Align, Background, Color, Command, Font, HorizontalAlignment,
Length, Space, Subscription, Vector, VerticalAlignment,
Length, Point, Space, Subscription, Vector, VerticalAlignment,
};

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@ -1,5 +1,158 @@
//! Draw freely in 2D.
use crate::{Defaults, Primitive, Renderer};
use iced_native::{
layout, Color, Element, Hasher, Layout, Length, MouseCursor, Point, Size,
Widget,
};
use std::hash::Hash;
pub mod layer;
pub mod path;
mod data;
mod frame;
pub use data::Data;
pub use frame::Frame;
pub use layer::Layer;
pub use path::Path;
/// A 2D drawable region.
#[derive(Debug)]
pub struct Canvas;
pub struct Canvas<'a> {
width: Length,
height: Length,
layers: Vec<Box<dyn Layer + 'a>>,
}
impl<'a> Canvas<'a> {
const DEFAULT_SIZE: u16 = 100;
pub fn new() -> Self {
Canvas {
width: Length::Units(Self::DEFAULT_SIZE),
height: Length::Units(Self::DEFAULT_SIZE),
layers: Vec::new(),
}
}
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
pub fn push(mut self, layer: impl Layer + 'a) -> Self {
self.layers.push(Box::new(layer));
self
}
}
impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height
}
fn layout(
&self,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width).height(self.height);
let size = limits.resolve(Size::ZERO);
layout::Node::new(size)
}
fn draw(
&self,
_renderer: &mut Renderer,
_defaults: &Defaults,
_layout: Layout<'_>,
_cursor_position: Point,
) -> (Primitive, MouseCursor) {
(Primitive::None, MouseCursor::Idle)
}
fn hash_layout(&self, state: &mut Hasher) {
std::any::TypeId::of::<Canvas<'static>>().hash(state);
self.width.hash(state);
self.height.hash(state);
}
}
impl<'a, Message> From<Canvas<'a>> for Element<'a, Message, Renderer>
where
Message: 'static,
{
fn from(canvas: Canvas<'a>) -> Element<'a, Message, Renderer> {
Element::new(canvas)
}
}
#[derive(Debug, Clone, Copy)]
pub struct Stroke {
pub color: Color,
pub width: f32,
pub line_cap: LineCap,
pub line_join: LineJoin,
}
impl Default for Stroke {
fn default() -> Stroke {
Stroke {
color: Color::BLACK,
width: 1.0,
line_cap: LineCap::default(),
line_join: LineJoin::default(),
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum LineCap {
Butt,
Square,
Round,
}
impl Default for LineCap {
fn default() -> LineCap {
LineCap::Butt
}
}
#[derive(Debug, Clone, Copy)]
pub enum LineJoin {
Miter,
Round,
Bevel,
}
impl Default for LineJoin {
fn default() -> LineJoin {
LineJoin::Miter
}
}
#[derive(Debug, Clone, Copy)]
pub enum Fill {
Color(Color),
}
impl Default for Fill {
fn default() -> Fill {
Fill::Color(Color::BLACK)
}
}

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@ -0,0 +1,20 @@
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
pub struct Data<T> {
raw: T,
version: usize,
}
impl<T> Data<T> {
pub fn new(data: T) -> Self {
Data {
raw: data,
version: 0,
}
}
pub fn update(&mut self, f: impl FnOnce(&mut T)) {
f(&mut self.raw);
self.version += 1;
}
}

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@ -0,0 +1,39 @@
use iced_native::Point;
use crate::{
canvas::{Fill, Path, Stroke},
triangle,
};
#[derive(Debug)]
pub struct Frame {
width: u32,
height: u32,
buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u16>,
}
impl Frame {
pub(crate) fn new(width: u32, height: u32) -> Frame {
Frame {
width,
height,
buffers: lyon::tessellation::VertexBuffers::new(),
}
}
pub fn width(&self) -> u32 {
self.width
}
pub fn height(&self) -> u32 {
self.height
}
pub fn center(&self) -> Point {
Point::new(self.width as f32 / 2.0, self.height as f32 / 2.0)
}
pub fn fill(&mut self, path: Path, fill: Fill) {}
pub fn stroke(&mut self, path: Path, stroke: Stroke) {}
}

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@ -0,0 +1,41 @@
use crate::canvas::Frame;
pub trait Layer: std::fmt::Debug {}
use std::marker::PhantomData;
use std::sync::{Arc, Weak};
#[derive(Debug)]
pub struct Cached<T: Drawable> {
input: PhantomData<T>,
}
impl<T> Cached<T>
where
T: Drawable + std::fmt::Debug,
{
pub fn new() -> Self {
Cached { input: PhantomData }
}
pub fn clear(&mut self) {}
pub fn with<'a>(&'a self, input: &'a T) -> impl Layer + 'a {
Bind {
cache: self,
input: input,
}
}
}
#[derive(Debug)]
struct Bind<'a, T: Drawable> {
cache: &'a Cached<T>,
input: &'a T,
}
impl<'a, T> Layer for Bind<'a, T> where T: Drawable + std::fmt::Debug {}
pub trait Drawable {
fn draw(&self, frame: &mut Frame);
}

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@ -0,0 +1,78 @@
use iced_native::{Point, Vector};
#[allow(missing_debug_implementations)]
pub struct Path {
raw: lyon::path::Builder,
}
impl Path {
pub fn new() -> Path {
Path {
raw: lyon::path::Path::builder(),
}
}
#[inline]
pub fn move_to(&mut self, point: Point) {
let _ = self.raw.move_to(lyon::math::Point::new(point.x, point.y));
}
#[inline]
pub fn line_to(&mut self, point: Point) {
let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y));
}
#[inline]
pub fn arc(&mut self, arc: Arc) {
self.ellipse(arc.into())
}
#[inline]
pub fn ellipse(&mut self, ellipse: Ellipse) {
let arc = lyon::geom::Arc {
center: lyon::math::Point::new(ellipse.center.x, ellipse.center.y),
radii: lyon::math::Vector::new(ellipse.radii.x, ellipse.radii.y),
x_rotation: lyon::math::Angle::radians(ellipse.rotation),
start_angle: lyon::math::Angle::radians(ellipse.start_angle),
sweep_angle: lyon::math::Angle::radians(ellipse.end_angle),
};
arc.for_each_quadratic_bezier(&mut |curve| {
let _ = self.raw.quadratic_bezier_to(curve.ctrl, curve.to);
});
}
#[inline]
pub fn close(&mut self) {
self.raw.close()
}
}
#[derive(Debug, Clone, Copy)]
pub struct Arc {
pub center: Point,
pub radius: f32,
pub start_angle: f32,
pub end_angle: f32,
}
#[derive(Debug, Clone, Copy)]
pub struct Ellipse {
pub center: Point,
pub radii: Vector,
pub rotation: f32,
pub start_angle: f32,
pub end_angle: f32,
}
impl From<Arc> for Ellipse {
fn from(arc: Arc) -> Ellipse {
Ellipse {
center: arc.center,
radii: Vector::new(arc.radius, arc.radius),
rotation: 0.0,
start_angle: arc.start_angle,
end_angle: arc.end_angle,
}
}
}