Draft Canvas types and clock example
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9 changed files with 494 additions and 2 deletions
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@ -1,5 +1,158 @@
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//! Draw freely in 2D.
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use crate::{Defaults, Primitive, Renderer};
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use iced_native::{
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layout, Color, Element, Hasher, Layout, Length, MouseCursor, Point, Size,
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Widget,
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};
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use std::hash::Hash;
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pub mod layer;
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pub mod path;
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mod data;
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mod frame;
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pub use data::Data;
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pub use frame::Frame;
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pub use layer::Layer;
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pub use path::Path;
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/// A 2D drawable region.
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#[derive(Debug)]
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pub struct Canvas;
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pub struct Canvas<'a> {
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width: Length,
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height: Length,
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layers: Vec<Box<dyn Layer + 'a>>,
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}
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impl<'a> Canvas<'a> {
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const DEFAULT_SIZE: u16 = 100;
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pub fn new() -> Self {
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Canvas {
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width: Length::Units(Self::DEFAULT_SIZE),
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height: Length::Units(Self::DEFAULT_SIZE),
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layers: Vec::new(),
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}
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}
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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}
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pub fn push(mut self, layer: impl Layer + 'a) -> Self {
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self.layers.push(Box::new(layer));
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self
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}
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}
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impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
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fn width(&self) -> Length {
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self.width
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}
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fn height(&self) -> Length {
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self.height
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}
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fn layout(
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&self,
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_renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits.width(self.width).height(self.height);
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let size = limits.resolve(Size::ZERO);
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layout::Node::new(size)
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}
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fn draw(
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&self,
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_renderer: &mut Renderer,
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_defaults: &Defaults,
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_layout: Layout<'_>,
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_cursor_position: Point,
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) -> (Primitive, MouseCursor) {
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(Primitive::None, MouseCursor::Idle)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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std::any::TypeId::of::<Canvas<'static>>().hash(state);
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self.width.hash(state);
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self.height.hash(state);
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}
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}
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impl<'a, Message> From<Canvas<'a>> for Element<'a, Message, Renderer>
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where
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Message: 'static,
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{
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fn from(canvas: Canvas<'a>) -> Element<'a, Message, Renderer> {
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Element::new(canvas)
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub struct Stroke {
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pub color: Color,
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pub width: f32,
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pub line_cap: LineCap,
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pub line_join: LineJoin,
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}
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impl Default for Stroke {
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fn default() -> Stroke {
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Stroke {
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color: Color::BLACK,
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width: 1.0,
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line_cap: LineCap::default(),
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line_join: LineJoin::default(),
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}
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub enum LineCap {
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Butt,
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Square,
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Round,
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}
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impl Default for LineCap {
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fn default() -> LineCap {
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LineCap::Butt
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub enum LineJoin {
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Miter,
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Round,
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Bevel,
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}
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impl Default for LineJoin {
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fn default() -> LineJoin {
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LineJoin::Miter
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub enum Fill {
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Color(Color),
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}
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impl Default for Fill {
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fn default() -> Fill {
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Fill::Color(Color::BLACK)
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}
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}
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