Simplify theming for Button widget

This commit is contained in:
Héctor Ramón Jiménez 2024-03-04 20:42:37 +01:00
parent db92e1c942
commit f4a4845ddb
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
16 changed files with 306 additions and 412 deletions

View file

@ -11,6 +11,19 @@ pub enum Background {
// TODO: Add image variant
}
impl Background {
/// Increases the translucency of the [`Background`]
/// by the given factor.
pub fn transparentize(self, factor: f32) -> Self {
match self {
Self::Color(color) => Self::Color(color.transparentize(factor)),
Self::Gradient(gradient) => {
Self::Gradient(gradient.transparentize(factor))
}
}
}
}
impl From<Color> for Background {
fn from(color: Color) -> Self {
Background::Color(color)

View file

@ -151,6 +151,14 @@ impl Color {
pub fn inverse(self) -> Color {
Color::new(1.0f32 - self.r, 1.0f32 - self.g, 1.0f32 - self.b, self.a)
}
/// Transparentizes the [`Color`] by the given factor.
pub fn transparentize(self, factor: f32) -> Color {
Self {
a: self.a * factor,
..self
}
}
}
impl From<[f32; 3]> for Color {

View file

@ -13,11 +13,11 @@ pub enum Gradient {
impl Gradient {
/// Adjust the opacity of the gradient by a multiplier applied to each color stop.
pub fn mul_alpha(mut self, alpha_multiplier: f32) -> Self {
pub fn transparentize(mut self, factor: f32) -> Self {
match &mut self {
Gradient::Linear(linear) => {
for stop in linear.stops.iter_mut().flatten() {
stop.color.a *= alpha_multiplier;
stop.color.a *= factor;
}
}
}

View file

@ -290,7 +290,7 @@ fn action<'a, Message: Clone + 'a>(
.style(theme::Container::Box)
.into()
} else {
action.style(theme::Button::Secondary).into()
action.style(button::secondary).into()
}
}

View file

@ -6,7 +6,6 @@ use grid::Grid;
use preset::Preset;
use iced::executor;
use iced::theme::{self, Theme};
use iced::time;
use iced::widget::{
button, checkbox, column, container, pick_list, row, slider, text,
@ -14,6 +13,7 @@ use iced::widget::{
use iced::window;
use iced::{
Alignment, Application, Command, Element, Length, Settings, Subscription,
Theme,
};
use std::time::Duration;
@ -171,7 +171,7 @@ fn view_controls<'a>(
.on_press(Message::TogglePlayback),
button("Next")
.on_press(Message::Next)
.style(theme::Button::Secondary),
.style(button::secondary),
]
.spacing(10);
@ -195,7 +195,7 @@ fn view_controls<'a>(
.text_size(16),
button("Clear")
.on_press(Message::Clear)
.style(theme::Button::Destructive),
.style(button::destructive),
]
.padding(10)
.spacing(20)

View file

@ -1,4 +1,3 @@
use iced::theme;
use iced::widget::{
button, column, horizontal_space, lazy, pick_list, row, scrollable, text,
text_input,
@ -181,7 +180,7 @@ impl Sandbox for App {
column(items.into_iter().map(|item| {
let button = button("Delete")
.on_press(Message::DeleteItem(item.clone()))
.style(theme::Button::Destructive);
.style(button::destructive);
row![
text(&item.name).color(item.color),

View file

@ -1,13 +1,13 @@
use iced::alignment::{self, Alignment};
use iced::executor;
use iced::keyboard;
use iced::theme::{self, Theme};
use iced::widget::pane_grid::{self, PaneGrid};
use iced::widget::{
button, column, container, responsive, row, scrollable, text,
};
use iced::{
Application, Color, Command, Element, Length, Settings, Size, Subscription,
Theme,
};
pub fn main() -> iced::Result {
@ -287,10 +287,7 @@ fn view_content<'a>(
)
]
.push_maybe(if total_panes > 1 && !is_pinned {
Some(
button("Close", Message::Close(pane))
.style(theme::Button::Destructive),
)
Some(button("Close", Message::Close(pane)).style(button::destructive))
} else {
None
})
@ -327,7 +324,7 @@ fn view_controls<'a>(
Some(
button(text(content).size(14))
.style(theme::Button::Secondary)
.style(button::secondary)
.padding(3)
.on_press(message),
)
@ -336,7 +333,7 @@ fn view_controls<'a>(
});
let close = button(text("Close").size(14))
.style(theme::Button::Destructive)
.style(button::destructive)
.padding(3)
.on_press_maybe(if total_panes > 1 && !is_pinned {
Some(Message::Close(pane))

View file

@ -216,9 +216,9 @@ impl Application for Example {
)
} else {
button(centered_text("Saving..."))
.style(theme::Button::Secondary)
.style(button::secondary)
}
.style(theme::Button::Secondary)
.style(button::secondary)
.padding([10, 20, 10, 20])
.width(Length::Fill)
]
@ -227,7 +227,7 @@ impl Application for Example {
crop_controls,
button(centered_text("Crop"))
.on_press(Message::Crop)
.style(theme::Button::Destructive)
.style(button::destructive)
.padding([10, 20, 10, 20])
.width(Length::Fill),
]

View file

@ -1,11 +1,11 @@
use iced::alignment;
use iced::executor;
use iced::keyboard;
use iced::theme::{self, Theme};
use iced::time;
use iced::widget::{button, column, container, row, text};
use iced::{
Alignment, Application, Command, Element, Length, Settings, Subscription,
Theme,
};
use std::time::{Duration, Instant};
@ -136,7 +136,7 @@ impl Application for Stopwatch {
};
let reset_button = button("Reset")
.style(theme::Button::Destructive)
.style(button::destructive)
.on_press(Message::Reset);
let controls = row![toggle_button, reset_button].spacing(20);

View file

@ -1,14 +1,14 @@
use iced::alignment::{self, Alignment};
use iced::font::{self, Font};
use iced::keyboard;
use iced::theme::{self, Theme};
use iced::widget::{
self, button, checkbox, column, container, keyed_column, row, scrollable,
text, text_input, Text,
};
use iced::window;
use iced::{Application, Element};
use iced::{Command, Length, Settings, Size, Subscription};
use iced::{
Application, Command, Element, Length, Settings, Size, Subscription, Theme,
};
use once_cell::sync::Lazy;
use serde::{Deserialize, Serialize};
@ -362,7 +362,7 @@ impl Task {
button(edit_icon())
.on_press(TaskMessage::Edit)
.padding(10)
.style(theme::Button::Text),
.style(button::text),
]
.spacing(20)
.align_items(Alignment::Center)
@ -385,7 +385,7 @@ impl Task {
)
.on_press(TaskMessage::Delete)
.padding(10)
.style(theme::Button::Destructive)
.style(button::destructive)
]
.spacing(20)
.align_items(Alignment::Center)
@ -402,9 +402,9 @@ fn view_controls(tasks: &[Task], current_filter: Filter) -> Element<Message> {
let label = text(label);
let button = button(label).style(if filter == current_filter {
theme::Button::Primary
button::primary
} else {
theme::Button::Text
button::text
});
button.on_press(Message::FilterChanged(filter)).padding(8)

View file

@ -1,7 +1,6 @@
use iced::alignment::{self, Alignment};
use iced::theme;
use iced::widget::{
checkbox, column, container, horizontal_space, image, radio, row,
button, checkbox, column, container, horizontal_space, image, radio, row,
scrollable, slider, text, text_input, toggler, vertical_space,
};
use iced::widget::{Button, Column, Container, Slider};
@ -56,18 +55,17 @@ impl Sandbox for Tour {
fn view(&self) -> Element<Message> {
let Tour { steps, .. } = self;
let controls = row![]
.push_maybe(steps.has_previous().then(|| {
button("Back")
.on_press(Message::BackPressed)
.style(theme::Button::Secondary)
}))
.push(horizontal_space())
.push_maybe(
steps
.can_continue()
.then(|| button("Next").on_press(Message::NextPressed)),
);
let controls =
row![]
.push_maybe(steps.has_previous().then(|| {
padded_button("Back")
.on_press(Message::BackPressed)
.style(button::secondary)
}))
.push(horizontal_space())
.push_maybe(steps.can_continue().then(|| {
padded_button("Next").on_press(Message::NextPressed)
}));
let content: Element<_> = column![
steps.view(self.debug).map(Message::StepMessage),
@ -676,8 +674,8 @@ fn ferris<'a>(
.center_x()
}
fn button<'a, Message: Clone>(label: &str) -> Button<'a, Message> {
iced::widget::button(text(label)).padding([12, 24])
fn padded_button<'a, Message: Clone>(label: &str) -> Button<'a, Message> {
button(text(label)).padding([12, 24])
}
fn color_slider<'a>(

View file

@ -1,79 +1 @@
//! Change the apperance of a button.
use iced_core::{Background, Border, Color, Shadow, Vector};
/// The appearance of a button.
#[derive(Debug, Clone, Copy)]
pub struct Appearance {
/// The amount of offset to apply to the shadow of the button.
pub shadow_offset: Vector,
/// The [`Background`] of the button.
pub background: Option<Background>,
/// The text [`Color`] of the button.
pub text_color: Color,
/// The [`Border`] of the buton.
pub border: Border,
/// The [`Shadow`] of the butoon.
pub shadow: Shadow,
}
impl std::default::Default for Appearance {
fn default() -> Self {
Self {
shadow_offset: Vector::default(),
background: None,
text_color: Color::BLACK,
border: Border::default(),
shadow: Shadow::default(),
}
}
}
/// A set of rules that dictate the style of a button.
pub trait StyleSheet {
/// The supported style of the [`StyleSheet`].
type Style: Default;
/// Produces the active [`Appearance`] of a button.
fn active(&self, style: &Self::Style) -> Appearance;
/// Produces the hovered [`Appearance`] of a button.
fn hovered(&self, style: &Self::Style) -> Appearance {
let active = self.active(style);
Appearance {
shadow_offset: active.shadow_offset + Vector::new(0.0, 1.0),
..active
}
}
/// Produces the pressed [`Appearance`] of a button.
fn pressed(&self, style: &Self::Style) -> Appearance {
Appearance {
shadow_offset: Vector::default(),
..self.active(style)
}
}
/// Produces the disabled [`Appearance`] of a button.
fn disabled(&self, style: &Self::Style) -> Appearance {
let active = self.active(style);
Appearance {
shadow_offset: Vector::default(),
background: active.background.map(|background| match background {
Background::Color(color) => Background::Color(Color {
a: color.a * 0.5,
..color
}),
Background::Gradient(gradient) => {
Background::Gradient(gradient.mul_alpha(0.5))
}
}),
text_color: Color {
a: active.text_color.a * 0.5,
..active.text_color
},
..active
}
}
}

View file

@ -30,15 +30,7 @@ pub trait StyleSheet {
let active = self.active(style, is_checked);
Appearance {
background: match active.background {
Background::Color(color) => Background::Color(Color {
a: color.a * 0.5,
..color
}),
Background::Gradient(gradient) => {
Background::Gradient(gradient.mul_alpha(0.5))
}
},
background: active.background.transparentize(0.5),
..active
}
}

View file

@ -4,7 +4,6 @@ pub mod palette;
pub use palette::Palette;
use crate::application;
use crate::button;
use crate::checkbox;
use crate::container;
use crate::core::widget::text;
@ -22,7 +21,7 @@ use crate::text_editor;
use crate::text_input;
use crate::toggler;
use crate::core::{Background, Border, Color, Shadow, Vector};
use crate::core::{Background, Border, Color, Shadow};
use std::fmt;
use std::rc::Rc;
@ -285,126 +284,6 @@ impl<T: Fn(&Theme) -> application::Appearance> application::StyleSheet for T {
}
}
/// The style of a button.
#[derive(Default)]
pub enum Button {
/// The primary style.
#[default]
Primary,
/// The secondary style.
Secondary,
/// The positive style.
Positive,
/// The destructive style.
Destructive,
/// The text style.
///
/// Useful for links!
Text,
/// A custom style.
Custom(Box<dyn button::StyleSheet<Style = Theme>>),
}
impl Button {
/// Creates a custom [`Button`] style variant.
pub fn custom(
style_sheet: impl button::StyleSheet<Style = Theme> + 'static,
) -> Self {
Self::Custom(Box::new(style_sheet))
}
}
impl button::StyleSheet for Theme {
type Style = Button;
fn active(&self, style: &Self::Style) -> button::Appearance {
let palette = self.extended_palette();
let appearance = button::Appearance {
border: Border::with_radius(2),
..button::Appearance::default()
};
let from_pair = |pair: palette::Pair| button::Appearance {
background: Some(pair.color.into()),
text_color: pair.text,
..appearance
};
match style {
Button::Primary => from_pair(palette.primary.strong),
Button::Secondary => from_pair(palette.secondary.base),
Button::Positive => from_pair(palette.success.base),
Button::Destructive => from_pair(palette.danger.base),
Button::Text => button::Appearance {
text_color: palette.background.base.text,
..appearance
},
Button::Custom(custom) => custom.active(self),
}
}
fn hovered(&self, style: &Self::Style) -> button::Appearance {
let palette = self.extended_palette();
if let Button::Custom(custom) = style {
return custom.hovered(self);
}
let active = self.active(style);
let background = match style {
Button::Primary => Some(palette.primary.base.color),
Button::Secondary => Some(palette.background.strong.color),
Button::Positive => Some(palette.success.strong.color),
Button::Destructive => Some(palette.danger.strong.color),
Button::Text | Button::Custom(_) => None,
};
button::Appearance {
background: background.map(Background::from),
..active
}
}
fn pressed(&self, style: &Self::Style) -> button::Appearance {
if let Button::Custom(custom) = style {
return custom.pressed(self);
}
button::Appearance {
shadow_offset: Vector::default(),
..self.active(style)
}
}
fn disabled(&self, style: &Self::Style) -> button::Appearance {
if let Button::Custom(custom) = style {
return custom.disabled(self);
}
let active = self.active(style);
button::Appearance {
shadow_offset: Vector::default(),
background: active.background.map(|background| match background {
Background::Color(color) => Background::Color(Color {
a: color.a * 0.5,
..color
}),
Background::Gradient(gradient) => {
Background::Gradient(gradient.mul_alpha(0.5))
}
}),
text_color: Color {
a: active.text_color.a * 0.5,
..active.text_color
},
..active
}
}
}
/// The style of a checkbox.
#[derive(Default)]
pub enum Checkbox {

View file

@ -10,11 +10,11 @@ use crate::core::touch;
use crate::core::widget::tree::{self, Tree};
use crate::core::widget::Operation;
use crate::core::{
Background, Clipboard, Color, Element, Layout, Length, Padding, Rectangle,
Shell, Size, Vector, Widget,
Background, Border, Clipboard, Color, Element, Layout, Length, Padding,
Rectangle, Shadow, Shell, Size, Vector, Widget,
};
pub use crate::style::button::{Appearance, StyleSheet};
use crate::style::theme::palette;
use crate::style::Theme;
/// A generic widget that produces a message when pressed.
///
@ -53,7 +53,7 @@ pub use crate::style::button::{Appearance, StyleSheet};
#[allow(missing_debug_implementations)]
pub struct Button<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer>
where
Theme: StyleSheet,
Theme: Style,
Renderer: crate::core::Renderer,
{
content: Element<'a, Message, Theme, Renderer>,
@ -62,12 +62,12 @@ where
height: Length,
padding: Padding,
clip: bool,
style: Theme::Style,
style: fn(&Theme, Status) -> Appearance,
}
impl<'a, Message, Theme, Renderer> Button<'a, Message, Theme, Renderer>
where
Theme: StyleSheet,
Theme: Style,
Renderer: crate::core::Renderer,
{
/// Creates a new [`Button`] with the given content.
@ -84,7 +84,7 @@ where
height: size.height.fluid(),
padding: Padding::new(5.0),
clip: false,
style: Theme::Style::default(),
style: Theme::DEFAULT,
}
}
@ -124,7 +124,7 @@ where
}
/// Sets the style variant of this [`Button`].
pub fn style(mut self, style: impl Into<Theme::Style>) -> Self {
pub fn style(mut self, style: fn(&Theme, Status) -> Appearance) -> Self {
self.style = style.into();
self
}
@ -137,11 +137,16 @@ where
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
struct State {
is_pressed: bool,
}
impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for Button<'a, Message, Theme, Renderer>
where
Message: 'a + Clone,
Theme: StyleSheet,
Theme: Style,
Renderer: 'a + crate::core::Renderer,
{
fn tag(&self) -> tree::Tag {
@ -149,7 +154,7 @@ where
}
fn state(&self) -> tree::State {
tree::State::new(State::new())
tree::State::new(State::default())
}
fn children(&self) -> Vec<Tree> {
@ -173,13 +178,19 @@ where
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout(limits, self.width, self.height, self.padding, |limits| {
self.content.as_widget().layout(
&mut tree.children[0],
renderer,
limits,
)
})
layout::padded(
limits,
self.width,
self.height,
self.padding,
|limits| {
self.content.as_widget().layout(
&mut tree.children[0],
renderer,
limits,
)
},
)
}
fn operate(
@ -223,9 +234,48 @@ where
return event::Status::Captured;
}
update(event, layout, cursor, shell, &self.on_press, || {
tree.state.downcast_mut::<State>()
})
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if self.on_press.is_some() {
let bounds = layout.bounds();
if cursor.is_over(bounds) {
let state = tree.state.downcast_mut::<State>();
state.is_pressed = true;
return event::Status::Captured;
}
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. }) => {
if let Some(on_press) = self.on_press.clone() {
let state = tree.state.downcast_mut::<State>();
if state.is_pressed {
state.is_pressed = false;
let bounds = layout.bounds();
if cursor.is_over(bounds) {
shell.publish(on_press);
}
return event::Status::Captured;
}
}
}
Event::Touch(touch::Event::FingerLost { .. }) => {
let state = tree.state.downcast_mut::<State>();
state.is_pressed = false;
}
_ => {}
}
event::Status::Ignored
}
fn draw(
@ -240,16 +290,39 @@ where
) {
let bounds = layout.bounds();
let content_layout = layout.children().next().unwrap();
let is_mouse_over = cursor.is_over(bounds);
let styling = draw(
renderer,
bounds,
cursor,
self.on_press.is_some(),
theme,
&self.style,
|| tree.state.downcast_ref::<State>(),
);
let status = if self.on_press.is_none() {
Status::Disabled
} else if is_mouse_over {
let state = tree.state.downcast_ref::<State>();
if state.is_pressed {
Status::Pressed
} else {
Status::Hovered
}
} else {
Status::Active
};
let styling = (self.style)(theme, status);
if styling.background.is_some()
|| styling.border.width > 0.0
|| styling.shadow.color.a > 0.0
{
renderer.fill_quad(
renderer::Quad {
bounds,
border: styling.border,
shadow: styling.shadow,
},
styling
.background
.unwrap_or(Background::Color(Color::TRANSPARENT)),
);
}
let viewport = if self.clip {
bounds.intersection(viewport).unwrap_or(*viewport)
@ -278,7 +351,13 @@ where
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
mouse_interaction(layout, cursor, self.on_press.is_some())
let is_mouse_over = cursor.is_over(layout.bounds());
if is_mouse_over && self.on_press.is_some() {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
}
}
fn overlay<'b>(
@ -301,7 +380,7 @@ impl<'a, Message, Theme, Renderer> From<Button<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: Clone + 'a,
Theme: StyleSheet + 'a,
Theme: Style + 'a,
Renderer: crate::core::Renderer + 'a,
{
fn from(button: Button<'a, Message, Theme, Renderer>) -> Self {
@ -309,143 +388,150 @@ where
}
}
/// The local state of a [`Button`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State {
is_pressed: bool,
/// The possible status of a [`Button`].
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Status {
/// The [`Button`] can be pressed.
Active,
/// The [`Button`] can be pressed and it is being hovered.
Hovered,
/// The [`Button`] is being pressed.
Pressed,
/// The [`Button`] cannot be pressed.
Disabled,
}
impl State {
/// Creates a new [`State`].
pub fn new() -> State {
State::default()
/// The appearance of a button.
#[derive(Debug, Clone, Copy)]
pub struct Appearance {
/// The amount of offset to apply to the shadow of the button.
pub shadow_offset: Vector,
/// The [`Background`] of the button.
pub background: Option<Background>,
/// The text [`Color`] of the button.
pub text_color: Color,
/// The [`Border`] of the buton.
pub border: Border,
/// The [`Shadow`] of the butoon.
pub shadow: Shadow,
}
impl std::default::Default for Appearance {
fn default() -> Self {
Self {
shadow_offset: Vector::default(),
background: None,
text_color: Color::BLACK,
border: Border::default(),
shadow: Shadow::default(),
}
}
}
/// Processes the given [`Event`] and updates the [`State`] of a [`Button`]
/// accordingly.
pub fn update<'a, Message: Clone>(
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
shell: &mut Shell<'_, Message>,
on_press: &Option<Message>,
state: impl FnOnce() -> &'a mut State,
) -> event::Status {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if on_press.is_some() {
let bounds = layout.bounds();
if cursor.is_over(bounds) {
let state = state();
state.is_pressed = true;
return event::Status::Captured;
}
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. }) => {
if let Some(on_press) = on_press.clone() {
let state = state();
if state.is_pressed {
state.is_pressed = false;
let bounds = layout.bounds();
if cursor.is_over(bounds) {
shell.publish(on_press);
}
return event::Status::Captured;
}
}
}
Event::Touch(touch::Event::FingerLost { .. }) => {
let state = state();
state.is_pressed = false;
}
_ => {}
}
event::Status::Ignored
/// The default style of a [`Button`] for a given theme.
pub trait Style {
/// The default style.
const DEFAULT: fn(&Self, Status) -> Appearance;
}
/// Draws a [`Button`].
pub fn draw<'a, Theme, Renderer: crate::core::Renderer>(
renderer: &mut Renderer,
bounds: Rectangle,
cursor: mouse::Cursor,
is_enabled: bool,
theme: &Theme,
style: &Theme::Style,
state: impl FnOnce() -> &'a State,
) -> Appearance
where
Theme: StyleSheet,
{
let is_mouse_over = cursor.is_over(bounds);
impl Style for Theme {
const DEFAULT: fn(&Self, Status) -> Appearance = primary;
}
let styling = if !is_enabled {
theme.disabled(style)
} else if is_mouse_over {
let state = state();
/// A primary button; denoting a main action.
pub fn primary(theme: &Theme, status: Status) -> Appearance {
let palette = theme.extended_palette();
let base = styled(palette.primary.strong);
if state.is_pressed {
theme.pressed(style)
} else {
theme.hovered(style)
}
} else {
theme.active(style)
match status {
Status::Active | Status::Pressed => base,
Status::Hovered => Appearance {
background: Some(Background::Color(palette.primary.base.color)),
..base
},
Status::Disabled => disabled(base),
}
}
/// A secondary button; denoting a complementary action.
pub fn secondary(theme: &Theme, status: Status) -> Appearance {
let palette = theme.extended_palette();
let base = styled(palette.secondary.base);
match status {
Status::Active | Status::Pressed => base,
Status::Hovered => Appearance {
background: Some(Background::Color(palette.secondary.strong.color)),
..base
},
Status::Disabled => disabled(base),
}
}
/// A positive button; denoting a good outcome.
pub fn positive(theme: &Theme, status: Status) -> Appearance {
let palette = theme.extended_palette();
let base = styled(palette.success.base);
match status {
Status::Active | Status::Pressed => base,
Status::Hovered => Appearance {
background: Some(Background::Color(palette.success.strong.color)),
..base
},
Status::Disabled => disabled(base),
}
}
/// A destructive button; denoting a dangerous action.
pub fn destructive(theme: &Theme, status: Status) -> Appearance {
let palette = theme.extended_palette();
let base = styled(palette.danger.base);
match status {
Status::Active | Status::Pressed => base,
Status::Hovered => Appearance {
background: Some(Background::Color(palette.danger.strong.color)),
..base
},
Status::Disabled => disabled(base),
}
}
/// A text button; useful for links.
pub fn text(theme: &Theme, status: Status) -> Appearance {
let palette = theme.extended_palette();
let base = Appearance {
text_color: palette.background.base.text,
..Appearance::default()
};
if styling.background.is_some()
|| styling.border.width > 0.0
|| styling.shadow.color.a > 0.0
{
renderer.fill_quad(
renderer::Quad {
bounds,
border: styling.border,
shadow: styling.shadow,
},
styling
.background
.unwrap_or(Background::Color(Color::TRANSPARENT)),
);
}
styling
}
/// Computes the layout of a [`Button`].
pub fn layout(
limits: &layout::Limits,
width: Length,
height: Length,
padding: Padding,
layout_content: impl FnOnce(&layout::Limits) -> layout::Node,
) -> layout::Node {
layout::padded(limits, width, height, padding, layout_content)
}
/// Returns the [`mouse::Interaction`] of a [`Button`].
pub fn mouse_interaction(
layout: Layout<'_>,
cursor: mouse::Cursor,
is_enabled: bool,
) -> mouse::Interaction {
let is_mouse_over = cursor.is_over(layout.bounds());
if is_mouse_over && is_enabled {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
match status {
Status::Active | Status::Pressed => base,
Status::Hovered => Appearance {
text_color: palette.background.base.text.transparentize(0.8),
..base
},
Status::Disabled => disabled(base),
}
}
fn styled(pair: palette::Pair) -> Appearance {
Appearance {
background: Some(Background::Color(pair.color)),
text_color: pair.text,
border: Border::with_radius(2),
..Appearance::default()
}
}
fn disabled(appearance: Appearance) -> Appearance {
Appearance {
background: appearance
.background
.map(|background| background.transparentize(0.5)),
text_color: appearance.text_color.transparentize(0.5),
..appearance
}
}

View file

@ -118,7 +118,7 @@ pub fn button<'a, Message, Theme, Renderer>(
) -> Button<'a, Message, Theme, Renderer>
where
Renderer: core::Renderer,
Theme: button::StyleSheet,
Theme: button::Style,
{
Button::new(content)
}