Introduce with_transformation to Renderer trait
This commit is contained in:
parent
a6e91d13d5
commit
f4d6648601
31 changed files with 161 additions and 118 deletions
|
|
@ -26,7 +26,6 @@ iced_futures.workspace = true
|
|||
bitflags.workspace = true
|
||||
bytemuck.workspace = true
|
||||
cosmic-text.workspace = true
|
||||
glam.workspace = true
|
||||
half.workspace = true
|
||||
log.workspace = true
|
||||
once_cell.workspace = true
|
||||
|
|
|
|||
|
|
@ -19,7 +19,6 @@
|
|||
mod antialiasing;
|
||||
mod error;
|
||||
mod primitive;
|
||||
mod transformation;
|
||||
mod viewport;
|
||||
|
||||
pub mod backend;
|
||||
|
|
@ -46,7 +45,6 @@ pub use gradient::Gradient;
|
|||
pub use mesh::Mesh;
|
||||
pub use primitive::Primitive;
|
||||
pub use renderer::Renderer;
|
||||
pub use transformation::Transformation;
|
||||
pub use viewport::Viewport;
|
||||
|
||||
pub use iced_core as core;
|
||||
|
|
|
|||
|
|
@ -4,11 +4,11 @@ use crate::core::image;
|
|||
use crate::core::svg;
|
||||
use crate::core::text;
|
||||
use crate::core::{
|
||||
Background, Border, Color, Font, Pixels, Point, Rectangle, Shadow, Vector,
|
||||
Background, Border, Color, Font, Pixels, Point, Rectangle, Shadow,
|
||||
Transformation, Vector,
|
||||
};
|
||||
use crate::text::editor;
|
||||
use crate::text::paragraph;
|
||||
use crate::Transformation;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ use crate::core::renderer;
|
|||
use crate::core::svg;
|
||||
use crate::core::text::Text;
|
||||
use crate::core::{
|
||||
Background, Color, Font, Pixels, Point, Rectangle, Size, Vector,
|
||||
Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
|
||||
};
|
||||
use crate::text;
|
||||
use crate::Primitive;
|
||||
|
|
@ -73,20 +73,20 @@ impl<B: Backend> Renderer<B> {
|
|||
}
|
||||
|
||||
/// Starts recording a translation.
|
||||
pub fn start_translation(&mut self) -> Vec<Primitive<B::Primitive>> {
|
||||
pub fn start_transformation(&mut self) -> Vec<Primitive<B::Primitive>> {
|
||||
std::mem::take(&mut self.primitives)
|
||||
}
|
||||
|
||||
/// Ends the recording of a translation.
|
||||
pub fn end_translation(
|
||||
pub fn end_transformation(
|
||||
&mut self,
|
||||
primitives: Vec<Primitive<B::Primitive>>,
|
||||
translation: Vector,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let layer = std::mem::replace(&mut self.primitives, primitives);
|
||||
|
||||
self.primitives
|
||||
.push(Primitive::group(layer).translate(translation));
|
||||
.push(Primitive::group(layer).transform(transformation));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -99,16 +99,16 @@ impl<B: Backend> iced_core::Renderer for Renderer<B> {
|
|||
self.end_layer(current, bounds);
|
||||
}
|
||||
|
||||
fn with_translation(
|
||||
fn with_transformation(
|
||||
&mut self,
|
||||
translation: Vector,
|
||||
transformation: Transformation,
|
||||
f: impl FnOnce(&mut Self),
|
||||
) {
|
||||
let current = self.start_translation();
|
||||
let current = self.start_transformation();
|
||||
|
||||
f(self);
|
||||
|
||||
self.end_translation(current, translation);
|
||||
self.end_transformation(current, transformation);
|
||||
}
|
||||
|
||||
fn fill_quad(
|
||||
|
|
|
|||
|
|
@ -1,124 +0,0 @@
|
|||
use crate::core::{Point, Rectangle, Size, Vector};
|
||||
|
||||
use glam::{Mat4, Vec3, Vec4};
|
||||
use std::ops::Mul;
|
||||
|
||||
/// A 2D transformation matrix.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Transformation(Mat4);
|
||||
|
||||
impl Transformation {
|
||||
/// A [`Transformation`] that preserves whatever is transformed.
|
||||
pub const IDENTITY: Self = Self(Mat4::IDENTITY);
|
||||
|
||||
/// Creates an orthographic projection.
|
||||
#[rustfmt::skip]
|
||||
pub fn orthographic(width: u32, height: u32) -> Transformation {
|
||||
Transformation(Mat4::orthographic_rh_gl(
|
||||
0.0, width as f32,
|
||||
height as f32, 0.0,
|
||||
-1.0, 1.0
|
||||
))
|
||||
}
|
||||
|
||||
/// Creates a translate transformation.
|
||||
pub fn translate(x: f32, y: f32) -> Transformation {
|
||||
Transformation(Mat4::from_translation(Vec3::new(x, y, 0.0)))
|
||||
}
|
||||
|
||||
/// Creates a uniform scaling transformation.
|
||||
pub fn scale(scaling: f32) -> Transformation {
|
||||
Transformation(Mat4::from_scale(Vec3::new(scaling, scaling, 1.0)))
|
||||
}
|
||||
|
||||
/// The scale factor of the [`Transformation`].
|
||||
pub fn scale_factor(&self) -> f32 {
|
||||
self.0.x_axis.x
|
||||
}
|
||||
|
||||
/// The translation on the X axis.
|
||||
pub fn translation_x(&self) -> f32 {
|
||||
self.0.w_axis.x
|
||||
}
|
||||
|
||||
/// The translation on the Y axis.
|
||||
pub fn translation_y(&self) -> f32 {
|
||||
self.0.w_axis.y
|
||||
}
|
||||
}
|
||||
|
||||
impl Mul for Transformation {
|
||||
type Output = Self;
|
||||
|
||||
fn mul(self, rhs: Self) -> Self {
|
||||
Transformation(self.0 * rhs.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl Mul<Transformation> for Point {
|
||||
type Output = Self;
|
||||
|
||||
fn mul(self, transformation: Transformation) -> Self {
|
||||
let point = transformation
|
||||
.0
|
||||
.mul_vec4(Vec4::new(self.x, self.y, 1.0, 1.0));
|
||||
|
||||
Point::new(point.x, point.y)
|
||||
}
|
||||
}
|
||||
|
||||
impl Mul<Transformation> for Vector {
|
||||
type Output = Self;
|
||||
|
||||
fn mul(self, transformation: Transformation) -> Self {
|
||||
let new_vector = transformation
|
||||
.0
|
||||
.mul_vec4(Vec4::new(self.x, self.y, 1.0, 0.0));
|
||||
|
||||
Vector::new(new_vector.x, new_vector.y)
|
||||
}
|
||||
}
|
||||
|
||||
impl Mul<Transformation> for Size {
|
||||
type Output = Self;
|
||||
|
||||
fn mul(self, transformation: Transformation) -> Self {
|
||||
let new_size = transformation.0.mul_vec4(Vec4::new(
|
||||
self.width,
|
||||
self.height,
|
||||
1.0,
|
||||
0.0,
|
||||
));
|
||||
|
||||
Size::new(new_size.x, new_size.y)
|
||||
}
|
||||
}
|
||||
|
||||
impl Mul<Transformation> for Rectangle {
|
||||
type Output = Self;
|
||||
|
||||
fn mul(self, transformation: Transformation) -> Self {
|
||||
let position = self.position();
|
||||
let size = self.size();
|
||||
|
||||
Self::new(position * transformation, size * transformation)
|
||||
}
|
||||
}
|
||||
|
||||
impl AsRef<[f32; 16]> for Transformation {
|
||||
fn as_ref(&self) -> &[f32; 16] {
|
||||
self.0.as_ref()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Transformation> for [f32; 16] {
|
||||
fn from(t: Transformation) -> [f32; 16] {
|
||||
*t.as_ref()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Transformation> for Mat4 {
|
||||
fn from(transformation: Transformation) -> Self {
|
||||
transformation.0
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,4 @@
|
|||
use crate::Transformation;
|
||||
|
||||
use iced_core::Size;
|
||||
use crate::core::{Size, Transformation};
|
||||
|
||||
/// A viewing region for displaying computer graphics.
|
||||
#[derive(Debug, Clone)]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue