Introduce with_transformation to Renderer trait

This commit is contained in:
Héctor Ramón Jiménez 2023-10-24 05:34:03 +02:00
parent a6e91d13d5
commit f4d6648601
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GPG key ID: 7CC46565708259A7
31 changed files with 161 additions and 118 deletions

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@ -1,6 +1,6 @@
//! Build and draw geometry.
use crate::core::text::LineHeight;
use crate::core::{Pixels, Point, Rectangle, Size, Vector};
use crate::core::{Pixels, Point, Rectangle, Size, Transformation, Vector};
use crate::graphics::color;
use crate::graphics::geometry::fill::{self, Fill};
use crate::graphics::geometry::{
@ -8,7 +8,6 @@ use crate::graphics::geometry::{
};
use crate::graphics::gradient::{self, Gradient};
use crate::graphics::mesh::{self, Mesh};
use crate::graphics::Transformation;
use crate::primitive::{self, Primitive};
use lyon::geom::euclid;